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- /*
- * FPU signal frame handling routines.
- */
- #include <linux/compat.h>
- #include <linux/cpu.h>
- #include <asm/fpu/internal.h>
- #include <asm/fpu/signal.h>
- #include <asm/fpu/regset.h>
- #include <asm/sigframe.h>
- static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
- /*
- * Check for the presence of extended state information in the
- * user fpstate pointer in the sigcontext.
- */
- static inline int check_for_xstate(struct fxregs_state __user *buf,
- void __user *fpstate,
- struct _fpx_sw_bytes *fx_sw)
- {
- int min_xstate_size = sizeof(struct fxregs_state) +
- sizeof(struct xstate_header);
- unsigned int magic2;
- if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
- return -1;
- /* Check for the first magic field and other error scenarios. */
- if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
- fx_sw->xstate_size < min_xstate_size ||
- fx_sw->xstate_size > xstate_size ||
- fx_sw->xstate_size > fx_sw->extended_size)
- return -1;
- /*
- * Check for the presence of second magic word at the end of memory
- * layout. This detects the case where the user just copied the legacy
- * fpstate layout with out copying the extended state information
- * in the memory layout.
- */
- if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
- || magic2 != FP_XSTATE_MAGIC2)
- return -1;
- return 0;
- }
- /*
- * Signal frame handlers.
- */
- static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
- {
- if (use_fxsr()) {
- struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
- struct user_i387_ia32_struct env;
- struct _fpstate_32 __user *fp = buf;
- convert_from_fxsr(&env, tsk);
- if (__copy_to_user(buf, &env, sizeof(env)) ||
- __put_user(xsave->i387.swd, &fp->status) ||
- __put_user(X86_FXSR_MAGIC, &fp->magic))
- return -1;
- } else {
- struct fregs_state __user *fp = buf;
- u32 swd;
- if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
- return -1;
- }
- return 0;
- }
- static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
- {
- struct xregs_state __user *x = buf;
- struct _fpx_sw_bytes *sw_bytes;
- u32 xfeatures;
- int err;
- /* Setup the bytes not touched by the [f]xsave and reserved for SW. */
- sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
- err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
- if (!use_xsave())
- return err;
- err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
- /*
- * Read the xfeatures which we copied (directly from the cpu or
- * from the state in task struct) to the user buffers.
- */
- err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
- /*
- * For legacy compatible, we always set FP/SSE bits in the bit
- * vector while saving the state to the user context. This will
- * enable us capturing any changes(during sigreturn) to
- * the FP/SSE bits by the legacy applications which don't touch
- * xfeatures in the xsave header.
- *
- * xsave aware apps can change the xfeatures in the xsave
- * header as well as change any contents in the memory layout.
- * xrestore as part of sigreturn will capture all the changes.
- */
- xfeatures |= XFEATURE_MASK_FPSSE;
- err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
- return err;
- }
- static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
- {
- int err;
- if (use_xsave())
- err = copy_xregs_to_user(buf);
- else if (use_fxsr())
- err = copy_fxregs_to_user((struct fxregs_state __user *) buf);
- else
- err = copy_fregs_to_user((struct fregs_state __user *) buf);
- if (unlikely(err) && __clear_user(buf, xstate_size))
- err = -EFAULT;
- return err;
- }
- /*
- * Save the fpu, extended register state to the user signal frame.
- *
- * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
- * state is copied.
- * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
- *
- * buf == buf_fx for 64-bit frames and 32-bit fsave frame.
- * buf != buf_fx for 32-bit frames with fxstate.
- *
- * If the fpu, extended register state is live, save the state directly
- * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
- * copy the thread's fpu state to the user frame starting at 'buf_fx'.
- *
- * If this is a 32-bit frame with fxstate, put a fsave header before
- * the aligned state at 'buf_fx'.
- *
- * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
- * indicating the absence/presence of the extended state to the user.
- */
- int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
- {
- struct xregs_state *xsave = ¤t->thread.fpu.state.xsave;
- struct task_struct *tsk = current;
- int ia32_fxstate = (buf != buf_fx);
- ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
- config_enabled(CONFIG_IA32_EMULATION));
- if (!access_ok(VERIFY_WRITE, buf, size))
- return -EACCES;
- if (!static_cpu_has(X86_FEATURE_FPU))
- return fpregs_soft_get(current, NULL, 0,
- sizeof(struct user_i387_ia32_struct), NULL,
- (struct _fpstate_32 __user *) buf) ? -1 : 1;
- if (fpregs_active()) {
- /* Save the live register state to the user directly. */
- if (copy_fpregs_to_sigframe(buf_fx))
- return -1;
- /* Update the thread's fxstate to save the fsave header. */
- if (ia32_fxstate)
- copy_fxregs_to_kernel(&tsk->thread.fpu);
- } else {
- fpstate_sanitize_xstate(&tsk->thread.fpu);
- if (__copy_to_user(buf_fx, xsave, xstate_size))
- return -1;
- }
- /* Save the fsave header for the 32-bit frames. */
- if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
- return -1;
- if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
- return -1;
- return 0;
- }
- static inline void
- sanitize_restored_xstate(struct task_struct *tsk,
- struct user_i387_ia32_struct *ia32_env,
- u64 xfeatures, int fx_only)
- {
- struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
- struct xstate_header *header = &xsave->header;
- if (use_xsave()) {
- /* These bits must be zero. */
- memset(header->reserved, 0, 48);
- /*
- * Init the state that is not present in the memory
- * layout and not enabled by the OS.
- */
- if (fx_only)
- header->xfeatures = XFEATURE_MASK_FPSSE;
- else
- header->xfeatures &= (xfeatures_mask & xfeatures);
- }
- if (use_fxsr()) {
- /*
- * mscsr reserved bits must be masked to zero for security
- * reasons.
- */
- xsave->i387.mxcsr &= mxcsr_feature_mask;
- convert_to_fxsr(tsk, ia32_env);
- }
- }
- /*
- * Restore the extended state if present. Otherwise, restore the FP/SSE state.
- */
- static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
- {
- if (use_xsave()) {
- if ((unsigned long)buf % 64 || fx_only) {
- u64 init_bv = xfeatures_mask & ~XFEATURE_MASK_FPSSE;
- copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
- return copy_user_to_fxregs(buf);
- } else {
- u64 init_bv = xfeatures_mask & ~xbv;
- if (unlikely(init_bv))
- copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
- return copy_user_to_xregs(buf, xbv);
- }
- } else if (use_fxsr()) {
- return copy_user_to_fxregs(buf);
- } else
- return copy_user_to_fregs(buf);
- }
- static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
- {
- int ia32_fxstate = (buf != buf_fx);
- struct task_struct *tsk = current;
- struct fpu *fpu = &tsk->thread.fpu;
- int state_size = xstate_size;
- u64 xfeatures = 0;
- int fx_only = 0;
- ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
- config_enabled(CONFIG_IA32_EMULATION));
- if (!buf) {
- fpu__clear(fpu);
- return 0;
- }
- if (!access_ok(VERIFY_READ, buf, size))
- return -EACCES;
- fpu__activate_curr(fpu);
- if (!static_cpu_has(X86_FEATURE_FPU))
- return fpregs_soft_set(current, NULL,
- 0, sizeof(struct user_i387_ia32_struct),
- NULL, buf) != 0;
- if (use_xsave()) {
- struct _fpx_sw_bytes fx_sw_user;
- if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
- /*
- * Couldn't find the extended state information in the
- * memory layout. Restore just the FP/SSE and init all
- * the other extended state.
- */
- state_size = sizeof(struct fxregs_state);
- fx_only = 1;
- } else {
- state_size = fx_sw_user.xstate_size;
- xfeatures = fx_sw_user.xfeatures;
- }
- }
- if (ia32_fxstate) {
- /*
- * For 32-bit frames with fxstate, copy the user state to the
- * thread's fpu state, reconstruct fxstate from the fsave
- * header. Sanitize the copied state etc.
- */
- struct user_i387_ia32_struct env;
- int err = 0;
- /*
- * Drop the current fpu which clears fpu->fpstate_active. This ensures
- * that any context-switch during the copy of the new state,
- * avoids the intermediate state from getting restored/saved.
- * Thus avoiding the new restored state from getting corrupted.
- * We will be ready to restore/save the state only after
- * fpu->fpstate_active is again set.
- */
- fpu__drop(fpu);
- if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
- __copy_from_user(&env, buf, sizeof(env)) ||
- (state_size > offsetof(struct xregs_state, header) &&
- fpu->state.xsave.header.xcomp_bv)) {
- fpstate_init(&fpu->state);
- err = -1;
- } else {
- sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
- }
- fpu->fpstate_active = 1;
- preempt_disable();
- fpu__restore(fpu);
- preempt_enable();
- return err;
- } else {
- /*
- * For 64-bit frames and 32-bit fsave frames, restore the user
- * state to the registers directly (with exceptions handled).
- */
- user_fpu_begin();
- if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
- fpu__clear(fpu);
- return -1;
- }
- }
- return 0;
- }
- static inline int xstate_sigframe_size(void)
- {
- return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
- }
- /*
- * Restore FPU state from a sigframe:
- */
- int fpu__restore_sig(void __user *buf, int ia32_frame)
- {
- void __user *buf_fx = buf;
- int size = xstate_sigframe_size();
- if (ia32_frame && use_fxsr()) {
- buf_fx = buf + sizeof(struct fregs_state);
- size += sizeof(struct fregs_state);
- }
- return __fpu__restore_sig(buf, buf_fx, size);
- }
- unsigned long
- fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
- unsigned long *buf_fx, unsigned long *size)
- {
- unsigned long frame_size = xstate_sigframe_size();
- *buf_fx = sp = round_down(sp - frame_size, 64);
- if (ia32_frame && use_fxsr()) {
- frame_size += sizeof(struct fregs_state);
- sp -= sizeof(struct fregs_state);
- }
- *size = frame_size;
- return sp;
- }
- /*
- * Prepare the SW reserved portion of the fxsave memory layout, indicating
- * the presence of the extended state information in the memory layout
- * pointed by the fpstate pointer in the sigcontext.
- * This will be saved when ever the FP and extended state context is
- * saved on the user stack during the signal handler delivery to the user.
- */
- void fpu__init_prepare_fx_sw_frame(void)
- {
- int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
- fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
- fx_sw_reserved.extended_size = size;
- fx_sw_reserved.xfeatures = xfeatures_mask;
- fx_sw_reserved.xstate_size = xstate_size;
- if (config_enabled(CONFIG_IA32_EMULATION) ||
- config_enabled(CONFIG_X86_32)) {
- int fsave_header_size = sizeof(struct fregs_state);
- fx_sw_reserved_ia32 = fx_sw_reserved;
- fx_sw_reserved_ia32.extended_size = size + fsave_header_size;
- }
- }
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