CodingStyle 34 KB

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  1. Linux kernel coding style
  2. This is a short document describing the preferred coding style for the
  3. linux kernel. Coding style is very personal, and I won't _force_ my
  4. views on anybody, but this is what goes for anything that I have to be
  5. able to maintain, and I'd prefer it for most other things too. Please
  6. at least consider the points made here.
  7. First off, I'd suggest printing out a copy of the GNU coding standards,
  8. and NOT read it. Burn them, it's a great symbolic gesture.
  9. Anyway, here goes:
  10. Chapter 1: Indentation
  11. Tabs are 8 characters, and thus indentations are also 8 characters.
  12. There are heretic movements that try to make indentations 4 (or even 2!)
  13. characters deep, and that is akin to trying to define the value of PI to
  14. be 3.
  15. Rationale: The whole idea behind indentation is to clearly define where
  16. a block of control starts and ends. Especially when you've been looking
  17. at your screen for 20 straight hours, you'll find it a lot easier to see
  18. how the indentation works if you have large indentations.
  19. Now, some people will claim that having 8-character indentations makes
  20. the code move too far to the right, and makes it hard to read on a
  21. 80-character terminal screen. The answer to that is that if you need
  22. more than 3 levels of indentation, you're screwed anyway, and should fix
  23. your program.
  24. In short, 8-char indents make things easier to read, and have the added
  25. benefit of warning you when you're nesting your functions too deep.
  26. Heed that warning.
  27. The preferred way to ease multiple indentation levels in a switch statement is
  28. to align the "switch" and its subordinate "case" labels in the same column
  29. instead of "double-indenting" the "case" labels. E.g.:
  30. switch (suffix) {
  31. case 'G':
  32. case 'g':
  33. mem <<= 30;
  34. break;
  35. case 'M':
  36. case 'm':
  37. mem <<= 20;
  38. break;
  39. case 'K':
  40. case 'k':
  41. mem <<= 10;
  42. /* fall through */
  43. default:
  44. break;
  45. }
  46. Don't put multiple statements on a single line unless you have
  47. something to hide:
  48. if (condition) do_this;
  49. do_something_everytime;
  50. Don't put multiple assignments on a single line either. Kernel coding style
  51. is super simple. Avoid tricky expressions.
  52. Outside of comments, documentation and except in Kconfig, spaces are never
  53. used for indentation, and the above example is deliberately broken.
  54. Get a decent editor and don't leave whitespace at the end of lines.
  55. Chapter 2: Breaking long lines and strings
  56. Coding style is all about readability and maintainability using commonly
  57. available tools.
  58. The limit on the length of lines is 80 columns and this is a strongly
  59. preferred limit.
  60. Statements longer than 80 columns will be broken into sensible chunks, unless
  61. exceeding 80 columns significantly increases readability and does not hide
  62. information. Descendants are always substantially shorter than the parent and
  63. are placed substantially to the right. The same applies to function headers
  64. with a long argument list. However, never break user-visible strings such as
  65. printk messages, because that breaks the ability to grep for them.
  66. Chapter 3: Placing Braces and Spaces
  67. The other issue that always comes up in C styling is the placement of
  68. braces. Unlike the indent size, there are few technical reasons to
  69. choose one placement strategy over the other, but the preferred way, as
  70. shown to us by the prophets Kernighan and Ritchie, is to put the opening
  71. brace last on the line, and put the closing brace first, thusly:
  72. if (x is true) {
  73. we do y
  74. }
  75. This applies to all non-function statement blocks (if, switch, for,
  76. while, do). E.g.:
  77. switch (action) {
  78. case KOBJ_ADD:
  79. return "add";
  80. case KOBJ_REMOVE:
  81. return "remove";
  82. case KOBJ_CHANGE:
  83. return "change";
  84. default:
  85. return NULL;
  86. }
  87. However, there is one special case, namely functions: they have the
  88. opening brace at the beginning of the next line, thus:
  89. int function(int x)
  90. {
  91. body of function
  92. }
  93. Heretic people all over the world have claimed that this inconsistency
  94. is ... well ... inconsistent, but all right-thinking people know that
  95. (a) K&R are _right_ and (b) K&R are right. Besides, functions are
  96. special anyway (you can't nest them in C).
  97. Note that the closing brace is empty on a line of its own, _except_ in
  98. the cases where it is followed by a continuation of the same statement,
  99. ie a "while" in a do-statement or an "else" in an if-statement, like
  100. this:
  101. do {
  102. body of do-loop
  103. } while (condition);
  104. and
  105. if (x == y) {
  106. ..
  107. } else if (x > y) {
  108. ...
  109. } else {
  110. ....
  111. }
  112. Rationale: K&R.
  113. Also, note that this brace-placement also minimizes the number of empty
  114. (or almost empty) lines, without any loss of readability. Thus, as the
  115. supply of new-lines on your screen is not a renewable resource (think
  116. 25-line terminal screens here), you have more empty lines to put
  117. comments on.
  118. Do not unnecessarily use braces where a single statement will do.
  119. if (condition)
  120. action();
  121. and
  122. if (condition)
  123. do_this();
  124. else
  125. do_that();
  126. This does not apply if only one branch of a conditional statement is a single
  127. statement; in the latter case use braces in both branches:
  128. if (condition) {
  129. do_this();
  130. do_that();
  131. } else {
  132. otherwise();
  133. }
  134. 3.1: Spaces
  135. Linux kernel style for use of spaces depends (mostly) on
  136. function-versus-keyword usage. Use a space after (most) keywords. The
  137. notable exceptions are sizeof, typeof, alignof, and __attribute__, which look
  138. somewhat like functions (and are usually used with parentheses in Linux,
  139. although they are not required in the language, as in: "sizeof info" after
  140. "struct fileinfo info;" is declared).
  141. So use a space after these keywords:
  142. if, switch, case, for, do, while
  143. but not with sizeof, typeof, alignof, or __attribute__. E.g.,
  144. s = sizeof(struct file);
  145. Do not add spaces around (inside) parenthesized expressions. This example is
  146. *bad*:
  147. s = sizeof( struct file );
  148. When declaring pointer data or a function that returns a pointer type, the
  149. preferred use of '*' is adjacent to the data name or function name and not
  150. adjacent to the type name. Examples:
  151. char *linux_banner;
  152. unsigned long long memparse(char *ptr, char **retptr);
  153. char *match_strdup(substring_t *s);
  154. Use one space around (on each side of) most binary and ternary operators,
  155. such as any of these:
  156. = + - < > * / % | & ^ <= >= == != ? :
  157. but no space after unary operators:
  158. & * + - ~ ! sizeof typeof alignof __attribute__ defined
  159. no space before the postfix increment & decrement unary operators:
  160. ++ --
  161. no space after the prefix increment & decrement unary operators:
  162. ++ --
  163. and no space around the '.' and "->" structure member operators.
  164. Do not leave trailing whitespace at the ends of lines. Some editors with
  165. "smart" indentation will insert whitespace at the beginning of new lines as
  166. appropriate, so you can start typing the next line of code right away.
  167. However, some such editors do not remove the whitespace if you end up not
  168. putting a line of code there, such as if you leave a blank line. As a result,
  169. you end up with lines containing trailing whitespace.
  170. Git will warn you about patches that introduce trailing whitespace, and can
  171. optionally strip the trailing whitespace for you; however, if applying a series
  172. of patches, this may make later patches in the series fail by changing their
  173. context lines.
  174. Chapter 4: Naming
  175. C is a Spartan language, and so should your naming be. Unlike Modula-2
  176. and Pascal programmers, C programmers do not use cute names like
  177. ThisVariableIsATemporaryCounter. A C programmer would call that
  178. variable "tmp", which is much easier to write, and not the least more
  179. difficult to understand.
  180. HOWEVER, while mixed-case names are frowned upon, descriptive names for
  181. global variables are a must. To call a global function "foo" is a
  182. shooting offense.
  183. GLOBAL variables (to be used only if you _really_ need them) need to
  184. have descriptive names, as do global functions. If you have a function
  185. that counts the number of active users, you should call that
  186. "count_active_users()" or similar, you should _not_ call it "cntusr()".
  187. Encoding the type of a function into the name (so-called Hungarian
  188. notation) is brain damaged - the compiler knows the types anyway and can
  189. check those, and it only confuses the programmer. No wonder MicroSoft
  190. makes buggy programs.
  191. LOCAL variable names should be short, and to the point. If you have
  192. some random integer loop counter, it should probably be called "i".
  193. Calling it "loop_counter" is non-productive, if there is no chance of it
  194. being mis-understood. Similarly, "tmp" can be just about any type of
  195. variable that is used to hold a temporary value.
  196. If you are afraid to mix up your local variable names, you have another
  197. problem, which is called the function-growth-hormone-imbalance syndrome.
  198. See chapter 6 (Functions).
  199. Chapter 5: Typedefs
  200. Please don't use things like "vps_t".
  201. It's a _mistake_ to use typedef for structures and pointers. When you see a
  202. vps_t a;
  203. in the source, what does it mean?
  204. In contrast, if it says
  205. struct virtual_container *a;
  206. you can actually tell what "a" is.
  207. Lots of people think that typedefs "help readability". Not so. They are
  208. useful only for:
  209. (a) totally opaque objects (where the typedef is actively used to _hide_
  210. what the object is).
  211. Example: "pte_t" etc. opaque objects that you can only access using
  212. the proper accessor functions.
  213. NOTE! Opaqueness and "accessor functions" are not good in themselves.
  214. The reason we have them for things like pte_t etc. is that there
  215. really is absolutely _zero_ portably accessible information there.
  216. (b) Clear integer types, where the abstraction _helps_ avoid confusion
  217. whether it is "int" or "long".
  218. u8/u16/u32 are perfectly fine typedefs, although they fit into
  219. category (d) better than here.
  220. NOTE! Again - there needs to be a _reason_ for this. If something is
  221. "unsigned long", then there's no reason to do
  222. typedef unsigned long myflags_t;
  223. but if there is a clear reason for why it under certain circumstances
  224. might be an "unsigned int" and under other configurations might be
  225. "unsigned long", then by all means go ahead and use a typedef.
  226. (c) when you use sparse to literally create a _new_ type for
  227. type-checking.
  228. (d) New types which are identical to standard C99 types, in certain
  229. exceptional circumstances.
  230. Although it would only take a short amount of time for the eyes and
  231. brain to become accustomed to the standard types like 'uint32_t',
  232. some people object to their use anyway.
  233. Therefore, the Linux-specific 'u8/u16/u32/u64' types and their
  234. signed equivalents which are identical to standard types are
  235. permitted -- although they are not mandatory in new code of your
  236. own.
  237. When editing existing code which already uses one or the other set
  238. of types, you should conform to the existing choices in that code.
  239. (e) Types safe for use in userspace.
  240. In certain structures which are visible to userspace, we cannot
  241. require C99 types and cannot use the 'u32' form above. Thus, we
  242. use __u32 and similar types in all structures which are shared
  243. with userspace.
  244. Maybe there are other cases too, but the rule should basically be to NEVER
  245. EVER use a typedef unless you can clearly match one of those rules.
  246. In general, a pointer, or a struct that has elements that can reasonably
  247. be directly accessed should _never_ be a typedef.
  248. Chapter 6: Functions
  249. Functions should be short and sweet, and do just one thing. They should
  250. fit on one or two screenfuls of text (the ISO/ANSI screen size is 80x24,
  251. as we all know), and do one thing and do that well.
  252. The maximum length of a function is inversely proportional to the
  253. complexity and indentation level of that function. So, if you have a
  254. conceptually simple function that is just one long (but simple)
  255. case-statement, where you have to do lots of small things for a lot of
  256. different cases, it's OK to have a longer function.
  257. However, if you have a complex function, and you suspect that a
  258. less-than-gifted first-year high-school student might not even
  259. understand what the function is all about, you should adhere to the
  260. maximum limits all the more closely. Use helper functions with
  261. descriptive names (you can ask the compiler to in-line them if you think
  262. it's performance-critical, and it will probably do a better job of it
  263. than you would have done).
  264. Another measure of the function is the number of local variables. They
  265. shouldn't exceed 5-10, or you're doing something wrong. Re-think the
  266. function, and split it into smaller pieces. A human brain can
  267. generally easily keep track of about 7 different things, anything more
  268. and it gets confused. You know you're brilliant, but maybe you'd like
  269. to understand what you did 2 weeks from now.
  270. In source files, separate functions with one blank line. If the function is
  271. exported, the EXPORT* macro for it should follow immediately after the closing
  272. function brace line. E.g.:
  273. int system_is_up(void)
  274. {
  275. return system_state == SYSTEM_RUNNING;
  276. }
  277. EXPORT_SYMBOL(system_is_up);
  278. In function prototypes, include parameter names with their data types.
  279. Although this is not required by the C language, it is preferred in Linux
  280. because it is a simple way to add valuable information for the reader.
  281. Chapter 7: Centralized exiting of functions
  282. Albeit deprecated by some people, the equivalent of the goto statement is
  283. used frequently by compilers in form of the unconditional jump instruction.
  284. The goto statement comes in handy when a function exits from multiple
  285. locations and some common work such as cleanup has to be done. If there is no
  286. cleanup needed then just return directly.
  287. Choose label names which say what the goto does or why the goto exists. An
  288. example of a good name could be "out_buffer:" if the goto frees "buffer". Avoid
  289. using GW-BASIC names like "err1:" and "err2:". Also don't name them after the
  290. goto location like "err_kmalloc_failed:"
  291. The rationale for using gotos is:
  292. - unconditional statements are easier to understand and follow
  293. - nesting is reduced
  294. - errors by not updating individual exit points when making
  295. modifications are prevented
  296. - saves the compiler work to optimize redundant code away ;)
  297. int fun(int a)
  298. {
  299. int result = 0;
  300. char *buffer;
  301. buffer = kmalloc(SIZE, GFP_KERNEL);
  302. if (!buffer)
  303. return -ENOMEM;
  304. if (condition1) {
  305. while (loop1) {
  306. ...
  307. }
  308. result = 1;
  309. goto out_buffer;
  310. }
  311. ...
  312. out_buffer:
  313. kfree(buffer);
  314. return result;
  315. }
  316. A common type of bug to be aware of it "one err bugs" which look like this:
  317. err:
  318. kfree(foo->bar);
  319. kfree(foo);
  320. return ret;
  321. The bug in this code is that on some exit paths "foo" is NULL. Normally the
  322. fix for this is to split it up into two error labels "err_bar:" and "err_foo:".
  323. Chapter 8: Commenting
  324. Comments are good, but there is also a danger of over-commenting. NEVER
  325. try to explain HOW your code works in a comment: it's much better to
  326. write the code so that the _working_ is obvious, and it's a waste of
  327. time to explain badly written code.
  328. Generally, you want your comments to tell WHAT your code does, not HOW.
  329. Also, try to avoid putting comments inside a function body: if the
  330. function is so complex that you need to separately comment parts of it,
  331. you should probably go back to chapter 6 for a while. You can make
  332. small comments to note or warn about something particularly clever (or
  333. ugly), but try to avoid excess. Instead, put the comments at the head
  334. of the function, telling people what it does, and possibly WHY it does
  335. it.
  336. When commenting the kernel API functions, please use the kernel-doc format.
  337. See the files Documentation/kernel-doc-nano-HOWTO.txt and scripts/kernel-doc
  338. for details.
  339. Linux style for comments is the C89 "/* ... */" style.
  340. Don't use C99-style "// ..." comments.
  341. The preferred style for long (multi-line) comments is:
  342. /*
  343. * This is the preferred style for multi-line
  344. * comments in the Linux kernel source code.
  345. * Please use it consistently.
  346. *
  347. * Description: A column of asterisks on the left side,
  348. * with beginning and ending almost-blank lines.
  349. */
  350. For files in net/ and drivers/net/ the preferred style for long (multi-line)
  351. comments is a little different.
  352. /* The preferred comment style for files in net/ and drivers/net
  353. * looks like this.
  354. *
  355. * It is nearly the same as the generally preferred comment style,
  356. * but there is no initial almost-blank line.
  357. */
  358. It's also important to comment data, whether they are basic types or derived
  359. types. To this end, use just one data declaration per line (no commas for
  360. multiple data declarations). This leaves you room for a small comment on each
  361. item, explaining its use.
  362. Chapter 9: You've made a mess of it
  363. That's OK, we all do. You've probably been told by your long-time Unix
  364. user helper that "GNU emacs" automatically formats the C sources for
  365. you, and you've noticed that yes, it does do that, but the defaults it
  366. uses are less than desirable (in fact, they are worse than random
  367. typing - an infinite number of monkeys typing into GNU emacs would never
  368. make a good program).
  369. So, you can either get rid of GNU emacs, or change it to use saner
  370. values. To do the latter, you can stick the following in your .emacs file:
  371. (defun c-lineup-arglist-tabs-only (ignored)
  372. "Line up argument lists by tabs, not spaces"
  373. (let* ((anchor (c-langelem-pos c-syntactic-element))
  374. (column (c-langelem-2nd-pos c-syntactic-element))
  375. (offset (- (1+ column) anchor))
  376. (steps (floor offset c-basic-offset)))
  377. (* (max steps 1)
  378. c-basic-offset)))
  379. (add-hook 'c-mode-common-hook
  380. (lambda ()
  381. ;; Add kernel style
  382. (c-add-style
  383. "linux-tabs-only"
  384. '("linux" (c-offsets-alist
  385. (arglist-cont-nonempty
  386. c-lineup-gcc-asm-reg
  387. c-lineup-arglist-tabs-only))))))
  388. (add-hook 'c-mode-hook
  389. (lambda ()
  390. (let ((filename (buffer-file-name)))
  391. ;; Enable kernel mode for the appropriate files
  392. (when (and filename
  393. (string-match (expand-file-name "~/src/linux-trees")
  394. filename))
  395. (setq indent-tabs-mode t)
  396. (setq show-trailing-whitespace t)
  397. (c-set-style "linux-tabs-only")))))
  398. This will make emacs go better with the kernel coding style for C
  399. files below ~/src/linux-trees.
  400. But even if you fail in getting emacs to do sane formatting, not
  401. everything is lost: use "indent".
  402. Now, again, GNU indent has the same brain-dead settings that GNU emacs
  403. has, which is why you need to give it a few command line options.
  404. However, that's not too bad, because even the makers of GNU indent
  405. recognize the authority of K&R (the GNU people aren't evil, they are
  406. just severely misguided in this matter), so you just give indent the
  407. options "-kr -i8" (stands for "K&R, 8 character indents"), or use
  408. "scripts/Lindent", which indents in the latest style.
  409. "indent" has a lot of options, and especially when it comes to comment
  410. re-formatting you may want to take a look at the man page. But
  411. remember: "indent" is not a fix for bad programming.
  412. Chapter 10: Kconfig configuration files
  413. For all of the Kconfig* configuration files throughout the source tree,
  414. the indentation is somewhat different. Lines under a "config" definition
  415. are indented with one tab, while help text is indented an additional two
  416. spaces. Example:
  417. config AUDIT
  418. bool "Auditing support"
  419. depends on NET
  420. help
  421. Enable auditing infrastructure that can be used with another
  422. kernel subsystem, such as SELinux (which requires this for
  423. logging of avc messages output). Does not do system-call
  424. auditing without CONFIG_AUDITSYSCALL.
  425. Seriously dangerous features (such as write support for certain
  426. filesystems) should advertise this prominently in their prompt string:
  427. config ADFS_FS_RW
  428. bool "ADFS write support (DANGEROUS)"
  429. depends on ADFS_FS
  430. ...
  431. For full documentation on the configuration files, see the file
  432. Documentation/kbuild/kconfig-language.txt.
  433. Chapter 11: Data structures
  434. Data structures that have visibility outside the single-threaded
  435. environment they are created and destroyed in should always have
  436. reference counts. In the kernel, garbage collection doesn't exist (and
  437. outside the kernel garbage collection is slow and inefficient), which
  438. means that you absolutely _have_ to reference count all your uses.
  439. Reference counting means that you can avoid locking, and allows multiple
  440. users to have access to the data structure in parallel - and not having
  441. to worry about the structure suddenly going away from under them just
  442. because they slept or did something else for a while.
  443. Note that locking is _not_ a replacement for reference counting.
  444. Locking is used to keep data structures coherent, while reference
  445. counting is a memory management technique. Usually both are needed, and
  446. they are not to be confused with each other.
  447. Many data structures can indeed have two levels of reference counting,
  448. when there are users of different "classes". The subclass count counts
  449. the number of subclass users, and decrements the global count just once
  450. when the subclass count goes to zero.
  451. Examples of this kind of "multi-level-reference-counting" can be found in
  452. memory management ("struct mm_struct": mm_users and mm_count), and in
  453. filesystem code ("struct super_block": s_count and s_active).
  454. Remember: if another thread can find your data structure, and you don't
  455. have a reference count on it, you almost certainly have a bug.
  456. Chapter 12: Macros, Enums and RTL
  457. Names of macros defining constants and labels in enums are capitalized.
  458. #define CONSTANT 0x12345
  459. Enums are preferred when defining several related constants.
  460. CAPITALIZED macro names are appreciated but macros resembling functions
  461. may be named in lower case.
  462. Generally, inline functions are preferable to macros resembling functions.
  463. Macros with multiple statements should be enclosed in a do - while block:
  464. #define macrofun(a, b, c) \
  465. do { \
  466. if (a == 5) \
  467. do_this(b, c); \
  468. } while (0)
  469. Things to avoid when using macros:
  470. 1) macros that affect control flow:
  471. #define FOO(x) \
  472. do { \
  473. if (blah(x) < 0) \
  474. return -EBUGGERED; \
  475. } while(0)
  476. is a _very_ bad idea. It looks like a function call but exits the "calling"
  477. function; don't break the internal parsers of those who will read the code.
  478. 2) macros that depend on having a local variable with a magic name:
  479. #define FOO(val) bar(index, val)
  480. might look like a good thing, but it's confusing as hell when one reads the
  481. code and it's prone to breakage from seemingly innocent changes.
  482. 3) macros with arguments that are used as l-values: FOO(x) = y; will
  483. bite you if somebody e.g. turns FOO into an inline function.
  484. 4) forgetting about precedence: macros defining constants using expressions
  485. must enclose the expression in parentheses. Beware of similar issues with
  486. macros using parameters.
  487. #define CONSTANT 0x4000
  488. #define CONSTEXP (CONSTANT | 3)
  489. 5) namespace collisions when defining local variables in macros resembling
  490. functions:
  491. #define FOO(x) \
  492. ({ \
  493. typeof(x) ret; \
  494. ret = calc_ret(x); \
  495. (ret); \
  496. })
  497. ret is a common name for a local variable - __foo_ret is less likely
  498. to collide with an existing variable.
  499. The cpp manual deals with macros exhaustively. The gcc internals manual also
  500. covers RTL which is used frequently with assembly language in the kernel.
  501. Chapter 13: Printing kernel messages
  502. Kernel developers like to be seen as literate. Do mind the spelling
  503. of kernel messages to make a good impression. Do not use crippled
  504. words like "dont"; use "do not" or "don't" instead. Make the messages
  505. concise, clear, and unambiguous.
  506. Kernel messages do not have to be terminated with a period.
  507. Printing numbers in parentheses (%d) adds no value and should be avoided.
  508. There are a number of driver model diagnostic macros in <linux/device.h>
  509. which you should use to make sure messages are matched to the right device
  510. and driver, and are tagged with the right level: dev_err(), dev_warn(),
  511. dev_info(), and so forth. For messages that aren't associated with a
  512. particular device, <linux/printk.h> defines pr_notice(), pr_info(),
  513. pr_warn(), pr_err(), etc.
  514. Coming up with good debugging messages can be quite a challenge; and once
  515. you have them, they can be a huge help for remote troubleshooting. However
  516. debug message printing is handled differently than printing other non-debug
  517. messages. While the other pr_XXX() functions print unconditionally,
  518. pr_debug() does not; it is compiled out by default, unless either DEBUG is
  519. defined or CONFIG_DYNAMIC_DEBUG is set. That is true for dev_dbg() also,
  520. and a related convention uses VERBOSE_DEBUG to add dev_vdbg() messages to
  521. the ones already enabled by DEBUG.
  522. Many subsystems have Kconfig debug options to turn on -DDEBUG in the
  523. corresponding Makefile; in other cases specific files #define DEBUG. And
  524. when a debug message should be unconditionally printed, such as if it is
  525. already inside a debug-related #ifdef section, printk(KERN_DEBUG ...) can be
  526. used.
  527. Chapter 14: Allocating memory
  528. The kernel provides the following general purpose memory allocators:
  529. kmalloc(), kzalloc(), kmalloc_array(), kcalloc(), vmalloc(), and
  530. vzalloc(). Please refer to the API documentation for further information
  531. about them.
  532. The preferred form for passing a size of a struct is the following:
  533. p = kmalloc(sizeof(*p), ...);
  534. The alternative form where struct name is spelled out hurts readability and
  535. introduces an opportunity for a bug when the pointer variable type is changed
  536. but the corresponding sizeof that is passed to a memory allocator is not.
  537. Casting the return value which is a void pointer is redundant. The conversion
  538. from void pointer to any other pointer type is guaranteed by the C programming
  539. language.
  540. The preferred form for allocating an array is the following:
  541. p = kmalloc_array(n, sizeof(...), ...);
  542. The preferred form for allocating a zeroed array is the following:
  543. p = kcalloc(n, sizeof(...), ...);
  544. Both forms check for overflow on the allocation size n * sizeof(...),
  545. and return NULL if that occurred.
  546. Chapter 15: The inline disease
  547. There appears to be a common misperception that gcc has a magic "make me
  548. faster" speedup option called "inline". While the use of inlines can be
  549. appropriate (for example as a means of replacing macros, see Chapter 12), it
  550. very often is not. Abundant use of the inline keyword leads to a much bigger
  551. kernel, which in turn slows the system as a whole down, due to a bigger
  552. icache footprint for the CPU and simply because there is less memory
  553. available for the pagecache. Just think about it; a pagecache miss causes a
  554. disk seek, which easily takes 5 milliseconds. There are a LOT of cpu cycles
  555. that can go into these 5 milliseconds.
  556. A reasonable rule of thumb is to not put inline at functions that have more
  557. than 3 lines of code in them. An exception to this rule are the cases where
  558. a parameter is known to be a compiletime constant, and as a result of this
  559. constantness you *know* the compiler will be able to optimize most of your
  560. function away at compile time. For a good example of this later case, see
  561. the kmalloc() inline function.
  562. Often people argue that adding inline to functions that are static and used
  563. only once is always a win since there is no space tradeoff. While this is
  564. technically correct, gcc is capable of inlining these automatically without
  565. help, and the maintenance issue of removing the inline when a second user
  566. appears outweighs the potential value of the hint that tells gcc to do
  567. something it would have done anyway.
  568. Chapter 16: Function return values and names
  569. Functions can return values of many different kinds, and one of the
  570. most common is a value indicating whether the function succeeded or
  571. failed. Such a value can be represented as an error-code integer
  572. (-Exxx = failure, 0 = success) or a "succeeded" boolean (0 = failure,
  573. non-zero = success).
  574. Mixing up these two sorts of representations is a fertile source of
  575. difficult-to-find bugs. If the C language included a strong distinction
  576. between integers and booleans then the compiler would find these mistakes
  577. for us... but it doesn't. To help prevent such bugs, always follow this
  578. convention:
  579. If the name of a function is an action or an imperative command,
  580. the function should return an error-code integer. If the name
  581. is a predicate, the function should return a "succeeded" boolean.
  582. For example, "add work" is a command, and the add_work() function returns 0
  583. for success or -EBUSY for failure. In the same way, "PCI device present" is
  584. a predicate, and the pci_dev_present() function returns 1 if it succeeds in
  585. finding a matching device or 0 if it doesn't.
  586. All EXPORTed functions must respect this convention, and so should all
  587. public functions. Private (static) functions need not, but it is
  588. recommended that they do.
  589. Functions whose return value is the actual result of a computation, rather
  590. than an indication of whether the computation succeeded, are not subject to
  591. this rule. Generally they indicate failure by returning some out-of-range
  592. result. Typical examples would be functions that return pointers; they use
  593. NULL or the ERR_PTR mechanism to report failure.
  594. Chapter 17: Don't re-invent the kernel macros
  595. The header file include/linux/kernel.h contains a number of macros that
  596. you should use, rather than explicitly coding some variant of them yourself.
  597. For example, if you need to calculate the length of an array, take advantage
  598. of the macro
  599. #define ARRAY_SIZE(x) (sizeof(x) / sizeof((x)[0]))
  600. Similarly, if you need to calculate the size of some structure member, use
  601. #define FIELD_SIZEOF(t, f) (sizeof(((t*)0)->f))
  602. There are also min() and max() macros that do strict type checking if you
  603. need them. Feel free to peruse that header file to see what else is already
  604. defined that you shouldn't reproduce in your code.
  605. Chapter 18: Editor modelines and other cruft
  606. Some editors can interpret configuration information embedded in source files,
  607. indicated with special markers. For example, emacs interprets lines marked
  608. like this:
  609. -*- mode: c -*-
  610. Or like this:
  611. /*
  612. Local Variables:
  613. compile-command: "gcc -DMAGIC_DEBUG_FLAG foo.c"
  614. End:
  615. */
  616. Vim interprets markers that look like this:
  617. /* vim:set sw=8 noet */
  618. Do not include any of these in source files. People have their own personal
  619. editor configurations, and your source files should not override them. This
  620. includes markers for indentation and mode configuration. People may use their
  621. own custom mode, or may have some other magic method for making indentation
  622. work correctly.
  623. Chapter 19: Inline assembly
  624. In architecture-specific code, you may need to use inline assembly to interface
  625. with CPU or platform functionality. Don't hesitate to do so when necessary.
  626. However, don't use inline assembly gratuitously when C can do the job. You can
  627. and should poke hardware from C when possible.
  628. Consider writing simple helper functions that wrap common bits of inline
  629. assembly, rather than repeatedly writing them with slight variations. Remember
  630. that inline assembly can use C parameters.
  631. Large, non-trivial assembly functions should go in .S files, with corresponding
  632. C prototypes defined in C header files. The C prototypes for assembly
  633. functions should use "asmlinkage".
  634. You may need to mark your asm statement as volatile, to prevent GCC from
  635. removing it if GCC doesn't notice any side effects. You don't always need to
  636. do so, though, and doing so unnecessarily can limit optimization.
  637. When writing a single inline assembly statement containing multiple
  638. instructions, put each instruction on a separate line in a separate quoted
  639. string, and end each string except the last with \n\t to properly indent the
  640. next instruction in the assembly output:
  641. asm ("magic %reg1, #42\n\t"
  642. "more_magic %reg2, %reg3"
  643. : /* outputs */ : /* inputs */ : /* clobbers */);
  644. Chapter 20: Conditional Compilation
  645. Wherever possible, don't use preprocessor conditionals (#if, #ifdef) in .c
  646. files; doing so makes code harder to read and logic harder to follow. Instead,
  647. use such conditionals in a header file defining functions for use in those .c
  648. files, providing no-op stub versions in the #else case, and then call those
  649. functions unconditionally from .c files. The compiler will avoid generating
  650. any code for the stub calls, producing identical results, but the logic will
  651. remain easy to follow.
  652. Prefer to compile out entire functions, rather than portions of functions or
  653. portions of expressions. Rather than putting an ifdef in an expression, factor
  654. out part or all of the expression into a separate helper function and apply the
  655. conditional to that function.
  656. If you have a function or variable which may potentially go unused in a
  657. particular configuration, and the compiler would warn about its definition
  658. going unused, mark the definition as __maybe_unused rather than wrapping it in
  659. a preprocessor conditional. (However, if a function or variable *always* goes
  660. unused, delete it.)
  661. Within code, where possible, use the IS_ENABLED macro to convert a Kconfig
  662. symbol into a C boolean expression, and use it in a normal C conditional:
  663. if (IS_ENABLED(CONFIG_SOMETHING)) {
  664. ...
  665. }
  666. The compiler will constant-fold the conditional away, and include or exclude
  667. the block of code just as with an #ifdef, so this will not add any runtime
  668. overhead. However, this approach still allows the C compiler to see the code
  669. inside the block, and check it for correctness (syntax, types, symbol
  670. references, etc). Thus, you still have to use an #ifdef if the code inside the
  671. block references symbols that will not exist if the condition is not met.
  672. At the end of any non-trivial #if or #ifdef block (more than a few lines),
  673. place a comment after the #endif on the same line, noting the conditional
  674. expression used. For instance:
  675. #ifdef CONFIG_SOMETHING
  676. ...
  677. #endif /* CONFIG_SOMETHING */
  678. Appendix I: References
  679. The C Programming Language, Second Edition
  680. by Brian W. Kernighan and Dennis M. Ritchie.
  681. Prentice Hall, Inc., 1988.
  682. ISBN 0-13-110362-8 (paperback), 0-13-110370-9 (hardback).
  683. The Practice of Programming
  684. by Brian W. Kernighan and Rob Pike.
  685. Addison-Wesley, Inc., 1999.
  686. ISBN 0-201-61586-X.
  687. GNU manuals - where in compliance with K&R and this text - for cpp, gcc,
  688. gcc internals and indent, all available from http://www.gnu.org/manual/
  689. WG14 is the international standardization working group for the programming
  690. language C, URL: http://www.open-std.org/JTC1/SC22/WG14/
  691. Kernel CodingStyle, by greg@kroah.com at OLS 2002:
  692. http://www.kroah.com/linux/talks/ols_2002_kernel_codingstyle_talk/html/