vdpau.h 2.9 KB

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  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * @file
  27. * @ingroup lavc_codec_hwaccel_vdpau
  28. * Public libavcodec VDPAU header.
  29. */
  30. /**
  31. * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  32. * @ingroup lavc_codec_hwaccel
  33. *
  34. * VDPAU hardware acceleration has two modules
  35. * - VDPAU decoding
  36. * - VDPAU presentation
  37. *
  38. * The VDPAU decoding module parses all headers using FFmpeg
  39. * parsing mechanisms and uses VDPAU for the actual decoding.
  40. *
  41. * As per the current implementation, the actual decoding
  42. * and rendering (API calls) are done as part of the VDPAU
  43. * presentation (vo_vdpau.c) module.
  44. *
  45. * @{
  46. */
  47. #include <vdpau/vdpau.h>
  48. #include <vdpau/vdpau_x11.h>
  49. /** @brief The videoSurface is used for rendering. */
  50. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  51. /**
  52. * @brief The videoSurface is needed for reference/prediction.
  53. * The codec manipulates this.
  54. */
  55. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  56. /**
  57. * @brief This structure is used as a callback between the FFmpeg
  58. * decoder (vd_) and presentation (vo_) module.
  59. * This is used for defining a video frame containing surface,
  60. * picture parameter, bitstream information etc which are passed
  61. * between the FFmpeg decoder and its clients.
  62. */
  63. struct vdpau_render_state {
  64. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  65. int state; ///< Holds FF_VDPAU_STATE_* values.
  66. /** Describe size/location of the compressed video data.
  67. Set to 0 when freeing bitstream_buffers. */
  68. int bitstream_buffers_allocated;
  69. int bitstream_buffers_used;
  70. /** The user is responsible for freeing this buffer using av_freep(). */
  71. VdpBitstreamBuffer *bitstream_buffers;
  72. /** picture parameter information for all supported codecs */
  73. union VdpPictureInfo {
  74. VdpPictureInfoH264 h264;
  75. VdpPictureInfoMPEG1Or2 mpeg;
  76. VdpPictureInfoVC1 vc1;
  77. VdpPictureInfoMPEG4Part2 mpeg4;
  78. } info;
  79. };
  80. /* @}*/
  81. #endif /* AVCODEC_VDPAU_H */