res_sorcery_memory.c 8.4 KB

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  1. /*
  2. * Asterisk -- An open source telephony toolkit.
  3. *
  4. * Copyright (C) 2012 - 2013, Digium, Inc.
  5. *
  6. * Joshua Colp <jcolp@digium.com>
  7. *
  8. * See http://www.asterisk.org for more information about
  9. * the Asterisk project. Please do not directly contact
  10. * any of the maintainers of this project for assistance;
  11. * the project provides a web site, mailing lists and IRC
  12. * channels for your use.
  13. *
  14. * This program is free software, distributed under the terms of
  15. * the GNU General Public License Version 2. See the LICENSE file
  16. * at the top of the source tree.
  17. */
  18. /*!
  19. * \file
  20. *
  21. * \brief Sorcery In-Memory Object Wizard
  22. *
  23. * \author Joshua Colp <jcolp@digium.com>
  24. */
  25. /*** MODULEINFO
  26. <support_level>core</support_level>
  27. ***/
  28. #include "asterisk.h"
  29. ASTERISK_FILE_VERSION(__FILE__, "$Revision$")
  30. #include <regex.h>
  31. #include "asterisk/module.h"
  32. #include "asterisk/sorcery.h"
  33. #include "asterisk/astobj2.h"
  34. /*! \brief Number of buckets for sorcery objects */
  35. #define OBJECT_BUCKETS 53
  36. static void *sorcery_memory_open(const char *data);
  37. static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object);
  38. static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id);
  39. static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields);
  40. static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects,
  41. const struct ast_variable *fields);
  42. static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex);
  43. static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len);
  44. static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object);
  45. static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object);
  46. static void sorcery_memory_close(void *data);
  47. static struct ast_sorcery_wizard memory_object_wizard = {
  48. .name = "memory",
  49. .open = sorcery_memory_open,
  50. .create = sorcery_memory_create,
  51. .retrieve_id = sorcery_memory_retrieve_id,
  52. .retrieve_fields = sorcery_memory_retrieve_fields,
  53. .retrieve_multiple = sorcery_memory_retrieve_multiple,
  54. .retrieve_regex = sorcery_memory_retrieve_regex,
  55. .retrieve_prefix = sorcery_memory_retrieve_prefix,
  56. .update = sorcery_memory_update,
  57. .delete = sorcery_memory_delete,
  58. .close = sorcery_memory_close,
  59. };
  60. /*! \brief Structure used for fields comparison */
  61. struct sorcery_memory_fields_cmp_params {
  62. /*! \brief Pointer to the sorcery structure */
  63. const struct ast_sorcery *sorcery;
  64. /*! \brief Pointer to the fields to check */
  65. const struct ast_variable *fields;
  66. /*! \brief Regular expression for checking object id */
  67. regex_t *regex;
  68. /*! \brief Prefix for matching object id */
  69. const char *prefix;
  70. /*! \brief Prefix length in bytes for matching object id */
  71. const size_t prefix_len;
  72. /*! \brief Optional container to put object into */
  73. struct ao2_container *container;
  74. };
  75. /*! \brief Hashing function for sorcery objects */
  76. static int sorcery_memory_hash(const void *obj, const int flags)
  77. {
  78. const char *id = obj;
  79. return ast_str_hash(flags & OBJ_KEY ? id : ast_sorcery_object_get_id(obj));
  80. }
  81. /*! \brief Comparator function for sorcery objects */
  82. static int sorcery_memory_cmp(void *obj, void *arg, int flags)
  83. {
  84. const char *id = arg;
  85. return !strcmp(ast_sorcery_object_get_id(obj), flags & OBJ_KEY ? id : ast_sorcery_object_get_id(arg)) ? CMP_MATCH | CMP_STOP : 0;
  86. }
  87. static int sorcery_memory_create(const struct ast_sorcery *sorcery, void *data, void *object)
  88. {
  89. void *existing;
  90. ao2_lock(data);
  91. existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_NOLOCK);
  92. if (existing) {
  93. ao2_ref(existing, -1);
  94. ao2_unlock(data);
  95. return -1;
  96. }
  97. ao2_link_flags(data, object, OBJ_NOLOCK);
  98. ao2_unlock(data);
  99. return 0;
  100. }
  101. static int sorcery_memory_fields_cmp(void *obj, void *arg, int flags)
  102. {
  103. const struct sorcery_memory_fields_cmp_params *params = arg;
  104. RAII_VAR(struct ast_variable *, objset, NULL, ast_variables_destroy);
  105. if (params->regex) {
  106. /* If a regular expression has been provided see if it matches, otherwise move on */
  107. if (!regexec(params->regex, ast_sorcery_object_get_id(obj), 0, NULL, 0)) {
  108. ao2_link(params->container, obj);
  109. }
  110. return 0;
  111. } else if (params->prefix) {
  112. if (!strncmp(params->prefix, ast_sorcery_object_get_id(obj), params->prefix_len)) {
  113. ao2_link(params->container, obj);
  114. }
  115. return 0;
  116. } else if (params->fields &&
  117. (!(objset = ast_sorcery_objectset_create(params->sorcery, obj)) ||
  118. (!ast_variable_lists_match(objset, params->fields, 0)))) {
  119. /* If we can't turn the object into an object set OR if differences exist between the fields
  120. * passed in and what are present on the object they are not a match.
  121. */
  122. return 0;
  123. }
  124. if (params->container) {
  125. ao2_link(params->container, obj);
  126. /* As multiple objects are being returned keep going */
  127. return 0;
  128. } else {
  129. /* Immediately stop and return, we only want a single object */
  130. return CMP_MATCH | CMP_STOP;
  131. }
  132. }
  133. static void *sorcery_memory_retrieve_fields(const struct ast_sorcery *sorcery, void *data, const char *type, const struct ast_variable *fields)
  134. {
  135. struct sorcery_memory_fields_cmp_params params = {
  136. .sorcery = sorcery,
  137. .fields = fields,
  138. .container = NULL,
  139. };
  140. /* If no fields are present return nothing, we require *something* */
  141. if (!fields) {
  142. return NULL;
  143. }
  144. return ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
  145. }
  146. static void *sorcery_memory_retrieve_id(const struct ast_sorcery *sorcery, void *data, const char *type, const char *id)
  147. {
  148. return ao2_find(data, id, OBJ_KEY);
  149. }
  150. static void sorcery_memory_retrieve_multiple(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const struct ast_variable *fields)
  151. {
  152. struct sorcery_memory_fields_cmp_params params = {
  153. .sorcery = sorcery,
  154. .fields = fields,
  155. .container = objects,
  156. };
  157. ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
  158. }
  159. static void sorcery_memory_retrieve_regex(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *regex)
  160. {
  161. regex_t expression;
  162. struct sorcery_memory_fields_cmp_params params = {
  163. .sorcery = sorcery,
  164. .container = objects,
  165. .regex = &expression,
  166. };
  167. if (ast_strlen_zero(regex)) {
  168. regex = ".";
  169. }
  170. if (regcomp(&expression, regex, REG_EXTENDED | REG_NOSUB)) {
  171. return;
  172. }
  173. ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
  174. regfree(&expression);
  175. }
  176. static void sorcery_memory_retrieve_prefix(const struct ast_sorcery *sorcery, void *data, const char *type, struct ao2_container *objects, const char *prefix, const size_t prefix_len)
  177. {
  178. struct sorcery_memory_fields_cmp_params params = {
  179. .sorcery = sorcery,
  180. .container = objects,
  181. .prefix = prefix,
  182. .prefix_len = prefix_len,
  183. };
  184. ao2_callback(data, 0, sorcery_memory_fields_cmp, &params);
  185. }
  186. static int sorcery_memory_update(const struct ast_sorcery *sorcery, void *data, void *object)
  187. {
  188. RAII_VAR(void *, existing, NULL, ao2_cleanup);
  189. ao2_lock(data);
  190. if (!(existing = ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK))) {
  191. ao2_unlock(data);
  192. return -1;
  193. }
  194. ao2_link(data, object);
  195. ao2_unlock(data);
  196. return 0;
  197. }
  198. static int sorcery_memory_delete(const struct ast_sorcery *sorcery, void *data, void *object)
  199. {
  200. RAII_VAR(void *, existing, ao2_find(data, ast_sorcery_object_get_id(object), OBJ_KEY | OBJ_UNLINK), ao2_cleanup);
  201. return existing ? 0 : -1;
  202. }
  203. static void *sorcery_memory_open(const char *data)
  204. {
  205. return ao2_container_alloc_hash(AO2_ALLOC_OPT_LOCK_MUTEX, 0, OBJECT_BUCKETS,
  206. sorcery_memory_hash, NULL, sorcery_memory_cmp);
  207. }
  208. static void sorcery_memory_close(void *data)
  209. {
  210. ao2_ref(data, -1);
  211. }
  212. static int load_module(void)
  213. {
  214. if (ast_sorcery_wizard_register(&memory_object_wizard)) {
  215. return AST_MODULE_LOAD_DECLINE;
  216. }
  217. return AST_MODULE_LOAD_SUCCESS;
  218. }
  219. static int unload_module(void)
  220. {
  221. ast_sorcery_wizard_unregister(&memory_object_wizard);
  222. return 0;
  223. }
  224. AST_MODULE_INFO(ASTERISK_GPL_KEY, AST_MODFLAG_GLOBAL_SYMBOLS | AST_MODFLAG_LOAD_ORDER, "Sorcery In-Memory Object Wizard",
  225. .support_level = AST_MODULE_SUPPORT_CORE,
  226. .load = load_module,
  227. .unload = unload_module,
  228. .load_pri = AST_MODPRI_REALTIME_DRIVER,
  229. );