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- /*
- * Asterisk -- An open source telephony toolkit.
- *
- * Copyright 2007-2008, Marta Carbone, Sergio Fadda, Luigi Rizzo
- *
- * See http://www.asterisk.org for more information about
- * the Asterisk project. Please do not directly contact
- * any of the maintainers of this project for assistance;
- * the project provides a web site, mailing lists and IRC
- * channels for your use.
- *
- * This program is free software, distributed under the terms of
- * the GNU General Public License Version 2. See the LICENSE file
- * at the top of the source tree.
- */
- /*
- * Experimental support for video sessions. We use SDL for rendering, ffmpeg
- * as the codec library for encoding and decoding, and Video4Linux and X11
- * to generate the local video stream.
- *
- * If one of these pieces is not available, either at compile time or at
- * runtime, we do our best to run without it. Of course, no codec library
- * means we can only deal with raw data, no SDL means we cannot do rendering,
- * no V4L or X11 means we cannot generate data (but in principle we could
- * stream from or record to a file).
- *
- * We need a recent (2007.07.12 or newer) version of ffmpeg to avoid warnings.
- * Older versions might give 'deprecated' messages during compilation,
- * thus not compiling in AST_DEVMODE, or don't have swscale, in which case
- * you can try to compile #defining OLD_FFMPEG here.
- *
- * $Revision$
- */
- //#define DROP_PACKETS 5 /* if set, drop this % of video packets */
- //#define OLD_FFMPEG 1 /* set for old ffmpeg with no swscale */
- /*** MODULEINFO
- <support_level>extended</support_level>
- ***/
- #include "asterisk.h"
- ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
- #include <sys/ioctl.h>
- #include "asterisk/cli.h"
- #include "asterisk/file.h"
- #include "asterisk/channel.h"
- #include "console_video.h"
- /*
- The code is structured as follows.
- When a new console channel is created, we call console_video_start()
- to initialize SDL, the source, and the encoder/ decoder for the
- formats in use (XXX the latter two should be done later, once the
- codec negotiation is complete). Also, a thread is created to handle
- the video source and generate frames.
- While communication is on, the local source is generated by the
- video thread, which wakes up periodically, generates frames and
- enqueues them in chan->readq. Incoming rtp frames are passed to
- console_write_video(), decoded and passed to SDL for display.
- For as unfortunate and confusing as it can be, we need to deal with a
- number of different video representations (size, codec/pixel format,
- codec parameters), as follows:
- loc_src is the data coming from the camera/X11/etc.
- The format is typically constrained by the video source.
- enc_in is the input required by the encoder.
- Typically constrained in size by the encoder type.
- enc_out is the bitstream transmitted over RTP.
- Typically negotiated while the call is established.
- loc_dpy is the format used to display the local video source.
- Depending on user preferences this can have the same size as
- loc_src_fmt, or enc_in_fmt, or thumbnail size (e.g. PiP output)
- dec_in is the incoming RTP bitstream. Negotiated
- during call establishment, it is not necessarily the same as
- enc_in_fmt
- dec_out the output of the decoder.
- The format is whatever the other side sends, and the
- buffer is allocated by avcodec_decode_... so we only
- copy the data here.
- rem_dpy the format used to display the remote stream
- src_dpy is the format used to display the local video source streams
- The number of these fbuf_t is determined at run time, with dynamic allocation
- We store the format info together with the buffer storing the data.
- As a future optimization, a format/buffer may reference another one
- if the formats are equivalent. This will save some unnecessary format
- conversion.
- In order to handle video you need to add to sip.conf (and presumably
- iax.conf too) the following:
- [general](+)
- videosupport=yes
- allow=h263 ; this or other video formats
- allow=h263p ; this or other video formats
- */
- /*
- * Codecs are absolutely necessary or we cannot do anything.
- * SDL is optional (used for rendering only), so that we can still
- * stream video withouth displaying it.
- */
- #if !defined(HAVE_VIDEO_CONSOLE) || !defined(HAVE_FFMPEG)
- /* stubs if required pieces are missing */
- int console_write_video(struct ast_channel *chan, struct ast_frame *f)
- {
- return 0; /* writing video not supported */
- }
- int console_video_cli(struct video_desc *env, const char *var, int fd)
- {
- return 1; /* nothing matched */
- }
- int console_video_config(struct video_desc **penv, const char *var, const char *val)
- {
- return 1; /* no configuration */
- }
- void console_video_start(struct video_desc *env, struct ast_channel *owner)
- {
- ast_log(LOG_NOTICE, "voice only, console video support not present\n");
- }
- void console_video_uninit(struct video_desc *env)
- {
- }
- int get_gui_startup(struct video_desc* env)
- {
- return 0; /* no gui here */
- }
- int console_video_formats = 0;
- #else /* defined(HAVE_FFMPEG) && defined(HAVE_SDL) */
- /*! The list of video formats we support. */
- int console_video_formats =
- AST_FORMAT_H263_PLUS | AST_FORMAT_H263 |
- AST_FORMAT_MP4_VIDEO | AST_FORMAT_H264 | AST_FORMAT_H261 ;
- /* function to scale and encode buffers */
- static void my_scale(struct fbuf_t *in, AVPicture *p_in,
- struct fbuf_t *out, AVPicture *p_out);
- /*
- * this structure will be an entry in the table containing
- * every device specified in the file oss.conf, it contains various infomation
- * about the device
- */
- struct video_device {
- char *name; /* name of the device */
- /* allocated dynamically (see fill_table function) */
- struct grab_desc *grabber; /* the grabber for the device type */
- void *grabber_data; /* device's private data structure */
- struct fbuf_t *dev_buf; /* buffer for incoming data */
- struct timeval last_frame; /* when we read the last frame ? */
- int status_index; /* what is the status of the device (source) */
- /* status index is set using the IS_ON, IS_PRIMARY and IS_SECONDARY costants */
- /* status_index is the index of the status message in the src_msgs array in console_gui.c */
- };
- struct video_codec_desc; /* forward declaration */
- /*
- * Descriptor of the local source, made of the following pieces:
- * + configuration info (geometry, device name, fps...). These are read
- * from the config file and copied here before calling video_out_init();
- * + the frame buffer (buf) and source pixel format, allocated at init time;
- * + the encoding and RTP info, including timestamps to generate
- * frames at the correct rate;
- * + source-specific info, i.e. fd for /dev/video, dpy-image for x11, etc,
- * filled in by grabber_open, part of source_specific information are in
- * the device table (devices member), others are shared;
- * NOTE: loc_src.data == NULL means the rest of the struct is invalid, and
- * the video source is not available.
- */
- struct video_out_desc {
- /* video device support.
- * videodevice and geometry are read from the config file.
- * At the right time we try to open it and allocate a buffer.
- * If we are successful, webcam_bufsize > 0 and we can read.
- */
- /* all the following is config file info copied from the parent */
- int fps;
- int bitrate;
- int qmin;
- int sendvideo;
- struct fbuf_t loc_src_geometry; /* local source geometry only (from config file) */
- struct fbuf_t enc_out; /* encoder output buffer, allocated in video_out_init() */
- struct video_codec_desc *enc; /* encoder */
- void *enc_ctx; /* encoding context */
- AVCodec *codec;
- AVFrame *enc_in_frame; /* enc_in mapped into avcodec format. */
- /* The initial part of AVFrame is an AVPicture */
- int mtu;
- /* Table of devices specified with "videodevice=" in oss.conf.
- * Static size as we have a limited number of entries.
- */
- struct video_device devices[MAX_VIDEO_SOURCES];
- int device_num; /*number of devices in table*/
- int device_primary; /*index of the actual primary device in the table*/
- int device_secondary; /*index of the actual secondary device in the table*/
- int picture_in_picture; /*Is the PiP mode activated? 0 = NO | 1 = YES*/
- /* these are the coordinates of the picture inside the picture (visible if PiP mode is active)
- these coordinates are valid considering the containing buffer with cif geometry*/
- int pip_x;
- int pip_y;
- };
- /*
- * The overall descriptor, with room for config info, video source and
- * received data descriptors, SDL info, etc.
- * This should be globally visible to all modules (grabber, vcodecs, gui)
- * and contain all configurtion info.
- */
- struct video_desc {
- char codec_name[64]; /* the codec we use */
- int stayopen; /* set if gui starts manually */
- pthread_t vthread; /* video thread */
- ast_mutex_t dec_lock; /* sync decoder and video thread */
- int shutdown; /* set to shutdown vthread */
- struct ast_channel *owner; /* owner channel */
- struct fbuf_t enc_in; /* encoder input buffer, allocated in video_out_init() */
- char keypad_file[256]; /* image for the keypad */
- char keypad_font[256]; /* font for the keypad */
- char sdl_videodriver[256];
- struct fbuf_t rem_dpy; /* display remote video, no buffer (it is in win[WIN_REMOTE].bmp) */
- struct fbuf_t loc_dpy; /* display local source, no buffer (managed by SDL in bmp[1]) */
- /* geometry of the thumbnails for all video sources. */
- struct fbuf_t src_dpy[MAX_VIDEO_SOURCES]; /* no buffer allocated here */
- int frame_freeze; /* flag to freeze the incoming frame */
- /* local information for grabbers, codecs, gui */
- struct gui_info *gui;
- struct video_dec_desc *in; /* remote video descriptor */
- struct video_out_desc out; /* local video descriptor */
- };
- static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p);
- void fbuf_free(struct fbuf_t *b)
- {
- struct fbuf_t x = *b;
- if (b->data && b->size)
- ast_free(b->data);
- memset(b, '\0', sizeof(*b));
- /* restore some fields */
- b->w = x.w;
- b->h = x.h;
- b->pix_fmt = x.pix_fmt;
- }
- /* return the status of env->stayopen to chan_oss, as the latter
- * does not have access to fields of struct video_desc
- */
- int get_gui_startup(struct video_desc* env)
- {
- return env ? env->stayopen : 0;
- }
- #if 0
- /* helper function to print the amount of memory used by the process.
- * Useful to track memory leaks, unfortunately this code is OS-specific
- * so we keep it commented out.
- */
- static int
- used_mem(const char *msg)
- {
- char in[128];
- pid_t pid = getpid();
- sprintf(in, "ps -o vsz= -o rss= %d", pid);
- ast_log(LOG_WARNING, "used mem (vsize, rss) %s ", msg);
- system(in);
- return 0;
- }
- #endif
- #include "vcodecs.c"
- #include "console_gui.c"
- /*! \brief Try to open video sources, return 0 on success, 1 on error
- * opens all video sources found in the oss.conf configuration files.
- * Saves the grabber and the datas in the device table (in the devices field
- * of the descriptor referenced by v).
- * Initializes the device_primary and device_secondary
- * fields of v with the first devices that was
- * successfully opened.
- *
- * \param v = video out environment descriptor
- *
- * returns 0 on success, 1 on error
- */
- static int grabber_open(struct video_out_desc *v)
- {
- struct grab_desc *g;
- void *g_data;
- int i, j;
- /* for each device in the device table... */
- for (i = 0; i < v->device_num; i++) {
- /* device already open */
- if (v->devices[i].grabber)
- continue;
- /* for each type of grabber supported... */
- for (j = 0; (g = console_grabbers[j]); j++) {
- /* the grabber is opened and the informations saved in the device table */
- g_data = g->open(v->devices[i].name, &v->loc_src_geometry, v->fps);
- if (!g_data)
- continue;
- v->devices[i].grabber = g;
- v->devices[i].grabber_data = g_data;
- v->devices[i].status_index |= IS_ON;
- }
- }
- /* the first working device is selected as the primary one and the secondary one */
- for (i = 0; i < v->device_num; i++) {
- if (!v->devices[i].grabber)
- continue;
- v->device_primary = i;
- v->device_secondary = i;
- return 0; /* source found */
- }
- return 1; /* no source found */
- }
- /*! \brief complete a buffer from the specified local video source.
- * Called by get_video_frames(), in turn called by the video thread.
- *
- * \param dev = video environment descriptor
- * \param fps = frame per seconds, for every device
- *
- * returns:
- * - NULL on falure
- * - reference to the device buffer on success
- */
- static struct fbuf_t *grabber_read(struct video_device *dev, int fps)
- {
- struct timeval now = ast_tvnow();
- if (dev->grabber == NULL) /* not initialized */
- return NULL;
- /* the last_frame field in this row of the device table (dev)
- is always initialized, it is set during the parsing of the config
- file, and never unset, function fill_device_table(). */
- /* check if it is time to read */
- if (ast_tvdiff_ms(now, dev->last_frame) < 1000/fps)
- return NULL; /* too early */
- dev->last_frame = now; /* XXX actually, should correct for drift */
- return dev->grabber->read(dev->grabber_data);
- }
- /*! \brief handler run when dragging with the left button on
- * the local source window - the effect is to move the offset
- * of the captured area.
- */
- static void grabber_move(struct video_device *dev, int dx, int dy)
- {
- if (dev->grabber && dev->grabber->move) {
- dev->grabber->move(dev->grabber_data, dx, dy);
- }
- }
- /*
- * Map the codec name to the library. If not recognised, use a default.
- * This is useful in the output path where we decide by name, presumably.
- */
- static struct video_codec_desc *map_config_video_format(char *name)
- {
- int i;
- for (i = 0; supported_codecs[i]; i++)
- if (!strcasecmp(name, supported_codecs[i]->name))
- break;
- if (supported_codecs[i] == NULL) {
- ast_log(LOG_WARNING, "Cannot find codec for '%s'\n", name);
- i = 0;
- strcpy(name, supported_codecs[i]->name);
- }
- ast_log(LOG_WARNING, "Using codec '%s'\n", name);
- return supported_codecs[i];
- }
- /*! \brief uninitialize the descriptor for local video stream */
- static int video_out_uninit(struct video_desc *env)
- {
- struct video_out_desc *v = &env->out;
- int i; /* integer variable used as iterator */
- /* XXX this should be a codec callback */
- if (v->enc_ctx) {
- AVCodecContext *enc_ctx = (AVCodecContext *)v->enc_ctx;
- avcodec_close(enc_ctx);
- av_free(enc_ctx);
- v->enc_ctx = NULL;
- }
- if (v->enc_in_frame) {
- av_free(v->enc_in_frame);
- v->enc_in_frame = NULL;
- }
- v->codec = NULL; /* nothing to free, this is only a reference */
- /* release the buffers */
- fbuf_free(&env->enc_in);
- fbuf_free(&v->enc_out);
- /* close the grabbers */
- for (i = 0; i < v->device_num; i++) {
- if (v->devices[i].grabber){
- v->devices[i].grabber_data =
- v->devices[i].grabber->close(v->devices[i].grabber_data);
- v->devices[i].grabber = NULL;
- /* dev_buf is already freed by grabber->close() */
- v->devices[i].dev_buf = NULL;
- }
- v->devices[i].status_index = 0;
- }
- v->picture_in_picture = 0;
- env->frame_freeze = 0;
- return -1;
- }
- /*
- * Initialize the encoder for the local source:
- * - enc_ctx, codec, enc_in_frame are used by ffmpeg for encoding;
- * - enc_out is used to store the encoded frame (to be sent)
- * - mtu is used to determine the max size of video fragment
- * NOTE: we enter here with the video source already open.
- */
- static int video_out_init(struct video_desc *env)
- {
- int codec;
- int size;
- struct fbuf_t *enc_in;
- struct video_out_desc *v = &env->out;
- v->enc_ctx = NULL;
- v->codec = NULL;
- v->enc_in_frame = NULL;
- v->enc_out.data = NULL;
- codec = map_video_format(v->enc->format, CM_WR);
- v->codec = avcodec_find_encoder(codec);
- if (!v->codec) {
- ast_log(LOG_WARNING, "Cannot find the encoder for format %d\n",
- codec);
- return -1; /* error, but nothing to undo yet */
- }
- v->mtu = 1400; /* set it early so the encoder can use it */
- /* allocate the input buffer for encoding.
- * ffmpeg only supports PIX_FMT_YUV420P for the encoding.
- */
- enc_in = &env->enc_in;
- enc_in->pix_fmt = PIX_FMT_YUV420P;
- enc_in->size = (enc_in->w * enc_in->h * 3)/2;
- enc_in->data = ast_calloc(1, enc_in->size);
- if (!enc_in->data) {
- ast_log(LOG_WARNING, "Cannot allocate encoder input buffer\n");
- return video_out_uninit(env);
- }
- /* construct an AVFrame that points into buf_in */
- v->enc_in_frame = avcodec_alloc_frame();
- if (!v->enc_in_frame) {
- ast_log(LOG_WARNING, "Unable to allocate the encoding video frame\n");
- return video_out_uninit(env);
- }
- /* parameters for PIX_FMT_YUV420P */
- size = enc_in->w * enc_in->h;
- v->enc_in_frame->data[0] = enc_in->data;
- v->enc_in_frame->data[1] = v->enc_in_frame->data[0] + size;
- v->enc_in_frame->data[2] = v->enc_in_frame->data[1] + size/4;
- v->enc_in_frame->linesize[0] = enc_in->w;
- v->enc_in_frame->linesize[1] = enc_in->w/2;
- v->enc_in_frame->linesize[2] = enc_in->w/2;
- /* now setup the parameters for the encoder.
- * XXX should be codec-specific
- */
- {
- AVCodecContext *enc_ctx = avcodec_alloc_context();
- v->enc_ctx = enc_ctx;
- enc_ctx->pix_fmt = enc_in->pix_fmt;
- enc_ctx->width = enc_in->w;
- enc_ctx->height = enc_in->h;
- /* XXX rtp_callback ?
- * rtp_mode so ffmpeg inserts as many start codes as possible.
- */
- enc_ctx->rtp_mode = 1;
- enc_ctx->rtp_payload_size = v->mtu / 2; // mtu/2
- enc_ctx->bit_rate = v->bitrate;
- enc_ctx->bit_rate_tolerance = enc_ctx->bit_rate/2;
- enc_ctx->qmin = v->qmin; /* should be configured */
- enc_ctx->time_base = (AVRational){1, v->fps};
- enc_ctx->gop_size = v->fps*5; // emit I frame every 5 seconds
- v->enc->enc_init(v->enc_ctx);
- if (avcodec_open(enc_ctx, v->codec) < 0) {
- ast_log(LOG_WARNING, "Unable to initialize the encoder %d\n", codec);
- av_free(enc_ctx);
- v->enc_ctx = NULL;
- return video_out_uninit(env);
- }
- }
- /*
- * Allocate enough for the encoded bitstream. As we are compressing,
- * we hope that the output is never larger than the input size.
- */
- v->enc_out.data = ast_calloc(1, enc_in->size);
- v->enc_out.size = enc_in->size;
- v->enc_out.used = 0;
- return 0;
- }
- /*! \brief possibly uninitialize the video console.
- * Called at the end of a call, should reset the 'owner' field,
- * then possibly terminate the video thread if the gui has
- * not been started manually.
- * In practice, signal the thread and give it a bit of time to
- * complete, giving up if it gets stuck. Because uninit
- * is called from hangup with the channel locked, and the thread
- * uses the chan lock, we need to unlock here. This is unsafe,
- * and we should really use refcounts for the channels.
- */
- void console_video_uninit(struct video_desc *env)
- {
- int i, t = 100; /* initial wait is shorter, than make it longer */
- if (env->stayopen == 0) { /* gui opened by a call, do the shutdown */
- env->shutdown = 1;
- for (i=0; env->shutdown && i < 10; i++) {
- if (env->owner)
- ast_channel_unlock(env->owner);
- usleep(t);
- t = 1000000;
- if (env->owner)
- ast_channel_lock(env->owner);
- }
- env->vthread = NULL;
- }
- env->owner = NULL; /* this is unconditional */
- }
- /*! fill an AVPicture from our fbuf info, as it is required by
- * the image conversion routines in ffmpeg. Note that the pointers
- * are recalculated if the fbuf has an offset (and so represents a picture in picture)
- * XXX This depends on the format.
- */
- static AVPicture *fill_pict(struct fbuf_t *b, AVPicture *p)
- {
- /* provide defaults for commonly used formats */
- int l4 = b->w * b->h/4; /* size of U or V frame */
- int len = b->w; /* Y linesize, bytes */
- int luv = b->w/2; /* U/V linesize, bytes */
- int sample_size = 1;
- memset(p, '\0', sizeof(*p));
- switch (b->pix_fmt) {
- case PIX_FMT_RGB555:
- case PIX_FMT_RGB565:
- sample_size = 2;
- luv = 0;
- break;
- case PIX_FMT_RGBA32:
- sample_size = 4;
- luv = 0;
- break;
- case PIX_FMT_YUYV422: /* Packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr */
- sample_size = 2; /* all data in first plane, probably */
- luv = 0;
- break;
- }
- len *= sample_size;
- p->data[0] = b->data;
- p->linesize[0] = len;
- /* these are only valid for component images */
- p->data[1] = luv ? b->data + 4*l4 : b->data+len;
- p->data[2] = luv ? b->data + 5*l4 : b->data+len;
- p->linesize[1] = luv;
- p->linesize[2] = luv;
- /* add the offsets to the pointers previously calculated,
- it is necessary for the picture in picture mode */
- p->data[0] += len*b->win_y + b->win_x*sample_size;
- if (luv) {
- p->data[1] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
- p->data[2] += luv*(b->win_y/2) + (b->win_x/2) * sample_size;
- }
- return p;
- }
- /*! convert/scale between an input and an output format.
- * Old version of ffmpeg only have img_convert, which does not rescale.
- * New versions use sws_scale which does both.
- */
- static void my_scale(struct fbuf_t *in, AVPicture *p_in,
- struct fbuf_t *out, AVPicture *p_out)
- {
- AVPicture my_p_in, my_p_out;
- int eff_w=out->w, eff_h=out->h;
- if (p_in == NULL)
- p_in = fill_pict(in, &my_p_in);
- if (p_out == NULL)
- p_out = fill_pict(out, &my_p_out);
- /*if win_w is different from zero then we must change
- the size of the scaled buffer (the position is already
- encoded into the out parameter)*/
- if (out->win_w) { /* picture in picture enabled */
- eff_w=out->win_w;
- eff_h=out->win_h;
- }
- #ifdef OLD_FFMPEG
- /* XXX img_convert is deprecated, and does not do rescaling, PiP not supported */
- img_convert(p_out, out->pix_fmt,
- p_in, in->pix_fmt, in->w, in->h);
- #else /* XXX replacement */
- {
- struct SwsContext *convert_ctx;
- convert_ctx = sws_getContext(in->w, in->h, in->pix_fmt,
- eff_w, eff_h, out->pix_fmt,
- SWS_BICUBIC, NULL, NULL, NULL);
- if (convert_ctx == NULL) {
- ast_log(LOG_ERROR, "FFMPEG::convert_cmodel : swscale context initialization failed\n");
- return;
- }
- if (0)
- ast_log(LOG_WARNING, "in %d %dx%d out %d %dx%d\n",
- in->pix_fmt, in->w, in->h, out->pix_fmt, eff_w, eff_h);
- sws_scale(convert_ctx,
- p_in->data, p_in->linesize,
- in->w, in->h, /* src slice */
- p_out->data, p_out->linesize);
- sws_freeContext(convert_ctx);
- }
- #endif /* XXX replacement */
- }
- struct video_desc *get_video_desc(struct ast_channel *c);
- /*
- * This function is called (by asterisk) for each video packet
- * coming from the network (the 'in' path) that needs to be processed.
- * We need to reconstruct the entire video frame before we can decode it.
- * After a video packet is received we have to:
- * - extract the bitstream with pre_process_data()
- * - append the bitstream to a buffer
- * - if the fragment is the last (RTP Marker) we decode it with decode_video()
- * - after the decoding is completed we display the decoded frame with show_frame()
- */
- int console_write_video(struct ast_channel *chan, struct ast_frame *f);
- int console_write_video(struct ast_channel *chan, struct ast_frame *f)
- {
- struct video_desc *env = get_video_desc(chan);
- struct video_dec_desc *v = env->in;
- if (!env->gui) /* no gui, no rendering */
- return 0;
- if (v == NULL)
- env->in = v = dec_init(f->subclass & ~1);
- if (v == NULL) {
- /* This is not fatal, but we won't have incoming video */
- ast_log(LOG_WARNING, "Cannot initialize input decoder\n");
- return 0;
- }
- if (v->dec_in_cur == NULL) /* no buffer for incoming frames, drop */
- return 0;
- #if defined(DROP_PACKETS) && DROP_PACKETS > 0
- /* Simulate lost packets */
- if ((random() % 10000) <= 100*DROP_PACKETS) {
- ast_log(LOG_NOTICE, "Packet lost [%d]\n", f->seqno);
- return 0;
- }
- #endif
- if (v->discard) {
- /*
- * In discard mode, drop packets until we find one with
- * the RTP marker set (which is the end of frame).
- * Note that the RTP marker flag is sent as the LSB of the
- * subclass, which is a bitmask of formats. The low bit is
- * normally used for audio so there is no interference.
- */
- if (f->subclass & 0x01) {
- v->dec_in_cur->used = 0;
- v->dec_in_cur->ebit = 0;
- v->next_seq = f->seqno + 1; /* wrap at 16 bit */
- v->discard = 0;
- ast_log(LOG_WARNING, "out of discard mode, frame %d\n", f->seqno);
- }
- return 0;
- }
- /*
- * Only in-order fragments will be accepted. Remember seqno
- * has 16 bit so there is wraparound. Also, ideally we could
- * accept a bit of reordering, but at the moment we don't.
- */
- if (v->next_seq != f->seqno) {
- ast_log(LOG_WARNING, "discarding frame out of order, %d %d\n",
- v->next_seq, f->seqno);
- v->discard = 1;
- return 0;
- }
- v->next_seq++;
- if (f->data.ptr == NULL || f->datalen < 2) {
- ast_log(LOG_WARNING, "empty video frame, discard\n");
- return 0;
- }
- if (v->d_callbacks->dec_decap(v->dec_in_cur, f->data.ptr, f->datalen)) {
- ast_log(LOG_WARNING, "error in dec_decap, enter discard\n");
- v->discard = 1;
- }
- if (f->subclass & 0x01) { // RTP Marker
- /* prepare to decode: advance the buffer so the video thread knows. */
- struct fbuf_t *tmp = v->dec_in_cur; /* store current pointer */
- ast_mutex_lock(&env->dec_lock);
- if (++v->dec_in_cur == &v->dec_in[N_DEC_IN]) /* advance to next, circular */
- v->dec_in_cur = &v->dec_in[0];
- if (v->dec_in_dpy == NULL) { /* were not displaying anything, so set it */
- v->dec_in_dpy = tmp;
- } else if (v->dec_in_dpy == v->dec_in_cur) { /* current slot is busy */
- v->dec_in_cur = NULL;
- }
- ast_mutex_unlock(&env->dec_lock);
- }
- return 0;
- }
- /*! \brief refreshes the buffers of all the device by calling the
- * grabber_read on each device in the device table.
- * it encodes the primary source buffer, if the picture in picture mode is
- * enabled it encodes (in the buffer to split) the secondary source buffer too.
- * The encoded buffer is splitted to build the local and the remote view.
- * Return a list of ast_frame representing the video fragments.
- * The head pointer is returned by the function, the tail pointer
- * is returned as an argument.
- *
- * \param env = video environment descriptor
- * \param tail = tail ponter (pratically a return value)
- */
- static struct ast_frame *get_video_frames(struct video_desc *env, struct ast_frame **tail)
- {
- struct video_out_desc *v = &env->out;
- struct ast_frame *dummy;
- struct fbuf_t *loc_src_primary = NULL, *p_read;
- int i;
- /* if no device was found in the config file */
- if (!env->out.device_num)
- return NULL;
- /* every time this function is called we refresh the buffers of every device,
- updating the private device buffer in the device table */
- for (i = 0; i < env->out.device_num; i++) {
- p_read = grabber_read(&env->out.devices[i], env->out.fps);
- /* it is used only if different from NULL, we mantain last good buffer otherwise */
- if (p_read)
- env->out.devices[i].dev_buf = p_read;
- }
- /* select the primary device buffer as the one to encode */
- loc_src_primary = env->out.devices[env->out.device_primary].dev_buf;
- /* loc_src_primary can be NULL if the device has been turned off during
- execution of it is read too early */
- if (loc_src_primary) {
- /* Scale the video for the encoder, then use it for local rendering
- so we will see the same as the remote party */
- my_scale(loc_src_primary, NULL, &env->enc_in, NULL);
- }
- if (env->out.picture_in_picture) { /* the picture in picture mode is enabled */
- struct fbuf_t *loc_src_secondary;
- /* reads from the secondary source */
- loc_src_secondary = env->out.devices[env->out.device_secondary].dev_buf;
- if (loc_src_secondary) {
- env->enc_in.win_x = env->out.pip_x;
- env->enc_in.win_y = env->out.pip_y;
- env->enc_in.win_w = env->enc_in.w/3;
- env->enc_in.win_h = env->enc_in.h/3;
- /* scales to the correct geometry and inserts in
- the enc_in buffer the picture in picture */
- my_scale(loc_src_secondary, NULL, &env->enc_in, NULL);
- /* returns to normal parameters (not picture in picture) */
- env->enc_in.win_x = 0;
- env->enc_in.win_y = 0;
- env->enc_in.win_w = 0;
- env->enc_in.win_h = 0;
- }
- else {
- /* loc_src_secondary can be NULL if the device has been turned off during
- execution of it is read too early */
- env->out.picture_in_picture = 0; /* disable picture in picture */
- }
- }
- show_frame(env, WIN_LOCAL); /* local rendering */
- for (i = 0; i < env->out.device_num; i++)
- show_frame(env, i+WIN_SRC1); /* rendering of every source device in thumbnails */
- if (tail == NULL)
- tail = &dummy;
- *tail = NULL;
- /* if no reason for encoding, do not encode */
- if (!env->owner || !loc_src_primary || !v->sendvideo)
- return NULL;
- if (v->enc_out.data == NULL) {
- static volatile int a = 0;
- if (a++ < 2)
- ast_log(LOG_WARNING, "fail, no encoder output buffer\n");
- return NULL;
- }
- v->enc->enc_run(v);
- return v->enc->enc_encap(&v->enc_out, v->mtu, tail);
- }
- /*
- * Helper thread to periodically poll the video sources and enqueue the
- * generated frames directed to the remote party to the channel's queue.
- * Using a separate thread also helps because the encoding can be
- * computationally expensive so we don't want to starve the main thread.
- */
- static void *video_thread(void *arg)
- {
- struct video_desc *env = arg;
- int count = 0;
- char save_display[128] = "";
- int i; /* integer variable used as iterator */
- /* if sdl_videodriver is set, override the environment. Also,
- * if it contains 'console' override DISPLAY around the call to SDL_Init
- * so we use the console as opposed to the x11 version of aalib
- */
- if (!ast_strlen_zero(env->sdl_videodriver)) { /* override */
- const char *s = getenv("DISPLAY");
- setenv("SDL_VIDEODRIVER", env->sdl_videodriver, 1);
- if (s && !strcasecmp(env->sdl_videodriver, "aalib-console")) {
- ast_copy_string(save_display, s, sizeof(save_display));
- unsetenv("DISPLAY");
- }
- }
- sdl_setup(env);
- if (!ast_strlen_zero(save_display)) {
- setenv("DISPLAY", save_display, 1);
- }
- ast_mutex_init(&env->dec_lock); /* used to sync decoder and renderer */
- if (grabber_open(&env->out)) {
- ast_log(LOG_WARNING, "cannot open local video source\n");
- }
- if (env->out.device_num) {
- env->out.devices[env->out.device_primary].status_index |= IS_PRIMARY | IS_SECONDARY;
- }
- /* even if no device is connected, we must call video_out_init,
- * as some of the data structures it initializes are
- * used in get_video_frames()
- */
- video_out_init(env);
- /* Writes intial status of the sources. */
- if (env->gui) {
- for (i = 0; i < env->out.device_num; i++) {
- print_message(env->gui->thumb_bd_array[i].board,
- src_msgs[env->out.devices[i].status_index]);
- }
- }
- for (;;) {
- struct timespec t = { 0, 50000000 }; /* XXX 20 times/sec */
- struct ast_frame *p, *f;
- struct ast_channel *chan;
- int fd;
- char *caption = NULL, buf[160];
- /* determine if video format changed */
- if (count++ % 10 == 0) {
- if (env->out.sendvideo && env->out.devices) {
- snprintf(buf, sizeof(buf), "%s %s %dx%d @@ %dfps %dkbps",
- env->out.devices[env->out.device_primary].name, env->codec_name,
- env->enc_in.w, env->enc_in.h,
- env->out.fps, env->out.bitrate / 1000);
- } else {
- sprintf(buf, "hold");
- }
- caption = buf;
- }
- /* manage keypad events */
- /* XXX here we should always check for events,
- * otherwise the drag will not work */
- if (env->gui)
- eventhandler(env, caption);
- /* sleep for a while */
- nanosleep(&t, NULL);
- if (env->in) {
- struct video_dec_desc *v = env->in;
- /*
- * While there is something to display, call the decoder and free
- * the buffer, possibly enabling the receiver to store new data.
- */
- while (v->dec_in_dpy) {
- struct fbuf_t *tmp = v->dec_in_dpy; /* store current pointer */
- /* decode the frame, but show it only if not frozen */
- if (v->d_callbacks->dec_run(v, tmp) && !env->frame_freeze)
- show_frame(env, WIN_REMOTE);
- tmp->used = 0; /* mark buffer as free */
- tmp->ebit = 0;
- ast_mutex_lock(&env->dec_lock);
- if (++v->dec_in_dpy == &v->dec_in[N_DEC_IN]) /* advance to next, circular */
- v->dec_in_dpy = &v->dec_in[0];
- if (v->dec_in_cur == NULL) /* receiver was idle, enable it... */
- v->dec_in_cur = tmp; /* using the slot just freed */
- else if (v->dec_in_dpy == v->dec_in_cur) /* this was the last slot */
- v->dec_in_dpy = NULL; /* nothing more to display */
- ast_mutex_unlock(&env->dec_lock);
- }
- }
- if (env->shutdown)
- break;
- f = get_video_frames(env, &p); /* read and display */
- if (!f)
- continue;
- chan = env->owner;
- if (chan == NULL) {
- /* drop the chain of frames, nobody uses them */
- while (f) {
- struct ast_frame *g = AST_LIST_NEXT(f, frame_list);
- ast_frfree(f);
- f = g;
- }
- continue;
- }
- ast_channel_lock(chan);
- /* AST_LIST_INSERT_TAIL is only good for one frame, cannot use here */
- if (ast_channel_readq(chan).first == NULL) {
- ast_channel_readq(chan).first = f;
- } else {
- ast_channel_readq(chan).last->frame_list.next = f;
- }
- ast_channel_readq(chan).last = p;
- /*
- * more or less same as ast_queue_frame, but extra
- * write on the alertpipe to signal frames.
- */
- if (ast_channel_alertable(chan)) {
- for (p = f; p; p = AST_LIST_NEXT(p, frame_list)) {
- if (ast_channel_alert(chan)) {
- ast_log(LOG_WARNING, "Unable to write to alert pipe on %s, frametype/subclass %d/%d: %s!\n",
- ast_channel_name(chan), f->frametype, f->subclass, strerror(errno));
- }
- }
- ast_channel_unlock(chan);
- }
- /* thread terminating, here could call the uninit */
- /* uninitialize the local and remote video environments */
- env->in = dec_uninit(env->in);
- video_out_uninit(env);
- if (env->gui)
- env->gui = cleanup_sdl(env->gui, env->out.device_num);
- ast_mutex_destroy(&env->dec_lock);
- env->shutdown = 0;
- return NULL;
- }
- static void copy_geometry(struct fbuf_t *src, struct fbuf_t *dst)
- {
- if (dst->w == 0)
- dst->w = src->w;
- if (dst->h == 0)
- dst->h = src->h;
- }
- /*! initialize the video environment.
- * Apart from the formats (constant) used by sdl and the codec,
- * we use enc_in as the basic geometry.
- */
- static void init_env(struct video_desc *env)
- {
- struct fbuf_t *c = &(env->out.loc_src_geometry); /* local source */
- struct fbuf_t *ei = &(env->enc_in); /* encoder input */
- struct fbuf_t *ld = &(env->loc_dpy); /* local display */
- struct fbuf_t *rd = &(env->rem_dpy); /* remote display */
- int i; /* integer working as iterator */
- c->pix_fmt = PIX_FMT_YUV420P; /* default - camera format */
- ei->pix_fmt = PIX_FMT_YUV420P; /* encoder input */
- if (ei->w == 0 || ei->h == 0) {
- ei->w = 352;
- ei->h = 288;
- }
- ld->pix_fmt = rd->pix_fmt = PIX_FMT_YUV420P; /* sdl format */
- /* inherit defaults */
- copy_geometry(ei, c); /* camera inherits from encoder input */
- copy_geometry(ei, rd); /* remote display inherits from encoder input */
- copy_geometry(rd, ld); /* local display inherits from remote display */
- /* fix the size of buffers for small windows */
- for (i = 0; i < env->out.device_num; i++) {
- env->src_dpy[i].pix_fmt = PIX_FMT_YUV420P;
- env->src_dpy[i].w = SRC_WIN_W;
- env->src_dpy[i].h = SRC_WIN_H;
- }
- /* now we set the default coordinates for the picture in picture
- frames inside the env_in buffers, those can be changed by dragging the
- picture in picture with left click */
- env->out.pip_x = ei->w - ei->w/3;
- env->out.pip_y = ei->h - ei->h/3;
- }
- /*!
- * The first call to the video code, called by oss_new() or similar.
- * Here we initialize the various components we use, namely SDL for display,
- * ffmpeg for encoding/decoding, and a local video source.
- * We do our best to progress even if some of the components are not
- * available.
- */
- void console_video_start(struct video_desc *env, struct ast_channel *owner)
- {
- ast_log(LOG_WARNING, "env %p chan %p\n", env, owner);
- if (env == NULL) /* video not initialized */
- return;
- env->owner = owner; /* work even if no owner is specified */
- if (env->vthread)
- return; /* already initialized, nothing to do */
- init_env(env);
- env->out.enc = map_config_video_format(env->codec_name);
- ast_log(LOG_WARNING, "start video out %s %dx%d\n",
- env->codec_name, env->enc_in.w, env->enc_in.h);
- /*
- * Register all codecs supported by the ffmpeg library.
- * We only need to do it once, but probably doesn't
- * harm to do it multiple times.
- */
- avcodec_init();
- avcodec_register_all();
- av_log_set_level(AV_LOG_ERROR); /* only report errors */
- if (env->out.fps == 0) {
- env->out.fps = 15;
- ast_log(LOG_WARNING, "fps unset, forcing to %d\n", env->out.fps);
- }
- if (env->out.bitrate == 0) {
- env->out.bitrate = 65000;
- ast_log(LOG_WARNING, "bitrate unset, forcing to %d\n", env->out.bitrate);
- }
- /* create the thread as detached so memory is freed on termination */
- ast_pthread_create_detached_background(&env->vthread,
- NULL, video_thread, env);
- }
- /*
- * Parse a geometry string, accepting also common names for the formats.
- * Trick: if we have a leading > or < and a numeric geometry,
- * return the larger or smaller one.
- * E.g. <352x288 gives the smaller one, 320x240
- */
- static int video_geom(struct fbuf_t *b, const char *s)
- {
- int w = 0, h = 0;
- static struct {
- const char *s; int w; int h;
- } *fp, formats[] = {
- {"16cif", 1408, 1152 },
- {"xga", 1024, 768 },
- {"4cif", 704, 576 },
- {"vga", 640, 480 },
- {"cif", 352, 288 },
- {"qvga", 320, 240 },
- {"qcif", 176, 144 },
- {"sqcif", 128, 96 },
- {NULL, 0, 0 },
- };
- if (*s == '<' || *s == '>')
- sscanf(s+1,"%dx%d", &w, &h);
- for (fp = formats; fp->s; fp++) {
- if (*s == '>') { /* look for a larger one */
- if (fp->w <= w) {
- if (fp > formats)
- fp--; /* back one step if possible */
- break;
- }
- } else if (*s == '<') { /* look for a smaller one */
- if (fp->w < w)
- break;
- } else if (!strcasecmp(s, fp->s)) { /* look for a string */
- break;
- }
- }
- if (*s == '<' && fp->s == NULL) /* smallest */
- fp--;
- if (fp->s) {
- b->w = fp->w;
- b->h = fp->h;
- } else if (sscanf(s, "%dx%d", &b->w, &b->h) != 2) {
- ast_log(LOG_WARNING, "Invalid video_size %s, using 352x288\n", s);
- b->w = 352;
- b->h = 288;
- }
- return 0;
- }
- /*! \brief add an entry to the video_device table,
- * ignoring duplicate names.
- * The table is a static array of 9 elements.
- * The last_frame field of each entry of the table is initialized to
- * the current time (we need a value inside this field, on stop of the
- * GUI the last_frame value is not changed, to avoid checking if it is 0 we
- * set the initial value on current time) XXX
- *
- * PARAMETERS:
- * \param devices_p = pointer to the table of devices
- * \param device_num_p = pointer to the number of devices
- * \param s = name of the new device to insert
- *
- * returns 0 on success, 1 on error
- */
- static int device_table_fill(struct video_device *devices, int *device_num_p, const char *s)
- {
- int i;
- struct video_device *p;
- /* with the current implementation, we support a maximum of 9 devices.*/
- if (*device_num_p >= 9)
- return 0; /* more devices will be ignored */
- /* ignore duplicate names */
- for (i = 0; i < *device_num_p; i++) {
- if (!strcmp(devices[i].name, s))
- return 0;
- }
- /* inserts the new video device */
- p = &devices[*device_num_p];
- /* XXX the string is allocated but NEVER deallocated,
- the good time to do that is when the module is unloaded, now we skip the problem */
- p->name = ast_strdup(s); /* copy the name */
- /* other fields initially NULL */
- p->grabber = NULL;
- p->grabber_data = NULL;
- p->dev_buf = NULL;
- p->last_frame = ast_tvnow();
- p->status_index = 0;
- (*device_num_p)++; /* one device added */
- return 0;
- }
- /* extend ast_cli with video commands. Called by console_video_config */
- int console_video_cli(struct video_desc *env, const char *var, int fd)
- {
- if (env == NULL)
- return 1; /* unrecognised */
- if (!strcasecmp(var, "videodevice")) {
- ast_cli(fd, "videodevice is [%s]\n", env->out.devices[env->out.device_primary].name);
- } else if (!strcasecmp(var, "videocodec")) {
- ast_cli(fd, "videocodec is [%s]\n", env->codec_name);
- } else if (!strcasecmp(var, "sendvideo")) {
- ast_cli(fd, "sendvideo is [%s]\n", env->out.sendvideo ? "on" : "off");
- } else if (!strcasecmp(var, "video_size")) {
- int in_w = 0, in_h = 0;
- if (env->in) {
- in_w = env->in->dec_out.w;
- in_h = env->in->dec_out.h;
- }
- ast_cli(fd, "sizes: video %dx%d camera %dx%d local %dx%d remote %dx%d in %dx%d\n",
- env->enc_in.w, env->enc_in.h,
- env->out.loc_src_geometry.w, env->out.loc_src_geometry.h,
- env->loc_dpy.w, env->loc_dpy.h,
- env->rem_dpy.w, env->rem_dpy.h,
- in_w, in_h);
- } else if (!strcasecmp(var, "bitrate")) {
- ast_cli(fd, "bitrate is [%d]\n", env->out.bitrate);
- } else if (!strcasecmp(var, "qmin")) {
- ast_cli(fd, "qmin is [%d]\n", env->out.qmin);
- } else if (!strcasecmp(var, "fps")) {
- ast_cli(fd, "fps is [%d]\n", env->out.fps);
- } else if (!strcasecmp(var, "startgui")) {
- env->stayopen = 1;
- console_video_start(env, NULL);
- } else if (!strcasecmp(var, "stopgui") && env->stayopen != 0) {
- env->stayopen = 0;
- if (env->gui && env->owner)
- ast_cli_command(-1, "console hangup");
- else /* not in a call */
- console_video_uninit(env);
- } else {
- return 1; /* unrecognised */
- }
- return 0; /* recognised */
- }
- /*! parse config command for video support. */
- int console_video_config(struct video_desc **penv,
- const char *var, const char *val)
- {
- struct video_desc *env;
- if (penv == NULL) {
- ast_log(LOG_WARNING, "bad argument penv=NULL\n");
- return 1; /* error */
- }
- /* allocate the video descriptor first time we get here */
- env = *penv;
- if (env == NULL) {
- env = *penv = ast_calloc(1, sizeof(struct video_desc));
- if (env == NULL) {
- ast_log(LOG_WARNING, "fail to allocate video_desc\n");
- return 1; /* error */
- }
- /* set default values - 0's are already there */
- env->out.device_primary = 0;
- env->out.device_secondary = 0;
- env->out.fps = 5;
- env->out.bitrate = 65000;
- env->out.sendvideo = 1;
- env->out.qmin = 3;
- env->out.device_num = 0;
- }
- CV_START(var, val);
- CV_F("videodevice", device_table_fill(env->out.devices, &env->out.device_num, val));
- CV_BOOL("sendvideo", env->out.sendvideo);
- CV_F("video_size", video_geom(&env->enc_in, val));
- CV_F("camera_size", video_geom(&env->out.loc_src_geometry, val));
- CV_F("local_size", video_geom(&env->loc_dpy, val));
- CV_F("remote_size", video_geom(&env->rem_dpy, val));
- CV_STR("keypad", env->keypad_file);
- CV_F("region", keypad_cfg_read(env->gui, val));
- CV_UINT("startgui", env->stayopen); /* enable gui at startup */
- CV_STR("keypad_font", env->keypad_font);
- CV_STR("sdl_videodriver", env->sdl_videodriver);
- CV_UINT("fps", env->out.fps);
- CV_UINT("bitrate", env->out.bitrate);
- CV_UINT("qmin", env->out.qmin);
- CV_STR("videocodec", env->codec_name);
- return 1; /* nothing found */
- CV_END; /* the 'nothing found' case */
- return 0; /* found something */
- }
- #endif /* video support */
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