do_csum.S 10 KB

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  1. /*
  2. *
  3. * Optmized version of the standard do_csum() function
  4. *
  5. * Return: a 64bit quantity containing the 16bit Internet checksum
  6. *
  7. * Inputs:
  8. * in0: address of buffer to checksum (char *)
  9. * in1: length of the buffer (int)
  10. *
  11. * Copyright (C) 1999, 2001-2002 Hewlett-Packard Co
  12. * Stephane Eranian <eranian@hpl.hp.com>
  13. *
  14. * 02/04/22 Ken Chen <kenneth.w.chen@intel.com>
  15. * Data locality study on the checksum buffer.
  16. * More optimization cleanup - remove excessive stop bits.
  17. * 02/04/08 David Mosberger <davidm@hpl.hp.com>
  18. * More cleanup and tuning.
  19. * 01/04/18 Jun Nakajima <jun.nakajima@intel.com>
  20. * Clean up and optimize and the software pipeline, loading two
  21. * back-to-back 8-byte words per loop. Clean up the initialization
  22. * for the loop. Support the cases where load latency = 1 or 2.
  23. * Set CONFIG_IA64_LOAD_LATENCY to 1 or 2 (default).
  24. */
  25. #include <asm/asmmacro.h>
  26. //
  27. // Theory of operations:
  28. // The goal is to go as quickly as possible to the point where
  29. // we can checksum 16 bytes/loop. Before reaching that point we must
  30. // take care of incorrect alignment of first byte.
  31. //
  32. // The code hereafter also takes care of the "tail" part of the buffer
  33. // before entering the core loop, if any. The checksum is a sum so it
  34. // allows us to commute operations. So we do the "head" and "tail"
  35. // first to finish at full speed in the body. Once we get the head and
  36. // tail values, we feed them into the pipeline, very handy initialization.
  37. //
  38. // Of course we deal with the special case where the whole buffer fits
  39. // into one 8 byte word. In this case we have only one entry in the pipeline.
  40. //
  41. // We use a (LOAD_LATENCY+2)-stage pipeline in the loop to account for
  42. // possible load latency and also to accommodate for head and tail.
  43. //
  44. // The end of the function deals with folding the checksum from 64bits
  45. // down to 16bits taking care of the carry.
  46. //
  47. // This version avoids synchronization in the core loop by also using a
  48. // pipeline for the accumulation of the checksum in resultx[] (x=1,2).
  49. //
  50. // wordx[] (x=1,2)
  51. // |---|
  52. // | | 0 : new value loaded in pipeline
  53. // |---|
  54. // | | - : in transit data
  55. // |---|
  56. // | | LOAD_LATENCY : current value to add to checksum
  57. // |---|
  58. // | | LOAD_LATENCY+1 : previous value added to checksum
  59. // |---| (previous iteration)
  60. //
  61. // resultx[] (x=1,2)
  62. // |---|
  63. // | | 0 : initial value
  64. // |---|
  65. // | | LOAD_LATENCY-1 : new checksum
  66. // |---|
  67. // | | LOAD_LATENCY : previous value of checksum
  68. // |---|
  69. // | | LOAD_LATENCY+1 : final checksum when out of the loop
  70. // |---|
  71. //
  72. //
  73. // See RFC1071 "Computing the Internet Checksum" for various techniques for
  74. // calculating the Internet checksum.
  75. //
  76. // NOT YET DONE:
  77. // - Maybe another algorithm which would take care of the folding at the
  78. // end in a different manner
  79. // - Work with people more knowledgeable than me on the network stack
  80. // to figure out if we could not split the function depending on the
  81. // type of packet or alignment we get. Like the ip_fast_csum() routine
  82. // where we know we have at least 20bytes worth of data to checksum.
  83. // - Do a better job of handling small packets.
  84. // - Note on prefetching: it was found that under various load, i.e. ftp read/write,
  85. // nfs read/write, the L1 cache hit rate is at 60% and L2 cache hit rate is at 99.8%
  86. // on the data that buffer points to (partly because the checksum is often preceded by
  87. // a copy_from_user()). This finding indiate that lfetch will not be beneficial since
  88. // the data is already in the cache.
  89. //
  90. #define saved_pfs r11
  91. #define hmask r16
  92. #define tmask r17
  93. #define first1 r18
  94. #define firstval r19
  95. #define firstoff r20
  96. #define last r21
  97. #define lastval r22
  98. #define lastoff r23
  99. #define saved_lc r24
  100. #define saved_pr r25
  101. #define tmp1 r26
  102. #define tmp2 r27
  103. #define tmp3 r28
  104. #define carry1 r29
  105. #define carry2 r30
  106. #define first2 r31
  107. #define buf in0
  108. #define len in1
  109. #define LOAD_LATENCY 2 // XXX fix me
  110. #if (LOAD_LATENCY != 1) && (LOAD_LATENCY != 2)
  111. # error "Only 1 or 2 is supported/tested for LOAD_LATENCY."
  112. #endif
  113. #define PIPE_DEPTH (LOAD_LATENCY+2)
  114. #define ELD p[LOAD_LATENCY] // end of load
  115. #define ELD_1 p[LOAD_LATENCY+1] // and next stage
  116. // unsigned long do_csum(unsigned char *buf,long len)
  117. GLOBAL_ENTRY(do_csum)
  118. .prologue
  119. .save ar.pfs, saved_pfs
  120. alloc saved_pfs=ar.pfs,2,16,0,16
  121. .rotr word1[4], word2[4],result1[LOAD_LATENCY+2],result2[LOAD_LATENCY+2]
  122. .rotp p[PIPE_DEPTH], pC1[2], pC2[2]
  123. mov ret0=r0 // in case we have zero length
  124. cmp.lt p0,p6=r0,len // check for zero length or negative (32bit len)
  125. ;;
  126. add tmp1=buf,len // last byte's address
  127. .save pr, saved_pr
  128. mov saved_pr=pr // preserve predicates (rotation)
  129. (p6) br.ret.spnt.many rp // return if zero or negative length
  130. mov hmask=-1 // initialize head mask
  131. tbit.nz p15,p0=buf,0 // is buf an odd address?
  132. and first1=-8,buf // 8-byte align down address of first1 element
  133. and firstoff=7,buf // how many bytes off for first1 element
  134. mov tmask=-1 // initialize tail mask
  135. ;;
  136. adds tmp2=-1,tmp1 // last-1
  137. and lastoff=7,tmp1 // how many bytes off for last element
  138. ;;
  139. sub tmp1=8,lastoff // complement to lastoff
  140. and last=-8,tmp2 // address of word containing last byte
  141. ;;
  142. sub tmp3=last,first1 // tmp3=distance from first1 to last
  143. .save ar.lc, saved_lc
  144. mov saved_lc=ar.lc // save lc
  145. cmp.eq p8,p9=last,first1 // everything fits in one word ?
  146. ld8 firstval=[first1],8 // load, ahead of time, "first1" word
  147. and tmp1=7, tmp1 // make sure that if tmp1==8 -> tmp1=0
  148. shl tmp2=firstoff,3 // number of bits
  149. ;;
  150. (p9) ld8 lastval=[last] // load, ahead of time, "last" word, if needed
  151. shl tmp1=tmp1,3 // number of bits
  152. (p9) adds tmp3=-8,tmp3 // effectively loaded
  153. ;;
  154. (p8) mov lastval=r0 // we don't need lastval if first1==last
  155. shl hmask=hmask,tmp2 // build head mask, mask off [0,first1off[
  156. shr.u tmask=tmask,tmp1 // build tail mask, mask off ]8,lastoff]
  157. ;;
  158. .body
  159. #define count tmp3
  160. (p8) and hmask=hmask,tmask // apply tail mask to head mask if 1 word only
  161. (p9) and word2[0]=lastval,tmask // mask last it as appropriate
  162. shr.u count=count,3 // how many 8-byte?
  163. ;;
  164. // If count is odd, finish this 8-byte word so that we can
  165. // load two back-to-back 8-byte words per loop thereafter.
  166. and word1[0]=firstval,hmask // and mask it as appropriate
  167. tbit.nz p10,p11=count,0 // if (count is odd)
  168. ;;
  169. (p8) mov result1[0]=word1[0]
  170. (p9) add result1[0]=word1[0],word2[0]
  171. ;;
  172. cmp.ltu p6,p0=result1[0],word1[0] // check the carry
  173. cmp.eq.or.andcm p8,p0=0,count // exit if zero 8-byte
  174. ;;
  175. (p6) adds result1[0]=1,result1[0]
  176. (p8) br.cond.dptk .do_csum_exit // if (within an 8-byte word)
  177. (p11) br.cond.dptk .do_csum16 // if (count is even)
  178. // Here count is odd.
  179. ld8 word1[1]=[first1],8 // load an 8-byte word
  180. cmp.eq p9,p10=1,count // if (count == 1)
  181. adds count=-1,count // loaded an 8-byte word
  182. ;;
  183. add result1[0]=result1[0],word1[1]
  184. ;;
  185. cmp.ltu p6,p0=result1[0],word1[1]
  186. ;;
  187. (p6) adds result1[0]=1,result1[0]
  188. (p9) br.cond.sptk .do_csum_exit // if (count == 1) exit
  189. // Fall through to calculate the checksum, feeding result1[0] as
  190. // the initial value in result1[0].
  191. //
  192. // Calculate the checksum loading two 8-byte words per loop.
  193. //
  194. .do_csum16:
  195. add first2=8,first1
  196. shr.u count=count,1 // we do 16 bytes per loop
  197. ;;
  198. adds count=-1,count
  199. mov carry1=r0
  200. mov carry2=r0
  201. brp.loop.imp 1f,2f
  202. ;;
  203. mov ar.ec=PIPE_DEPTH
  204. mov ar.lc=count // set lc
  205. mov pr.rot=1<<16
  206. // result1[0] must be initialized in advance.
  207. mov result2[0]=r0
  208. ;;
  209. .align 32
  210. 1:
  211. (ELD_1) cmp.ltu pC1[0],p0=result1[LOAD_LATENCY],word1[LOAD_LATENCY+1]
  212. (pC1[1])adds carry1=1,carry1
  213. (ELD_1) cmp.ltu pC2[0],p0=result2[LOAD_LATENCY],word2[LOAD_LATENCY+1]
  214. (pC2[1])adds carry2=1,carry2
  215. (ELD) add result1[LOAD_LATENCY-1]=result1[LOAD_LATENCY],word1[LOAD_LATENCY]
  216. (ELD) add result2[LOAD_LATENCY-1]=result2[LOAD_LATENCY],word2[LOAD_LATENCY]
  217. 2:
  218. (p[0]) ld8 word1[0]=[first1],16
  219. (p[0]) ld8 word2[0]=[first2],16
  220. br.ctop.sptk 1b
  221. ;;
  222. // Since len is a 32-bit value, carry cannot be larger than a 64-bit value.
  223. (pC1[1])adds carry1=1,carry1 // since we miss the last one
  224. (pC2[1])adds carry2=1,carry2
  225. ;;
  226. add result1[LOAD_LATENCY+1]=result1[LOAD_LATENCY+1],carry1
  227. add result2[LOAD_LATENCY+1]=result2[LOAD_LATENCY+1],carry2
  228. ;;
  229. cmp.ltu p6,p0=result1[LOAD_LATENCY+1],carry1
  230. cmp.ltu p7,p0=result2[LOAD_LATENCY+1],carry2
  231. ;;
  232. (p6) adds result1[LOAD_LATENCY+1]=1,result1[LOAD_LATENCY+1]
  233. (p7) adds result2[LOAD_LATENCY+1]=1,result2[LOAD_LATENCY+1]
  234. ;;
  235. add result1[0]=result1[LOAD_LATENCY+1],result2[LOAD_LATENCY+1]
  236. ;;
  237. cmp.ltu p6,p0=result1[0],result2[LOAD_LATENCY+1]
  238. ;;
  239. (p6) adds result1[0]=1,result1[0]
  240. ;;
  241. .do_csum_exit:
  242. //
  243. // now fold 64 into 16 bits taking care of carry
  244. // that's not very good because it has lots of sequentiality
  245. //
  246. mov tmp3=0xffff
  247. zxt4 tmp1=result1[0]
  248. shr.u tmp2=result1[0],32
  249. ;;
  250. add result1[0]=tmp1,tmp2
  251. ;;
  252. and tmp1=result1[0],tmp3
  253. shr.u tmp2=result1[0],16
  254. ;;
  255. add result1[0]=tmp1,tmp2
  256. ;;
  257. and tmp1=result1[0],tmp3
  258. shr.u tmp2=result1[0],16
  259. ;;
  260. add result1[0]=tmp1,tmp2
  261. ;;
  262. and tmp1=result1[0],tmp3
  263. shr.u tmp2=result1[0],16
  264. ;;
  265. add ret0=tmp1,tmp2
  266. mov pr=saved_pr,0xffffffffffff0000
  267. ;;
  268. // if buf was odd then swap bytes
  269. mov ar.pfs=saved_pfs // restore ar.ec
  270. (p15) mux1 ret0=ret0,@rev // reverse word
  271. ;;
  272. mov ar.lc=saved_lc
  273. (p15) shr.u ret0=ret0,64-16 // + shift back to position = swap bytes
  274. br.ret.sptk.many rp
  275. // I (Jun Nakajima) wrote an equivalent code (see below), but it was
  276. // not much better than the original. So keep the original there so that
  277. // someone else can challenge.
  278. //
  279. // shr.u word1[0]=result1[0],32
  280. // zxt4 result1[0]=result1[0]
  281. // ;;
  282. // add result1[0]=result1[0],word1[0]
  283. // ;;
  284. // zxt2 result2[0]=result1[0]
  285. // extr.u word1[0]=result1[0],16,16
  286. // shr.u carry1=result1[0],32
  287. // ;;
  288. // add result2[0]=result2[0],word1[0]
  289. // ;;
  290. // add result2[0]=result2[0],carry1
  291. // ;;
  292. // extr.u ret0=result2[0],16,16
  293. // ;;
  294. // add ret0=ret0,result2[0]
  295. // ;;
  296. // zxt2 ret0=ret0
  297. // mov ar.pfs=saved_pfs // restore ar.ec
  298. // mov pr=saved_pr,0xffffffffffff0000
  299. // ;;
  300. // // if buf was odd then swap bytes
  301. // mov ar.lc=saved_lc
  302. //(p15) mux1 ret0=ret0,@rev // reverse word
  303. // ;;
  304. //(p15) shr.u ret0=ret0,64-16 // + shift back to position = swap bytes
  305. // br.ret.sptk.many rp
  306. END(do_csum)