vdpau.h 4.1 KB

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  1. /*
  2. * The Video Decode and Presentation API for UNIX (VDPAU) is used for
  3. * hardware-accelerated decoding of MPEG-1/2, H.264 and VC-1.
  4. *
  5. * Copyright (C) 2008 NVIDIA
  6. *
  7. * This file is part of FFmpeg.
  8. *
  9. * FFmpeg is free software; you can redistribute it and/or
  10. * modify it under the terms of the GNU Lesser General Public
  11. * License as published by the Free Software Foundation; either
  12. * version 2.1 of the License, or (at your option) any later version.
  13. *
  14. * FFmpeg is distributed in the hope that it will be useful,
  15. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * Lesser General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU Lesser General Public
  20. * License along with FFmpeg; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
  22. */
  23. #ifndef AVCODEC_VDPAU_H
  24. #define AVCODEC_VDPAU_H
  25. /**
  26. * @file
  27. * @ingroup lavc_codec_hwaccel_vdpau
  28. * Public libavcodec VDPAU header.
  29. */
  30. /**
  31. * @defgroup lavc_codec_hwaccel_vdpau VDPAU Decoder and Renderer
  32. * @ingroup lavc_codec_hwaccel
  33. *
  34. * VDPAU hardware acceleration has two modules
  35. * - VDPAU decoding
  36. * - VDPAU presentation
  37. *
  38. * The VDPAU decoding module parses all headers using FFmpeg
  39. * parsing mechanisms and uses VDPAU for the actual decoding.
  40. *
  41. * As per the current implementation, the actual decoding
  42. * and rendering (API calls) are done as part of the VDPAU
  43. * presentation (vo_vdpau.c) module.
  44. *
  45. * @{
  46. */
  47. #include <vdpau/vdpau.h>
  48. #include <vdpau/vdpau_x11.h>
  49. union FFVdpPictureInfo {
  50. VdpPictureInfoH264 h264;
  51. VdpPictureInfoMPEG1Or2 mpeg;
  52. VdpPictureInfoVC1 vc1;
  53. VdpPictureInfoMPEG4Part2 mpeg4;
  54. };
  55. /**
  56. * This structure is used to share data between the libavcodec library and
  57. * the client video application.
  58. * The user shall zero-allocate the structure and make it available as
  59. * AVCodecContext.hwaccel_context. Members can be set by the user once
  60. * during initialization or through each AVCodecContext.get_buffer()
  61. * function call. In any case, they must be valid prior to calling
  62. * decoding functions.
  63. */
  64. typedef struct AVVDPAUContext {
  65. /**
  66. * VDPAU decoder handle
  67. *
  68. * Set by user.
  69. */
  70. VdpDecoder decoder;
  71. /**
  72. * VDPAU decoder render callback
  73. *
  74. * Set by the user.
  75. */
  76. VdpDecoderRender *render;
  77. /**
  78. * VDPAU picture information
  79. *
  80. * Set by libavcodec.
  81. */
  82. union FFVdpPictureInfo info;
  83. /**
  84. * Allocated size of the bitstream_buffers table.
  85. *
  86. * Set by libavcodec.
  87. */
  88. int bitstream_buffers_allocated;
  89. /**
  90. * Useful bitstream buffers in the bitstream buffers table.
  91. *
  92. * Set by libavcodec.
  93. */
  94. int bitstream_buffers_used;
  95. /**
  96. * Table of bitstream buffers.
  97. * The user is responsible for freeing this buffer using av_freep().
  98. *
  99. * Set by libavcodec.
  100. */
  101. VdpBitstreamBuffer *bitstream_buffers;
  102. } AVVDPAUContext;
  103. /** @brief The videoSurface is used for rendering. */
  104. #define FF_VDPAU_STATE_USED_FOR_RENDER 1
  105. /**
  106. * @brief The videoSurface is needed for reference/prediction.
  107. * The codec manipulates this.
  108. */
  109. #define FF_VDPAU_STATE_USED_FOR_REFERENCE 2
  110. /**
  111. * @brief This structure is used as a callback between the FFmpeg
  112. * decoder (vd_) and presentation (vo_) module.
  113. * This is used for defining a video frame containing surface,
  114. * picture parameter, bitstream information etc which are passed
  115. * between the FFmpeg decoder and its clients.
  116. */
  117. struct vdpau_render_state {
  118. VdpVideoSurface surface; ///< Used as rendered surface, never changed.
  119. int state; ///< Holds FF_VDPAU_STATE_* values.
  120. /** Describe size/location of the compressed video data.
  121. Set to 0 when freeing bitstream_buffers. */
  122. int bitstream_buffers_allocated;
  123. int bitstream_buffers_used;
  124. /** The user is responsible for freeing this buffer using av_freep(). */
  125. VdpBitstreamBuffer *bitstream_buffers;
  126. /** picture parameter information for all supported codecs */
  127. union FFVdpPictureInfo info;
  128. };
  129. /* @}*/
  130. #endif /* AVCODEC_VDPAU_H */