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- Overview of the V4L2 driver framework
- =====================================
- This text documents the various structures provided by the V4L2 framework and
- their relationships.
- Introduction
- ------------
- The V4L2 drivers tend to be very complex due to the complexity of the
- hardware: most devices have multiple ICs, export multiple device nodes in
- /dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input
- (IR) devices.
- Especially the fact that V4L2 drivers have to setup supporting ICs to
- do audio/video muxing/encoding/decoding makes it more complex than most.
- Usually these ICs are connected to the main bridge driver through one or
- more I2C busses, but other busses can also be used. Such devices are
- called 'sub-devices'.
- For a long time the framework was limited to the video_device struct for
- creating V4L device nodes and video_buf for handling the video buffers
- (note that this document does not discuss the video_buf framework).
- This meant that all drivers had to do the setup of device instances and
- connecting to sub-devices themselves. Some of this is quite complicated
- to do right and many drivers never did do it correctly.
- There is also a lot of common code that could never be refactored due to
- the lack of a framework.
- So this framework sets up the basic building blocks that all drivers
- need and this same framework should make it much easier to refactor
- common code into utility functions shared by all drivers.
- A good example to look at as a reference is the v4l2-pci-skeleton.c
- source that is available in this directory. It is a skeleton driver for
- a PCI capture card, and demonstrates how to use the V4L2 driver
- framework. It can be used as a template for real PCI video capture driver.
- Structure of a driver
- ---------------------
- All drivers have the following structure:
- 1) A struct for each device instance containing the device state.
- 2) A way of initializing and commanding sub-devices (if any).
- 3) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX)
- and keeping track of device-node specific data.
- 4) Filehandle-specific structs containing per-filehandle data;
- 5) video buffer handling.
- This is a rough schematic of how it all relates:
- device instances
- |
- +-sub-device instances
- |
- \-V4L2 device nodes
- |
- \-filehandle instances
- Structure of the framework
- --------------------------
- The framework closely resembles the driver structure: it has a v4l2_device
- struct for the device instance data, a v4l2_subdev struct to refer to
- sub-device instances, the video_device struct stores V4L2 device node data
- and the v4l2_fh struct keeps track of filehandle instances.
- The V4L2 framework also optionally integrates with the media framework. If a
- driver sets the struct v4l2_device mdev field, sub-devices and video nodes
- will automatically appear in the media framework as entities.
- struct v4l2_device
- ------------------
- Each device instance is represented by a struct v4l2_device (v4l2-device.h).
- Very simple devices can just allocate this struct, but most of the time you
- would embed this struct inside a larger struct.
- You must register the device instance:
- v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev);
- Registration will initialize the v4l2_device struct. If the dev->driver_data
- field is NULL, it will be linked to v4l2_dev.
- Drivers that want integration with the media device framework need to set
- dev->driver_data manually to point to the driver-specific device structure
- that embed the struct v4l2_device instance. This is achieved by a
- dev_set_drvdata() call before registering the V4L2 device instance. They must
- also set the struct v4l2_device mdev field to point to a properly initialized
- and registered media_device instance.
- If v4l2_dev->name is empty then it will be set to a value derived from dev
- (driver name followed by the bus_id, to be precise). If you set it up before
- calling v4l2_device_register then it will be untouched. If dev is NULL, then
- you *must* setup v4l2_dev->name before calling v4l2_device_register.
- You can use v4l2_device_set_name() to set the name based on a driver name and
- a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1,
- etc. If the name ends with a digit, then it will insert a dash: cx18-0,
- cx18-1, etc. This function returns the instance number.
- The first 'dev' argument is normally the struct device pointer of a pci_dev,
- usb_interface or platform_device. It is rare for dev to be NULL, but it happens
- with ISA devices or when one device creates multiple PCI devices, thus making
- it impossible to associate v4l2_dev with a particular parent.
- You can also supply a notify() callback that can be called by sub-devices to
- notify you of events. Whether you need to set this depends on the sub-device.
- Any notifications a sub-device supports must be defined in a header in
- include/media/<subdevice>.h.
- You unregister with:
- v4l2_device_unregister(struct v4l2_device *v4l2_dev);
- If the dev->driver_data field points to v4l2_dev, it will be reset to NULL.
- Unregistering will also automatically unregister all subdevs from the device.
- If you have a hotpluggable device (e.g. a USB device), then when a disconnect
- happens the parent device becomes invalid. Since v4l2_device has a pointer to
- that parent device it has to be cleared as well to mark that the parent is
- gone. To do this call:
- v4l2_device_disconnect(struct v4l2_device *v4l2_dev);
- This does *not* unregister the subdevs, so you still need to call the
- v4l2_device_unregister() function for that. If your driver is not hotpluggable,
- then there is no need to call v4l2_device_disconnect().
- Sometimes you need to iterate over all devices registered by a specific
- driver. This is usually the case if multiple device drivers use the same
- hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv
- hardware. The same is true for alsa drivers for example.
- You can iterate over all registered devices as follows:
- static int callback(struct device *dev, void *p)
- {
- struct v4l2_device *v4l2_dev = dev_get_drvdata(dev);
- /* test if this device was inited */
- if (v4l2_dev == NULL)
- return 0;
- ...
- return 0;
- }
- int iterate(void *p)
- {
- struct device_driver *drv;
- int err;
- /* Find driver 'ivtv' on the PCI bus.
- pci_bus_type is a global. For USB busses use usb_bus_type. */
- drv = driver_find("ivtv", &pci_bus_type);
- /* iterate over all ivtv device instances */
- err = driver_for_each_device(drv, NULL, p, callback);
- put_driver(drv);
- return err;
- }
- Sometimes you need to keep a running counter of the device instance. This is
- commonly used to map a device instance to an index of a module option array.
- The recommended approach is as follows:
- static atomic_t drv_instance = ATOMIC_INIT(0);
- static int drv_probe(struct pci_dev *pdev, const struct pci_device_id *pci_id)
- {
- ...
- state->instance = atomic_inc_return(&drv_instance) - 1;
- }
- If you have multiple device nodes then it can be difficult to know when it is
- safe to unregister v4l2_device for hotpluggable devices. For this purpose
- v4l2_device has refcounting support. The refcount is increased whenever
- video_register_device is called and it is decreased whenever that device node
- is released. When the refcount reaches zero, then the v4l2_device release()
- callback is called. You can do your final cleanup there.
- If other device nodes (e.g. ALSA) are created, then you can increase and
- decrease the refcount manually as well by calling:
- void v4l2_device_get(struct v4l2_device *v4l2_dev);
- or:
- int v4l2_device_put(struct v4l2_device *v4l2_dev);
- Since the initial refcount is 1 you also need to call v4l2_device_put in the
- disconnect() callback (for USB devices) or in the remove() callback (for e.g.
- PCI devices), otherwise the refcount will never reach 0.
- struct v4l2_subdev
- ------------------
- Many drivers need to communicate with sub-devices. These devices can do all
- sort of tasks, but most commonly they handle audio and/or video muxing,
- encoding or decoding. For webcams common sub-devices are sensors and camera
- controllers.
- Usually these are I2C devices, but not necessarily. In order to provide the
- driver with a consistent interface to these sub-devices the v4l2_subdev struct
- (v4l2-subdev.h) was created.
- Each sub-device driver must have a v4l2_subdev struct. This struct can be
- stand-alone for simple sub-devices or it might be embedded in a larger struct
- if more state information needs to be stored. Usually there is a low-level
- device struct (e.g. i2c_client) that contains the device data as setup
- by the kernel. It is recommended to store that pointer in the private
- data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go
- from a v4l2_subdev to the actual low-level bus-specific device data.
- You also need a way to go from the low-level struct to v4l2_subdev. For the
- common i2c_client struct the i2c_set_clientdata() call is used to store a
- v4l2_subdev pointer, for other busses you may have to use other methods.
- Bridges might also need to store per-subdev private data, such as a pointer to
- bridge-specific per-subdev private data. The v4l2_subdev structure provides
- host private data for that purpose that can be accessed with
- v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata().
- From the bridge driver perspective you load the sub-device module and somehow
- obtain the v4l2_subdev pointer. For i2c devices this is easy: you call
- i2c_get_clientdata(). For other busses something similar needs to be done.
- Helper functions exists for sub-devices on an I2C bus that do most of this
- tricky work for you.
- Each v4l2_subdev contains function pointers that sub-device drivers can
- implement (or leave NULL if it is not applicable). Since sub-devices can do
- so many different things and you do not want to end up with a huge ops struct
- of which only a handful of ops are commonly implemented, the function pointers
- are sorted according to category and each category has its own ops struct.
- The top-level ops struct contains pointers to the category ops structs, which
- may be NULL if the subdev driver does not support anything from that category.
- It looks like this:
- struct v4l2_subdev_core_ops {
- int (*log_status)(struct v4l2_subdev *sd);
- int (*init)(struct v4l2_subdev *sd, u32 val);
- ...
- };
- struct v4l2_subdev_tuner_ops {
- ...
- };
- struct v4l2_subdev_audio_ops {
- ...
- };
- struct v4l2_subdev_video_ops {
- ...
- };
- struct v4l2_subdev_pad_ops {
- ...
- };
- struct v4l2_subdev_ops {
- const struct v4l2_subdev_core_ops *core;
- const struct v4l2_subdev_tuner_ops *tuner;
- const struct v4l2_subdev_audio_ops *audio;
- const struct v4l2_subdev_video_ops *video;
- const struct v4l2_subdev_pad_ops *video;
- };
- The core ops are common to all subdevs, the other categories are implemented
- depending on the sub-device. E.g. a video device is unlikely to support the
- audio ops and vice versa.
- This setup limits the number of function pointers while still making it easy
- to add new ops and categories.
- A sub-device driver initializes the v4l2_subdev struct using:
- v4l2_subdev_init(sd, &ops);
- Afterwards you need to initialize subdev->name with a unique name and set the
- module owner. This is done for you if you use the i2c helper functions.
- If integration with the media framework is needed, you must initialize the
- media_entity struct embedded in the v4l2_subdev struct (entity field) by
- calling media_entity_init():
- struct media_pad *pads = &my_sd->pads;
- int err;
- err = media_entity_init(&sd->entity, npads, pads, 0);
- The pads array must have been previously initialized. There is no need to
- manually set the struct media_entity type and name fields, but the revision
- field must be initialized if needed.
- A reference to the entity will be automatically acquired/released when the
- subdev device node (if any) is opened/closed.
- Don't forget to cleanup the media entity before the sub-device is destroyed:
- media_entity_cleanup(&sd->entity);
- If the subdev driver intends to process video and integrate with the media
- framework, it must implement format related functionality using
- v4l2_subdev_pad_ops instead of v4l2_subdev_video_ops.
- In that case, the subdev driver may set the link_validate field to provide
- its own link validation function. The link validation function is called for
- every link in the pipeline where both of the ends of the links are V4L2
- sub-devices. The driver is still responsible for validating the correctness
- of the format configuration between sub-devices and video nodes.
- If link_validate op is not set, the default function
- v4l2_subdev_link_validate_default() is used instead. This function ensures
- that width, height and the media bus pixel code are equal on both source and
- sink of the link. Subdev drivers are also free to use this function to
- perform the checks mentioned above in addition to their own checks.
- There are currently two ways to register subdevices with the V4L2 core. The
- first (traditional) possibility is to have subdevices registered by bridge
- drivers. This can be done when the bridge driver has the complete information
- about subdevices connected to it and knows exactly when to register them. This
- is typically the case for internal subdevices, like video data processing units
- within SoCs or complex PCI(e) boards, camera sensors in USB cameras or connected
- to SoCs, which pass information about them to bridge drivers, usually in their
- platform data.
- There are however also situations where subdevices have to be registered
- asynchronously to bridge devices. An example of such a configuration is a Device
- Tree based system where information about subdevices is made available to the
- system independently from the bridge devices, e.g. when subdevices are defined
- in DT as I2C device nodes. The API used in this second case is described further
- below.
- Using one or the other registration method only affects the probing process, the
- run-time bridge-subdevice interaction is in both cases the same.
- In the synchronous case a device (bridge) driver needs to register the
- v4l2_subdev with the v4l2_device:
- int err = v4l2_device_register_subdev(v4l2_dev, sd);
- This can fail if the subdev module disappeared before it could be registered.
- After this function was called successfully the subdev->dev field points to
- the v4l2_device.
- If the v4l2_device parent device has a non-NULL mdev field, the sub-device
- entity will be automatically registered with the media device.
- You can unregister a sub-device using:
- v4l2_device_unregister_subdev(sd);
- Afterwards the subdev module can be unloaded and sd->dev == NULL.
- You can call an ops function either directly:
- err = sd->ops->core->g_std(sd, &norm);
- but it is better and easier to use this macro:
- err = v4l2_subdev_call(sd, core, g_std, &norm);
- The macro will to the right NULL pointer checks and returns -ENODEV if subdev
- is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_std is
- NULL, or the actual result of the subdev->ops->core->g_std ops.
- It is also possible to call all or a subset of the sub-devices:
- v4l2_device_call_all(v4l2_dev, 0, core, g_std, &norm);
- Any subdev that does not support this ops is skipped and error results are
- ignored. If you want to check for errors use this:
- err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_std, &norm);
- Any error except -ENOIOCTLCMD will exit the loop with that error. If no
- errors (except -ENOIOCTLCMD) occurred, then 0 is returned.
- The second argument to both calls is a group ID. If 0, then all subdevs are
- called. If non-zero, then only those whose group ID match that value will
- be called. Before a bridge driver registers a subdev it can set sd->grp_id
- to whatever value it wants (it's 0 by default). This value is owned by the
- bridge driver and the sub-device driver will never modify or use it.
- The group ID gives the bridge driver more control how callbacks are called.
- For example, there may be multiple audio chips on a board, each capable of
- changing the volume. But usually only one will actually be used when the
- user want to change the volume. You can set the group ID for that subdev to
- e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling
- v4l2_device_call_all(). That ensures that it will only go to the subdev
- that needs it.
- If the sub-device needs to notify its v4l2_device parent of an event, then
- it can call v4l2_subdev_notify(sd, notification, arg). This macro checks
- whether there is a notify() callback defined and returns -ENODEV if not.
- Otherwise the result of the notify() call is returned.
- The advantage of using v4l2_subdev is that it is a generic struct and does
- not contain any knowledge about the underlying hardware. So a driver might
- contain several subdevs that use an I2C bus, but also a subdev that is
- controlled through GPIO pins. This distinction is only relevant when setting
- up the device, but once the subdev is registered it is completely transparent.
- In the asynchronous case subdevice probing can be invoked independently of the
- bridge driver availability. The subdevice driver then has to verify whether all
- the requirements for a successful probing are satisfied. This can include a
- check for a master clock availability. If any of the conditions aren't satisfied
- the driver might decide to return -EPROBE_DEFER to request further reprobing
- attempts. Once all conditions are met the subdevice shall be registered using
- the v4l2_async_register_subdev() function. Unregistration is performed using
- the v4l2_async_unregister_subdev() call. Subdevices registered this way are
- stored in a global list of subdevices, ready to be picked up by bridge drivers.
- Bridge drivers in turn have to register a notifier object with an array of
- subdevice descriptors that the bridge device needs for its operation. This is
- performed using the v4l2_async_notifier_register() call. To unregister the
- notifier the driver has to call v4l2_async_notifier_unregister(). The former of
- the two functions takes two arguments: a pointer to struct v4l2_device and a
- pointer to struct v4l2_async_notifier. The latter contains a pointer to an array
- of pointers to subdevice descriptors of type struct v4l2_async_subdev type. The
- V4L2 core will then use these descriptors to match asynchronously registered
- subdevices to them. If a match is detected the .bound() notifier callback is
- called. After all subdevices have been located the .complete() callback is
- called. When a subdevice is removed from the system the .unbind() method is
- called. All three callbacks are optional.
- V4L2 sub-device userspace API
- -----------------------------
- Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2
- sub-devices can also be controlled directly by userspace applications.
- Device nodes named v4l-subdevX can be created in /dev to access sub-devices
- directly. If a sub-device supports direct userspace configuration it must set
- the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered.
- After registering sub-devices, the v4l2_device driver can create device nodes
- for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling
- v4l2_device_register_subdev_nodes(). Those device nodes will be automatically
- removed when sub-devices are unregistered.
- The device node handles a subset of the V4L2 API.
- VIDIOC_QUERYCTRL
- VIDIOC_QUERYMENU
- VIDIOC_G_CTRL
- VIDIOC_S_CTRL
- VIDIOC_G_EXT_CTRLS
- VIDIOC_S_EXT_CTRLS
- VIDIOC_TRY_EXT_CTRLS
- The controls ioctls are identical to the ones defined in V4L2. They
- behave identically, with the only exception that they deal only with
- controls implemented in the sub-device. Depending on the driver, those
- controls can be also be accessed through one (or several) V4L2 device
- nodes.
- VIDIOC_DQEVENT
- VIDIOC_SUBSCRIBE_EVENT
- VIDIOC_UNSUBSCRIBE_EVENT
- The events ioctls are identical to the ones defined in V4L2. They
- behave identically, with the only exception that they deal only with
- events generated by the sub-device. Depending on the driver, those
- events can also be reported by one (or several) V4L2 device nodes.
- Sub-device drivers that want to use events need to set the
- V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize
- v4l2_subdev::nevents to events queue depth before registering the
- sub-device. After registration events can be queued as usual on the
- v4l2_subdev::devnode device node.
- To properly support events, the poll() file operation is also
- implemented.
- Private ioctls
- All ioctls not in the above list are passed directly to the sub-device
- driver through the core::ioctl operation.
- I2C sub-device drivers
- ----------------------
- Since these drivers are so common, special helper functions are available to
- ease the use of these drivers (v4l2-common.h).
- The recommended method of adding v4l2_subdev support to an I2C driver is to
- embed the v4l2_subdev struct into the state struct that is created for each
- I2C device instance. Very simple devices have no state struct and in that case
- you can just create a v4l2_subdev directly.
- A typical state struct would look like this (where 'chipname' is replaced by
- the name of the chip):
- struct chipname_state {
- struct v4l2_subdev sd;
- ... /* additional state fields */
- };
- Initialize the v4l2_subdev struct as follows:
- v4l2_i2c_subdev_init(&state->sd, client, subdev_ops);
- This function will fill in all the fields of v4l2_subdev and ensure that the
- v4l2_subdev and i2c_client both point to one another.
- You should also add a helper inline function to go from a v4l2_subdev pointer
- to a chipname_state struct:
- static inline struct chipname_state *to_state(struct v4l2_subdev *sd)
- {
- return container_of(sd, struct chipname_state, sd);
- }
- Use this to go from the v4l2_subdev struct to the i2c_client struct:
- struct i2c_client *client = v4l2_get_subdevdata(sd);
- And this to go from an i2c_client to a v4l2_subdev struct:
- struct v4l2_subdev *sd = i2c_get_clientdata(client);
- Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback
- is called. This will unregister the sub-device from the bridge driver. It is
- safe to call this even if the sub-device was never registered.
- You need to do this because when the bridge driver destroys the i2c adapter
- the remove() callbacks are called of the i2c devices on that adapter.
- After that the corresponding v4l2_subdev structures are invalid, so they
- have to be unregistered first. Calling v4l2_device_unregister_subdev(sd)
- from the remove() callback ensures that this is always done correctly.
- The bridge driver also has some helper functions it can use:
- struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter,
- "module_foo", "chipid", 0x36, NULL);
- This loads the given module (can be NULL if no module needs to be loaded) and
- calls i2c_new_device() with the given i2c_adapter and chip/address arguments.
- If all goes well, then it registers the subdev with the v4l2_device.
- You can also use the last argument of v4l2_i2c_new_subdev() to pass an array
- of possible I2C addresses that it should probe. These probe addresses are
- only used if the previous argument is 0. A non-zero argument means that you
- know the exact i2c address so in that case no probing will take place.
- Both functions return NULL if something went wrong.
- Note that the chipid you pass to v4l2_i2c_new_subdev() is usually
- the same as the module name. It allows you to specify a chip variant, e.g.
- "saa7114" or "saa7115". In general though the i2c driver autodetects this.
- The use of chipid is something that needs to be looked at more closely at a
- later date. It differs between i2c drivers and as such can be confusing.
- To see which chip variants are supported you can look in the i2c driver code
- for the i2c_device_id table. This lists all the possibilities.
- There are two more helper functions:
- v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data
- arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not
- 0 then that will be used (non-probing variant), otherwise the probed_addrs
- are probed.
- For example: this will probe for address 0x10:
- struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter,
- "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10));
- v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed
- to the i2c driver and replaces the irq, platform_data and addr arguments.
- If the subdev supports the s_config core ops, then that op is called with
- the irq and platform_data arguments after the subdev was setup. The older
- v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with
- irq set to 0 and platform_data set to NULL.
- struct video_device
- -------------------
- The actual device nodes in the /dev directory are created using the
- video_device struct (v4l2-dev.h). This struct can either be allocated
- dynamically or embedded in a larger struct.
- To allocate it dynamically use:
- struct video_device *vdev = video_device_alloc();
- if (vdev == NULL)
- return -ENOMEM;
- vdev->release = video_device_release;
- If you embed it in a larger struct, then you must set the release()
- callback to your own function:
- struct video_device *vdev = &my_vdev->vdev;
- vdev->release = my_vdev_release;
- The release callback must be set and it is called when the last user
- of the video device exits.
- The default video_device_release() callback just calls kfree to free the
- allocated memory.
- There is also a video_device_release_empty() function that does nothing
- (is empty) and can be used if the struct is embedded and there is nothing
- to do when it is released.
- You should also set these fields:
- - v4l2_dev: must be set to the v4l2_device parent device.
- - name: set to something descriptive and unique.
- - vfl_dir: set this to VFL_DIR_RX for capture devices (VFL_DIR_RX has value 0,
- so this is normally already the default), set to VFL_DIR_TX for output
- devices and VFL_DIR_M2M for mem2mem (codec) devices.
- - fops: set to the v4l2_file_operations struct.
- - ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance
- (highly recommended to use this and it might become compulsory in the
- future!), then set this to your v4l2_ioctl_ops struct. The vfl_type and
- vfl_dir fields are used to disable ops that do not match the type/dir
- combination. E.g. VBI ops are disabled for non-VBI nodes, and output ops
- are disabled for a capture device. This makes it possible to provide
- just one v4l2_ioctl_ops struct for both vbi and video nodes.
- - lock: leave to NULL if you want to do all the locking in the driver.
- Otherwise you give it a pointer to a struct mutex_lock and before the
- unlocked_ioctl file operation is called this lock will be taken by the
- core and released afterwards. See the next section for more details.
- - queue: a pointer to the struct vb2_queue associated with this device node.
- If queue is non-NULL, and queue->lock is non-NULL, then queue->lock is
- used for the queuing ioctls (VIDIOC_REQBUFS, CREATE_BUFS, QBUF, DQBUF,
- QUERYBUF, PREPARE_BUF, STREAMON and STREAMOFF) instead of the lock above.
- That way the vb2 queuing framework does not have to wait for other ioctls.
- This queue pointer is also used by the vb2 helper functions to check for
- queuing ownership (i.e. is the filehandle calling it allowed to do the
- operation).
- - prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY.
- If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device.
- If you want to have a separate priority state per (group of) device node(s),
- then you can point it to your own struct v4l2_prio_state.
- - dev_parent: you only set this if v4l2_device was registered with NULL as
- the parent device struct. This only happens in cases where one hardware
- device has multiple PCI devices that all share the same v4l2_device core.
- The cx88 driver is an example of this: one core v4l2_device struct, but
- it is used by both a raw video PCI device (cx8800) and a MPEG PCI device
- (cx8802). Since the v4l2_device cannot be associated with two PCI devices
- at the same time it is setup without a parent device. But when the struct
- video_device is initialized you *do* know which parent PCI device to use and
- so you set dev_device to the correct PCI device.
- If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2
- in your v4l2_file_operations struct.
- Do not use .ioctl! This is deprecated and will go away in the future.
- In some cases you want to tell the core that a function you had specified in
- your v4l2_ioctl_ops should be ignored. You can mark such ioctls by calling this
- function before video_device_register is called:
- void v4l2_disable_ioctl(struct video_device *vdev, unsigned int cmd);
- This tends to be needed if based on external factors (e.g. which card is
- being used) you want to turns off certain features in v4l2_ioctl_ops without
- having to make a new struct.
- The v4l2_file_operations struct is a subset of file_operations. The main
- difference is that the inode argument is omitted since it is never used.
- If integration with the media framework is needed, you must initialize the
- media_entity struct embedded in the video_device struct (entity field) by
- calling media_entity_init():
- struct media_pad *pad = &my_vdev->pad;
- int err;
- err = media_entity_init(&vdev->entity, 1, pad, 0);
- The pads array must have been previously initialized. There is no need to
- manually set the struct media_entity type and name fields.
- A reference to the entity will be automatically acquired/released when the
- video device is opened/closed.
- ioctls and locking
- ------------------
- The V4L core provides optional locking services. The main service is the
- lock field in struct video_device, which is a pointer to a mutex. If you set
- this pointer, then that will be used by unlocked_ioctl to serialize all ioctls.
- If you are using the videobuf2 framework, then there is a second lock that you
- can set: video_device->queue->lock. If set, then this lock will be used instead
- of video_device->lock to serialize all queuing ioctls (see the previous section
- for the full list of those ioctls).
- The advantage of using a different lock for the queuing ioctls is that for some
- drivers (particularly USB drivers) certain commands such as setting controls
- can take a long time, so you want to use a separate lock for the buffer queuing
- ioctls. That way your VIDIOC_DQBUF doesn't stall because the driver is busy
- changing the e.g. exposure of the webcam.
- Of course, you can always do all the locking yourself by leaving both lock
- pointers at NULL.
- If you use the old videobuf then you must pass the video_device lock to the
- videobuf queue initialize function: if videobuf has to wait for a frame to
- arrive, then it will temporarily unlock the lock and relock it afterwards. If
- your driver also waits in the code, then you should do the same to allow other
- processes to access the device node while the first process is waiting for
- something.
- In the case of videobuf2 you will need to implement the wait_prepare and
- wait_finish callbacks to unlock/lock if applicable. If you use the queue->lock
- pointer, then you can use the helper functions vb2_ops_wait_prepare/finish.
- The implementation of a hotplug disconnect should also take the lock from
- video_device before calling v4l2_device_disconnect. If you are also using
- video_device->queue->lock, then you have to first lock video_device->queue->lock
- followed by video_device->lock. That way you can be sure no ioctl is running
- when you call v4l2_device_disconnect.
- video_device registration
- -------------------------
- Next you register the video device: this will create the character device
- for you.
- err = video_register_device(vdev, VFL_TYPE_GRABBER, -1);
- if (err) {
- video_device_release(vdev); /* or kfree(my_vdev); */
- return err;
- }
- If the v4l2_device parent device has a non-NULL mdev field, the video device
- entity will be automatically registered with the media device.
- Which device is registered depends on the type argument. The following
- types exist:
- VFL_TYPE_GRABBER: videoX for video input/output devices
- VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext)
- VFL_TYPE_RADIO: radioX for radio tuners
- VFL_TYPE_SDR: swradioX for Software Defined Radio tuners
- The last argument gives you a certain amount of control over the device
- device node number used (i.e. the X in videoX). Normally you will pass -1
- to let the v4l2 framework pick the first free number. But sometimes users
- want to select a specific node number. It is common that drivers allow
- the user to select a specific device node number through a driver module
- option. That number is then passed to this function and video_register_device
- will attempt to select that device node number. If that number was already
- in use, then the next free device node number will be selected and it
- will send a warning to the kernel log.
- Another use-case is if a driver creates many devices. In that case it can
- be useful to place different video devices in separate ranges. For example,
- video capture devices start at 0, video output devices start at 16.
- So you can use the last argument to specify a minimum device node number
- and the v4l2 framework will try to pick the first free number that is equal
- or higher to what you passed. If that fails, then it will just pick the
- first free number.
- Since in this case you do not care about a warning about not being able
- to select the specified device node number, you can call the function
- video_register_device_no_warn() instead.
- Whenever a device node is created some attributes are also created for you.
- If you look in /sys/class/video4linux you see the devices. Go into e.g.
- video0 and you will see 'name', 'dev_debug' and 'index' attributes. The 'name'
- attribute is the 'name' field of the video_device struct. The 'dev_debug' attribute
- can be used to enable core debugging. See the next section for more detailed
- information on this.
- The 'index' attribute is the index of the device node: for each call to
- video_register_device() the index is just increased by 1. The first video
- device node you register always starts with index 0.
- Users can setup udev rules that utilize the index attribute to make fancy
- device names (e.g. 'mpegX' for MPEG video capture device nodes).
- After the device was successfully registered, then you can use these fields:
- - vfl_type: the device type passed to video_register_device.
- - minor: the assigned device minor number.
- - num: the device node number (i.e. the X in videoX).
- - index: the device index number.
- If the registration failed, then you need to call video_device_release()
- to free the allocated video_device struct, or free your own struct if the
- video_device was embedded in it. The vdev->release() callback will never
- be called if the registration failed, nor should you ever attempt to
- unregister the device if the registration failed.
- video device debugging
- ----------------------
- The 'dev_debug' attribute that is created for each video, vbi, radio or swradio
- device in /sys/class/video4linux/<devX>/ allows you to enable logging of
- file operations.
- It is a bitmask and the following bits can be set:
- 0x01: Log the ioctl name and error code. VIDIOC_(D)QBUF ioctls are only logged
- if bit 0x08 is also set.
- 0x02: Log the ioctl name arguments and error code. VIDIOC_(D)QBUF ioctls are
- only logged if bit 0x08 is also set.
- 0x04: Log the file operations open, release, read, write, mmap and
- get_unmapped_area. The read and write operations are only logged if
- bit 0x08 is also set.
- 0x08: Log the read and write file operations and the VIDIOC_QBUF and
- VIDIOC_DQBUF ioctls.
- 0x10: Log the poll file operation.
- video_device cleanup
- --------------------
- When the video device nodes have to be removed, either during the unload
- of the driver or because the USB device was disconnected, then you should
- unregister them:
- video_unregister_device(vdev);
- This will remove the device nodes from sysfs (causing udev to remove them
- from /dev).
- After video_unregister_device() returns no new opens can be done. However,
- in the case of USB devices some application might still have one of these
- device nodes open. So after the unregister all file operations (except
- release, of course) will return an error as well.
- When the last user of the video device node exits, then the vdev->release()
- callback is called and you can do the final cleanup there.
- Don't forget to cleanup the media entity associated with the video device if
- it has been initialized:
- media_entity_cleanup(&vdev->entity);
- This can be done from the release callback.
- video_device helper functions
- -----------------------------
- There are a few useful helper functions:
- - file/video_device private data
- You can set/get driver private data in the video_device struct using:
- void *video_get_drvdata(struct video_device *vdev);
- void video_set_drvdata(struct video_device *vdev, void *data);
- Note that you can safely call video_set_drvdata() before calling
- video_register_device().
- And this function:
- struct video_device *video_devdata(struct file *file);
- returns the video_device belonging to the file struct.
- The video_drvdata function combines video_get_drvdata with video_devdata:
- void *video_drvdata(struct file *file);
- You can go from a video_device struct to the v4l2_device struct using:
- struct v4l2_device *v4l2_dev = vdev->v4l2_dev;
- - Device node name
- The video_device node kernel name can be retrieved using
- const char *video_device_node_name(struct video_device *vdev);
- The name is used as a hint by userspace tools such as udev. The function
- should be used where possible instead of accessing the video_device::num and
- video_device::minor fields.
- video buffer helper functions
- -----------------------------
- The v4l2 core API provides a set of standard methods (called "videobuf")
- for dealing with video buffers. Those methods allow a driver to implement
- read(), mmap() and overlay() in a consistent way. There are currently
- methods for using video buffers on devices that supports DMA with
- scatter/gather method (videobuf-dma-sg), DMA with linear access
- (videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers
- (videobuf-vmalloc).
- Please see Documentation/video4linux/videobuf for more information on how
- to use the videobuf layer.
- struct v4l2_fh
- --------------
- struct v4l2_fh provides a way to easily keep file handle specific data
- that is used by the V4L2 framework. New drivers must use struct v4l2_fh
- since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY).
- The users of v4l2_fh (in the V4L2 framework, not the driver) know
- whether a driver uses v4l2_fh as its file->private_data pointer by
- testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is
- set whenever v4l2_fh_init() is called.
- struct v4l2_fh is allocated as a part of the driver's own file handle
- structure and file->private_data is set to it in the driver's open
- function by the driver.
- In many cases the struct v4l2_fh will be embedded in a larger structure.
- In that case you should call v4l2_fh_init+v4l2_fh_add in open() and
- v4l2_fh_del+v4l2_fh_exit in release().
- Drivers can extract their own file handle structure by using the container_of
- macro. Example:
- struct my_fh {
- int blah;
- struct v4l2_fh fh;
- };
- ...
- int my_open(struct file *file)
- {
- struct my_fh *my_fh;
- struct video_device *vfd;
- int ret;
- ...
- my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL);
- ...
- v4l2_fh_init(&my_fh->fh, vfd);
- ...
- file->private_data = &my_fh->fh;
- v4l2_fh_add(&my_fh->fh);
- return 0;
- }
- int my_release(struct file *file)
- {
- struct v4l2_fh *fh = file->private_data;
- struct my_fh *my_fh = container_of(fh, struct my_fh, fh);
- ...
- v4l2_fh_del(&my_fh->fh);
- v4l2_fh_exit(&my_fh->fh);
- kfree(my_fh);
- return 0;
- }
- Below is a short description of the v4l2_fh functions used:
- void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev)
- Initialise the file handle. This *MUST* be performed in the driver's
- v4l2_file_operations->open() handler.
- void v4l2_fh_add(struct v4l2_fh *fh)
- Add a v4l2_fh to video_device file handle list. Must be called once the
- file handle is completely initialized.
- void v4l2_fh_del(struct v4l2_fh *fh)
- Unassociate the file handle from video_device(). The file handle
- exit function may now be called.
- void v4l2_fh_exit(struct v4l2_fh *fh)
- Uninitialise the file handle. After uninitialisation the v4l2_fh
- memory can be freed.
- If struct v4l2_fh is not embedded, then you can use these helper functions:
- int v4l2_fh_open(struct file *filp)
- This allocates a struct v4l2_fh, initializes it and adds it to the struct
- video_device associated with the file struct.
- int v4l2_fh_release(struct file *filp)
- This deletes it from the struct video_device associated with the file
- struct, uninitialised the v4l2_fh and frees it.
- These two functions can be plugged into the v4l2_file_operation's open() and
- release() ops.
- Several drivers need to do something when the first file handle is opened and
- when the last file handle closes. Two helper functions were added to check
- whether the v4l2_fh struct is the only open filehandle of the associated
- device node:
- int v4l2_fh_is_singular(struct v4l2_fh *fh)
- Returns 1 if the file handle is the only open file handle, else 0.
- int v4l2_fh_is_singular_file(struct file *filp)
- Same, but it calls v4l2_fh_is_singular with filp->private_data.
- V4L2 events
- -----------
- The V4L2 events provide a generic way to pass events to user space.
- The driver must use v4l2_fh to be able to support V4L2 events.
- Events are defined by a type and an optional ID. The ID may refer to a V4L2
- object such as a control ID. If unused, then the ID is 0.
- When the user subscribes to an event the driver will allocate a number of
- kevent structs for that event. So every (type, ID) event tuple will have
- its own set of kevent structs. This guarantees that if a driver is generating
- lots of events of one type in a short time, then that will not overwrite
- events of another type.
- But if you get more events of one type than the number of kevents that were
- reserved, then the oldest event will be dropped and the new one added.
- Furthermore, the internal struct v4l2_subscribed_event has merge() and
- replace() callbacks which drivers can set. These callbacks are called when
- a new event is raised and there is no more room. The replace() callback
- allows you to replace the payload of the old event with that of the new event,
- merging any relevant data from the old payload into the new payload that
- replaces it. It is called when this event type has only one kevent struct
- allocated. The merge() callback allows you to merge the oldest event payload
- into that of the second-oldest event payload. It is called when there are two
- or more kevent structs allocated.
- This way no status information is lost, just the intermediate steps leading
- up to that state.
- A good example of these replace/merge callbacks is in v4l2-event.c:
- ctrls_replace() and ctrls_merge() callbacks for the control event.
- Note: these callbacks can be called from interrupt context, so they must be
- fast.
- Useful functions:
- void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev)
- Queue events to video device. The driver's only responsibility is to fill
- in the type and the data fields. The other fields will be filled in by
- V4L2.
- int v4l2_event_subscribe(struct v4l2_fh *fh,
- struct v4l2_event_subscription *sub, unsigned elems,
- const struct v4l2_subscribed_event_ops *ops)
- The video_device->ioctl_ops->vidioc_subscribe_event must check the driver
- is able to produce events with specified event id. Then it calls
- v4l2_event_subscribe() to subscribe the event.
- The elems argument is the size of the event queue for this event. If it is 0,
- then the framework will fill in a default value (this depends on the event
- type).
- The ops argument allows the driver to specify a number of callbacks:
- * add: called when a new listener gets added (subscribing to the same
- event twice will only cause this callback to get called once)
- * del: called when a listener stops listening
- * replace: replace event 'old' with event 'new'.
- * merge: merge event 'old' into event 'new'.
- All 4 callbacks are optional, if you don't want to specify any callbacks
- the ops argument itself maybe NULL.
- int v4l2_event_unsubscribe(struct v4l2_fh *fh,
- struct v4l2_event_subscription *sub)
- vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use
- v4l2_event_unsubscribe() directly unless it wants to be involved in
- unsubscription process.
- The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The
- drivers may want to handle this in a special way.
- int v4l2_event_pending(struct v4l2_fh *fh)
- Returns the number of pending events. Useful when implementing poll.
- Events are delivered to user space through the poll system call. The driver
- can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait().
- There are standard and private events. New standard events must use the
- smallest available event type. The drivers must allocate their events from
- their own class starting from class base. Class base is
- V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number.
- The first event type in the class is reserved for future use, so the first
- available event type is 'class base + 1'.
- An example on how the V4L2 events may be used can be found in the OMAP
- 3 ISP driver (drivers/media/platform/omap3isp).
- A subdev can directly send an event to the v4l2_device notify function with
- V4L2_DEVICE_NOTIFY_EVENT. This allows the bridge to map the subdev that sends
- the event to the video node(s) associated with the subdev that need to be
- informed about such an event.
- V4L2 clocks
- -----------
- Many subdevices, like camera sensors, TV decoders and encoders, need a clock
- signal to be supplied by the system. Often this clock is supplied by the
- respective bridge device. The Linux kernel provides a Common Clock Framework for
- this purpose. However, it is not (yet) available on all architectures. Besides,
- the nature of the multi-functional (clock, data + synchronisation, I2C control)
- connection of subdevices to the system might impose special requirements on the
- clock API usage. E.g. V4L2 has to support clock provider driver unregistration
- while a subdevice driver is holding a reference to the clock. For these reasons
- a V4L2 clock helper API has been developed and is provided to bridge and
- subdevice drivers.
- The API consists of two parts: two functions to register and unregister a V4L2
- clock source: v4l2_clk_register() and v4l2_clk_unregister() and calls to control
- a clock object, similar to the respective generic clock API calls:
- v4l2_clk_get(), v4l2_clk_put(), v4l2_clk_enable(), v4l2_clk_disable(),
- v4l2_clk_get_rate(), and v4l2_clk_set_rate(). Clock suppliers have to provide
- clock operations that will be called when clock users invoke respective API
- methods.
- It is expected that once the CCF becomes available on all relevant
- architectures this API will be removed.
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