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- /* System call table for x86-64. */
- #include <linux/linkage.h>
- #include <linux/sys.h>
- #include <linux/cache.h>
- #include <asm/asm-offsets.h>
- #include <asm/syscall.h>
- #define __SYSCALL_COMMON(nr, sym, compat) __SYSCALL_64(nr, sym, compat)
- #ifdef CONFIG_X86_X32_ABI
- # define __SYSCALL_X32(nr, sym, compat) __SYSCALL_64(nr, sym, compat)
- #else
- # define __SYSCALL_X32(nr, sym, compat) /* nothing */
- #endif
- #define __SYSCALL_64(nr, sym, compat) extern asmlinkage long sym(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long) ;
- #include <asm/syscalls_64.h>
- #undef __SYSCALL_64
- #define __SYSCALL_64(nr, sym, compat) [nr] = sym,
- extern long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
- asmlinkage const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
- /*
- * Smells like a compiler bug -- it doesn't work
- * when the & below is removed.
- */
- [0 ... __NR_syscall_max] = &sys_ni_syscall,
- #include <asm/syscalls_64.h>
- };
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