msm_gem.h 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119
  1. /*
  2. * Copyright (C) 2013 Red Hat
  3. * Author: Rob Clark <robdclark@gmail.com>
  4. *
  5. * This program is free software; you can redistribute it and/or modify it
  6. * under the terms of the GNU General Public License version 2 as published by
  7. * the Free Software Foundation.
  8. *
  9. * This program is distributed in the hope that it will be useful, but WITHOUT
  10. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  11. * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
  12. * more details.
  13. *
  14. * You should have received a copy of the GNU General Public License along with
  15. * this program. If not, see <http://www.gnu.org/licenses/>.
  16. */
  17. #ifndef __MSM_GEM_H__
  18. #define __MSM_GEM_H__
  19. #include <linux/reservation.h>
  20. #include "msm_drv.h"
  21. /* Additional internal-use only BO flags: */
  22. #define MSM_BO_STOLEN 0x10000000 /* try to use stolen/splash memory */
  23. struct msm_gem_object {
  24. struct drm_gem_object base;
  25. uint32_t flags;
  26. /* And object is either:
  27. * inactive - on priv->inactive_list
  28. * active - on one one of the gpu's active_list.. well, at
  29. * least for now we don't have (I don't think) hw sync between
  30. * 2d and 3d one devices which have both, meaning we need to
  31. * block on submit if a bo is already on other ring
  32. *
  33. */
  34. struct list_head mm_list;
  35. struct msm_gpu *gpu; /* non-null if active */
  36. uint32_t read_fence, write_fence;
  37. /* Transiently in the process of submit ioctl, objects associated
  38. * with the submit are on submit->bo_list.. this only lasts for
  39. * the duration of the ioctl, so one bo can never be on multiple
  40. * submit lists.
  41. */
  42. struct list_head submit_entry;
  43. struct page **pages;
  44. struct sg_table *sgt;
  45. void *vaddr;
  46. struct {
  47. // XXX
  48. uint32_t iova;
  49. } domain[NUM_DOMAINS];
  50. /* normally (resv == &_resv) except for imported bo's */
  51. struct reservation_object *resv;
  52. struct reservation_object _resv;
  53. /* For physically contiguous buffers. Used when we don't have
  54. * an IOMMU. Also used for stolen/splashscreen buffer.
  55. */
  56. struct drm_mm_node *vram_node;
  57. };
  58. #define to_msm_bo(x) container_of(x, struct msm_gem_object, base)
  59. static inline bool is_active(struct msm_gem_object *msm_obj)
  60. {
  61. return msm_obj->gpu != NULL;
  62. }
  63. static inline uint32_t msm_gem_fence(struct msm_gem_object *msm_obj,
  64. uint32_t op)
  65. {
  66. uint32_t fence = 0;
  67. if (op & MSM_PREP_READ)
  68. fence = msm_obj->write_fence;
  69. if (op & MSM_PREP_WRITE)
  70. fence = max(fence, msm_obj->read_fence);
  71. return fence;
  72. }
  73. #define MAX_CMDS 4
  74. /* Created per submit-ioctl, to track bo's and cmdstream bufs, etc,
  75. * associated with the cmdstream submission for synchronization (and
  76. * make it easier to unwind when things go wrong, etc). This only
  77. * lasts for the duration of the submit-ioctl.
  78. */
  79. struct msm_gem_submit {
  80. struct drm_device *dev;
  81. struct msm_gpu *gpu;
  82. struct list_head node; /* node in gpu submit_list */
  83. struct list_head bo_list;
  84. struct ww_acquire_ctx ticket;
  85. uint32_t fence;
  86. bool valid;
  87. unsigned int nr_cmds;
  88. unsigned int nr_bos;
  89. struct {
  90. uint32_t type;
  91. uint32_t size; /* in dwords */
  92. uint32_t iova;
  93. uint32_t idx; /* cmdstream buffer idx in bos[] */
  94. } cmd[MAX_CMDS];
  95. struct {
  96. uint32_t flags;
  97. struct msm_gem_object *obj;
  98. uint32_t iova;
  99. } bos[0];
  100. };
  101. #endif /* __MSM_GEM_H__ */