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- Copyright (C) 2002-2011 Sentelic Corporation.
- Last update: Dec-07-2011
- ==============================================================================
- * Finger Sensing Pad Intellimouse Mode(scrolling wheel, 4th and 5th buttons)
- ==============================================================================
- A) MSID 4: Scrolling wheel mode plus Forward page(4th button) and Backward
- page (5th button)
- @1. Set sample rate to 200;
- @2. Set sample rate to 200;
- @3. Set sample rate to 80;
- @4. Issuing the "Get device ID" command (0xF2) and waits for the response;
- @5. FSP will respond 0x04.
- Packet 1
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|W|W|W|W|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7 => Y overflow
- Bit6 => X overflow
- Bit5 => Y sign bit
- Bit4 => X sign bit
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X Movement(9-bit 2's complement integers)
- Byte 3: Y Movement(9-bit 2's complement integers)
- Byte 4: Bit3~Bit0 => the scrolling wheel's movement since the last data report.
- valid values, -8 ~ +7
- Bit4 => 1 = 4th mouse button is pressed, Forward one page.
- 0 = 4th mouse button is not pressed.
- Bit5 => 1 = 5th mouse button is pressed, Backward one page.
- 0 = 5th mouse button is not pressed.
- B) MSID 6: Horizontal and Vertical scrolling.
- @ Set bit 1 in register 0x40 to 1
- # FSP replaces scrolling wheel's movement as 4 bits to show horizontal and
- vertical scrolling.
- Packet 1
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|r|l|u|d|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7 => Y overflow
- Bit6 => X overflow
- Bit5 => Y sign bit
- Bit4 => X sign bit
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X Movement(9-bit 2's complement integers)
- Byte 3: Y Movement(9-bit 2's complement integers)
- Byte 4: Bit0 => the Vertical scrolling movement downward.
- Bit1 => the Vertical scrolling movement upward.
- Bit2 => the Horizontal scrolling movement leftward.
- Bit3 => the Horizontal scrolling movement rightward.
- Bit4 => 1 = 4th mouse button is pressed, Forward one page.
- 0 = 4th mouse button is not pressed.
- Bit5 => 1 = 5th mouse button is pressed, Backward one page.
- 0 = 5th mouse button is not pressed.
- C) MSID 7:
- # FSP uses 2 packets (8 Bytes) to represent Absolute Position.
- so we have PACKET NUMBER to identify packets.
- If PACKET NUMBER is 0, the packet is Packet 1.
- If PACKET NUMBER is 1, the packet is Packet 2.
- Please count this number in program.
- # MSID6 special packet will be enable at the same time when enable MSID 7.
- ==============================================================================
- * Absolute position for STL3886-G0.
- ==============================================================================
- @ Set bit 2 or 3 in register 0x40 to 1
- @ Set bit 6 in register 0x40 to 1
- Packet 1 (ABSOLUTE POSITION)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- Bit5 => valid bit
- Bit4 => 1
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit4 => scroll up
- Bit5 => scroll down
- Bit6 => scroll left
- Bit7 => scroll right
- Notify Packet for G0
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- Bit5 => 0
- Bit4 => 1
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: Message Type => 0x5A (Enable/Disable status packet)
- Mode Type => 0xA5 (Normal/Icon mode status)
- Byte 3: Message Type => 0x00 (Disabled)
- => 0x01 (Enabled)
- Mode Type => 0x00 (Normal)
- => 0x01 (Icon)
- Byte 4: Bit7~Bit0 => Don't Care
- ==============================================================================
- * Absolute position for STL3888-Ax.
- ==============================================================================
- Packet 1 (ABSOLUTE POSITION)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
- When both fingers are up, the last two reports have zero valid
- bit.
- Bit4 => arc
- Bit3 => 1
- Bit2 => Left Button, 1 is pressed, 0 is released.
- Bit1 => 0
- Bit0 => 1
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit5~Bit4 => y1_g
- Bit7~Bit6 => x1_g
- Packet 2 (ABSOLUTE POSITION)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordinates packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
- When both fingers are up, the last two reports have zero valid
- bit.
- Bit4 => arc
- Bit3 => 1
- Bit2 => Right Button, 1 is pressed, 0 is released.
- Bit1 => 1
- Bit0 => 0
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit5~Bit4 => y2_g
- Bit7~Bit6 => x2_g
- Notify Packet for STL3888-Ax
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordinates packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => 1
- Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
- 0: left button is generated by the on-pad command
- 1: left button is generated by the external button
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
- Byte 3: Bit7~Bit6 => Don't care
- Bit5~Bit4 => Number of fingers
- Bit3~Bit1 => Reserved
- Bit0 => 1: enter gesture mode; 0: leaving gesture mode
- Byte 4: Bit7 => scroll right button
- Bit6 => scroll left button
- Bit5 => scroll down button
- Bit4 => scroll up button
- * Note that if gesture and additional button (Bit4~Bit7)
- happen at the same time, the button information will not
- be sent.
- Bit3~Bit0 => Reserved
- Sample sequence of Multi-finger, Multi-coordinate mode:
- notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
- abs pkt 2, ..., notify packet (valid bit == 0)
- ==============================================================================
- * Absolute position for STL3888-B0.
- ==============================================================================
- Packet 1(ABSOLUTE POSITION)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordinates packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
- When both fingers are up, the last two reports have zero valid
- bit.
- Bit4 => finger up/down information. 1: finger down, 0: finger up.
- Bit3 => 1
- Bit2 => finger index, 0 is the first finger, 1 is the second finger.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit4 => scroll down button
- Bit5 => scroll up button
- Bit6 => scroll left button
- Bit7 => scroll right button
- Packet 2 (ABSOLUTE POSITION)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up.
- When both fingers are up, the last two reports have zero valid
- bit.
- Bit4 => finger up/down information. 1: finger down, 0: finger up.
- Bit3 => 1
- Bit2 => finger index, 0 is the first finger, 1 is the second finger.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit4 => scroll down button
- Bit5 => scroll up button
- Bit6 => scroll left button
- Bit7 => scroll right button
- Notify Packet for STL3888-B0
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- => 11, Normal data packet with on-pad click
- Bit5 => 1
- Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1):
- 0: left button is generated by the on-pad command
- 1: left button is generated by the external button
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode)
- Byte 3: Bit7~Bit6 => Don't care
- Bit5~Bit4 => Number of fingers
- Bit3~Bit1 => Reserved
- Bit0 => 1: enter gesture mode; 0: leaving gesture mode
- Byte 4: Bit7 => scroll right button
- Bit6 => scroll left button
- Bit5 => scroll up button
- Bit4 => scroll down button
- * Note that if gesture and additional button(Bit4~Bit7)
- happen at the same time, the button information will not
- be sent.
- Bit3~Bit0 => Reserved
- Sample sequence of Multi-finger, Multi-coordinate mode:
- notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1,
- abs pkt 2, ..., notify packet (valid bit == 0)
- ==============================================================================
- * Absolute position for STL3888-Cx and STL3888-Dx.
- ==============================================================================
- Single Finger, Absolute Coordinate Mode (SFAC)
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordinates packet
- => 10, Notify packet
- Bit5 => Coordinate mode(always 0 in SFAC mode):
- 0: single-finger absolute coordinates (SFAC) mode
- 1: multi-finger, multiple coordinates (MFMC) mode
- Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
- 1: The LEFT button is generated by external button
- Default is 1 even if the LEFT button is not pressed.
- Bit3 => Always 1, as specified by PS/2 protocol.
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit4 => 4th mouse button(forward one page)
- Bit5 => 5th mouse button(backward one page)
- Bit6 => scroll left button
- Bit7 => scroll right button
- Multi Finger, Multiple Coordinates Mode (MFMC):
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordination packet
- => 10, Notify packet
- Bit5 => Coordinate mode (always 1 in MFMC mode):
- 0: single-finger absolute coordinates (SFAC) mode
- 1: multi-finger, multiple coordinates (MFMC) mode
- Bit4 => 0: The LEFT button is generated by on-pad command (OPC)
- 1: The LEFT button is generated by external button
- Default is 1 even if the LEFT button is not pressed.
- Bit3 => Always 1, as specified by PS/2 protocol.
- Bit2 => Finger index, 0 is the first finger, 1 is the second finger.
- If bit 1 and 0 are all 1 and bit 4 is 0, the middle external
- button is pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: X coordinate (xpos[9:2])
- Byte 3: Y coordinate (ypos[9:2])
- Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0])
- Bit3~Bit2 => X coordinate (ypos[1:0])
- Bit4 => 4th mouse button(forward one page)
- Bit5 => 5th mouse button(backward one page)
- Bit6 => scroll left button
- Bit7 => scroll right button
- When one of the two fingers is up, the device will output four consecutive
- MFMC#0 report packets with zero X and Y to represent 1st finger is up or
- four consecutive MFMC#1 report packets with zero X and Y to represent that
- the 2nd finger is up. On the other hand, if both fingers are up, the device
- will output four consecutive single-finger, absolute coordinate(SFAC) packets
- with zero X and Y.
- Notify Packet for STL3888-Cx/Dx
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0|
- |---------------| |---------------| |---------------| |---------------|
- Byte 1: Bit7~Bit6 => 00, Normal data packet
- => 01, Absolute coordinates packet
- => 10, Notify packet
- Bit5 => Always 0
- Bit4 => 0: The LEFT button is generated by on-pad command(OPC)
- 1: The LEFT button is generated by external button
- Default is 1 even if the LEFT button is not pressed.
- Bit3 => 1
- Bit2 => Middle Button, 1 is pressed, 0 is not pressed.
- Bit1 => Right Button, 1 is pressed, 0 is not pressed.
- Bit0 => Left Button, 1 is pressed, 0 is not pressed.
- Byte 2: Message type:
- 0xba => gesture information
- 0xc0 => one finger hold-rotating gesture
- Byte 3: The first parameter for the received message:
- 0xba => gesture ID (refer to the 'Gesture ID' section)
- 0xc0 => region ID
- Byte 4: The second parameter for the received message:
- 0xba => N/A
- 0xc0 => finger up/down information
- Sample sequence of Multi-finger, Multi-coordinates mode:
- notify packet (valid bit == 1), MFMC packet 1 (byte 1, bit 2 == 0),
- MFMC packet 2 (byte 1, bit 2 == 1), MFMC packet 1, MFMC packet 2,
- ..., notify packet (valid bit == 0)
- That is, when the device is in MFMC mode, the host will receive
- interleaved absolute coordinate packets for each finger.
- ==============================================================================
- * FSP Enable/Disable packet
- ==============================================================================
- Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
- BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------|
- 1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | |
- |---------------| |---------------| |---------------| |---------------|
- FSP will send out enable/disable packet when FSP receive PS/2 enable/disable
- command. Host will receive the packet which Middle, Right, Left button will
- be set. The packet only use byte 0 and byte 1 as a pattern of original packet.
- Ignore the other bytes of the packet.
- Byte 1: Bit7 => 0, Y overflow
- Bit6 => 0, X overflow
- Bit5 => 0, Y sign bit
- Bit4 => 0, X sign bit
- Bit3 => 1
- Bit2 => 1, Middle Button
- Bit1 => 1, Right Button
- Bit0 => 1, Left Button
- Byte 2: Bit7~1 => (0101101b)
- Bit0 => 1 = Enable
- 0 = Disable
- Byte 3: Don't care
- Byte 4: Don't care (MOUSE ID 3, 4)
- Byte 5~8: Don't care (Absolute packet)
- ==============================================================================
- * PS/2 Command Set
- ==============================================================================
- FSP supports basic PS/2 commanding set and modes, refer to following URL for
- details about PS/2 commands:
- http://www.computer-engineering.org/ps2mouse/
- ==============================================================================
- * Programming Sequence for Determining Packet Parsing Flow
- ==============================================================================
- 1. Identify FSP by reading device ID(0x00) and version(0x01) register
- 2a. For FSP version < STL3888 Cx, determine number of buttons by reading
- the 'test mode status' (0x20) register:
- buttons = reg[0x20] & 0x30
- if buttons == 0x30 or buttons == 0x20:
- # two/four buttons
- Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
- section A for packet parsing detail(ignore byte 4, bit ~ 7)
- elif buttons == 0x10:
- # 6 buttons
- Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
- section B for packet parsing detail
- elif buttons == 0x00:
- # 6 buttons
- Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
- section A for packet parsing detail
- 2b. For FSP version >= STL3888 Cx:
- Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse'
- section A for packet parsing detail (ignore byte 4, bit ~ 7)
- ==============================================================================
- * Programming Sequence for Register Reading/Writing
- ==============================================================================
- Register inversion requirement:
- Following values needed to be inverted(the '~' operator in C) before being
- sent to FSP:
- 0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff.
- Register swapping requirement:
- Following values needed to have their higher 4 bits and lower 4 bits being
- swapped before being sent to FSP:
- 10, 20, 40, 60, 80, 100 and 200.
- Register reading sequence:
- 1. send 0xf3 PS/2 command to FSP;
- 2. send 0x66 PS/2 command to FSP;
- 3. send 0x88 PS/2 command to FSP;
- 4. send 0xf3 PS/2 command to FSP;
- 5. if the register address being to read is not required to be
- inverted(refer to the 'Register inversion requirement' section),
- goto step 6
- 5a. send 0x68 PS/2 command to FSP;
- 5b. send the inverted register address to FSP and goto step 8;
- 6. if the register address being to read is not required to be
- swapped(refer to the 'Register swapping requirement' section),
- goto step 7
- 6a. send 0xcc PS/2 command to FSP;
- 6b. send the swapped register address to FSP and goto step 8;
- 7. send 0x66 PS/2 command to FSP;
- 7a. send the original register address to FSP and goto step 8;
- 8. send 0xe9(status request) PS/2 command to FSP;
- 9. the 4th byte of the response read from FSP should be the
- requested register value(?? indicates don't care byte):
- host: 0xe9
- 3888: 0xfa (??) (??) (val)
- * Note that since the Cx release, the hardware will return 1's
- complement of the register value at the 3rd byte of status request
- result:
- host: 0xe9
- 3888: 0xfa (??) (~val) (val)
- Register writing sequence:
- 1. send 0xf3 PS/2 command to FSP;
- 2. if the register address being to write is not required to be
- inverted(refer to the 'Register inversion requirement' section),
- goto step 3
- 2a. send 0x74 PS/2 command to FSP;
- 2b. send the inverted register address to FSP and goto step 5;
- 3. if the register address being to write is not required to be
- swapped(refer to the 'Register swapping requirement' section),
- goto step 4
- 3a. send 0x77 PS/2 command to FSP;
- 3b. send the swapped register address to FSP and goto step 5;
- 4. send 0x55 PS/2 command to FSP;
- 4a. send the register address to FSP and goto step 5;
- 5. send 0xf3 PS/2 command to FSP;
- 6. if the register value being to write is not required to be
- inverted(refer to the 'Register inversion requirement' section),
- goto step 7
- 6a. send 0x47 PS/2 command to FSP;
- 6b. send the inverted register value to FSP and goto step 9;
- 7. if the register value being to write is not required to be
- swapped(refer to the 'Register swapping requirement' section),
- goto step 8
- 7a. send 0x44 PS/2 command to FSP;
- 7b. send the swapped register value to FSP and goto step 9;
- 8. send 0x33 PS/2 command to FSP;
- 8a. send the register value to FSP;
- 9. the register writing sequence is completed.
- * Note that since the Cx release, the hardware will return 1's
- complement of the register value at the 3rd byte of status request
- result. Host can optionally send another 0xe9 (status request) PS/2
- command to FSP at the end of register writing to verify that the
- register writing operation is successful (?? indicates don't care
- byte):
- host: 0xe9
- 3888: 0xfa (??) (~val) (val)
- ==============================================================================
- * Programming Sequence for Page Register Reading/Writing
- ==============================================================================
- In order to overcome the limitation of maximum number of registers
- supported, the hardware separates register into different groups called
- 'pages.' Each page is able to include up to 255 registers.
- The default page after power up is 0x82; therefore, if one has to get
- access to register 0x8301, one has to use following sequence to switch
- to page 0x83, then start reading/writing from/to offset 0x01 by using
- the register read/write sequence described in previous section.
- Page register reading sequence:
- 1. send 0xf3 PS/2 command to FSP;
- 2. send 0x66 PS/2 command to FSP;
- 3. send 0x88 PS/2 command to FSP;
- 4. send 0xf3 PS/2 command to FSP;
- 5. send 0x83 PS/2 command to FSP;
- 6. send 0x88 PS/2 command to FSP;
- 7. send 0xe9(status request) PS/2 command to FSP;
- 8. the response read from FSP should be the requested page value.
- Page register writing sequence:
- 1. send 0xf3 PS/2 command to FSP;
- 2. send 0x38 PS/2 command to FSP;
- 3. send 0x88 PS/2 command to FSP;
- 4. send 0xf3 PS/2 command to FSP;
- 5. if the page address being written is not required to be
- inverted(refer to the 'Register inversion requirement' section),
- goto step 6
- 5a. send 0x47 PS/2 command to FSP;
- 5b. send the inverted page address to FSP and goto step 9;
- 6. if the page address being written is not required to be
- swapped(refer to the 'Register swapping requirement' section),
- goto step 7
- 6a. send 0x44 PS/2 command to FSP;
- 6b. send the swapped page address to FSP and goto step 9;
- 7. send 0x33 PS/2 command to FSP;
- 8. send the page address to FSP;
- 9. the page register writing sequence is completed.
- ==============================================================================
- * Gesture ID
- ==============================================================================
- Unlike other devices which sends multiple fingers' coordinates to host,
- FSP processes multiple fingers' coordinates internally and convert them
- into a 8 bits integer, namely 'Gesture ID.' Following is a list of
- supported gesture IDs:
- ID Description
- 0x86 2 finger straight up
- 0x82 2 finger straight down
- 0x80 2 finger straight right
- 0x84 2 finger straight left
- 0x8f 2 finger zoom in
- 0x8b 2 finger zoom out
- 0xc0 2 finger curve, counter clockwise
- 0xc4 2 finger curve, clockwise
- 0x2e 3 finger straight up
- 0x2a 3 finger straight down
- 0x28 3 finger straight right
- 0x2c 3 finger straight left
- 0x38 palm
- ==============================================================================
- * Register Listing
- ==============================================================================
- Registers are represented in 16 bits values. The higher 8 bits represent
- the page address and the lower 8 bits represent the relative offset within
- that particular page. Refer to the 'Programming Sequence for Page Register
- Reading/Writing' section for instructions on how to change current page
- address.
- offset width default r/w name
- 0x8200 bit7~bit0 0x01 RO device ID
- 0x8201 bit7~bit0 RW version ID
- 0xc1: STL3888 Ax
- 0xd0 ~ 0xd2: STL3888 Bx
- 0xe0 ~ 0xe1: STL3888 Cx
- 0xe2 ~ 0xe3: STL3888 Dx
- 0x8202 bit7~bit0 0x01 RO vendor ID
- 0x8203 bit7~bit0 0x01 RO product ID
- 0x8204 bit3~bit0 0x01 RW revision ID
- 0x820b test mode status 1
- bit3 1 RO 0: rotate 180 degree
- 1: no rotation
- *only supported by H/W prior to Cx
- 0x820f register file page control
- bit2 0 RW 1: rotate 180 degree
- 0: no rotation
- *supported since Cx
- bit0 0 RW 1 to enable page 1 register files
- *only supported by H/W prior to Cx
- 0x8210 RW system control 1
- bit0 1 RW Reserved, must be 1
- bit1 0 RW Reserved, must be 0
- bit4 0 RW Reserved, must be 0
- bit5 1 RW register clock gating enable
- 0: read only, 1: read/write enable
- (Note that following registers does not require clock gating being
- enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e
- 40 41 42 43. In addition to that, this bit must be 1 when gesture
- mode is enabled)
- 0x8220 test mode status
- bit5~bit4 RO number of buttons
- 11 => 2, lbtn/rbtn
- 10 => 4, lbtn/rbtn/scru/scrd
- 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr
- 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn
- *only supported by H/W prior to Cx
- 0x8231 RW on-pad command detection
- bit7 0 RW on-pad command left button down tag
- enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- 0x8234 RW on-pad command control 5
- bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5
- (Note that position unit is in 0.5 scanline)
- *only supported by H/W prior to Cx
- bit7 0 RW on-pad tap zone enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- 0x8235 RW on-pad command control 6
- bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5
- (Note that position unit is in 0.5 scanline)
- *only supported by H/W prior to Cx
- 0x8236 RW on-pad command control 7
- bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5
- (Note that position unit is in 0.5 scanline)
- *only supported by H/W prior to Cx
- 0x8237 RW on-pad command control 8
- bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5
- (Note that position unit is in 0.5 scanline)
- *only supported by H/W prior to Cx
- 0x8240 RW system control 5
- bit1 0 RW FSP Intellimouse mode enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- bit2 0 RW movement + abs. coordinate mode enable
- 0: disable, 1: enable
- (Note that this function has the functionality of bit 1 even when
- bit 1 is not set. However, the format is different from that of bit 1.
- In addition, when bit 1 and bit 2 are set at the same time, bit 2 will
- override bit 1.)
- *only supported by H/W prior to Cx
- bit3 0 RW abs. coordinate only mode enable
- 0: disable, 1: enable
- (Note that this function has the functionality of bit 1 even when
- bit 1 is not set. However, the format is different from that of bit 1.
- In addition, when bit 1, bit 2 and bit 3 are set at the same time,
- bit 3 will override bit 1 and 2.)
- *only supported by H/W prior to Cx
- bit5 0 RW auto switch enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- bit6 0 RW G0 abs. + notify packet format enable
- 0: disable, 1: enable
- (Note that the absolute/relative coordinate output still depends on
- bit 2 and 3. That is, if any of those bit is 1, host will receive
- absolute coordinates; otherwise, host only receives packets with
- relative coordinate.)
- *only supported by H/W prior to Cx
- bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd
- finger packet enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- 0x8243 RW on-pad control
- bit0 0 RW on-pad control enable
- 0: disable, 1: enable
- (Note that if this bit is cleared, bit 3/5 will be ineffective)
- *only supported by H/W prior to Cx
- bit3 0 RW on-pad fix vertical scrolling enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- bit5 0 RW on-pad fix horizontal scrolling enable
- 0: disable, 1: enable
- *only supported by H/W prior to Cx
- 0x8290 RW software control register 1
- bit0 0 RW absolute coordination mode
- 0: disable, 1: enable
- *supported since Cx
- bit1 0 RW gesture ID output
- 0: disable, 1: enable
- *supported since Cx
- bit2 0 RW two fingers' coordinates output
- 0: disable, 1: enable
- *supported since Cx
- bit3 0 RW finger up one packet output
- 0: disable, 1: enable
- *supported since Cx
- bit4 0 RW absolute coordination continuous mode
- 0: disable, 1: enable
- *supported since Cx
- bit6~bit5 00 RW gesture group selection
- 00: basic
- 01: suite
- 10: suite pro
- 11: advanced
- *supported since Cx
- bit7 0 RW Bx packet output compatible mode
- 0: disable, 1: enable *supported since Cx
- *supported since Cx
- 0x833d RW on-pad command control 1
- bit7 1 RW on-pad command detection enable
- 0: disable, 1: enable
- *supported since Cx
- 0x833e RW on-pad command detection
- bit7 0 RW on-pad command left button down tag
- enable. Works only in H/W based PS/2
- data packet mode.
- 0: disable, 1: enable
- *supported since Cx
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