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- /**************************************************************************
- * Copyright © 2014-2015 VMware, Inc., Palo Alto, CA., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- #include "vmwgfx_drv.h"
- #include "vmwgfx_resource_priv.h"
- #include "vmwgfx_so.h"
- #include "vmwgfx_binding.h"
- /*
- * The currently only reason we need to keep track of views is that if we
- * destroy a hardware surface, all views pointing to it must also be destroyed,
- * otherwise the device will error.
- * So in particuar if a surface is evicted, we must destroy all views pointing
- * to it, and all context bindings of that view. Similarly we must restore
- * the view bindings, views and surfaces pointed to by the views when a
- * context is referenced in the command stream.
- */
- /**
- * struct vmw_view - view metadata
- *
- * @res: The struct vmw_resource we derive from
- * @ctx: Non-refcounted pointer to the context this view belongs to.
- * @srf: Refcounted pointer to the surface pointed to by this view.
- * @cotable: Refcounted pointer to the cotable holding this view.
- * @srf_head: List head for the surface-to-view list.
- * @cotable_head: List head for the cotable-to_view list.
- * @view_type: View type.
- * @view_id: User-space per context view id. Currently used also as per
- * context device view id.
- * @cmd_size: Size of the SVGA3D define view command that we've copied from the
- * command stream.
- * @committed: Whether the view is actually created or pending creation at the
- * device level.
- * @cmd: The SVGA3D define view command copied from the command stream.
- */
- struct vmw_view {
- struct rcu_head rcu;
- struct vmw_resource res;
- struct vmw_resource *ctx; /* Immutable */
- struct vmw_resource *srf; /* Immutable */
- struct vmw_resource *cotable; /* Immutable */
- struct list_head srf_head; /* Protected by binding_mutex */
- struct list_head cotable_head; /* Protected by binding_mutex */
- unsigned view_type; /* Immutable */
- unsigned view_id; /* Immutable */
- u32 cmd_size; /* Immutable */
- bool committed; /* Protected by binding_mutex */
- u32 cmd[1]; /* Immutable */
- };
- static int vmw_view_create(struct vmw_resource *res);
- static int vmw_view_destroy(struct vmw_resource *res);
- static void vmw_hw_view_destroy(struct vmw_resource *res);
- static void vmw_view_commit_notify(struct vmw_resource *res,
- enum vmw_cmdbuf_res_state state);
- static const struct vmw_res_func vmw_view_func = {
- .res_type = vmw_res_view,
- .needs_backup = false,
- .may_evict = false,
- .type_name = "DX view",
- .backup_placement = NULL,
- .create = vmw_view_create,
- .commit_notify = vmw_view_commit_notify,
- };
- /**
- * struct vmw_view - view define command body stub
- *
- * @view_id: The device id of the view being defined
- * @sid: The surface id of the view being defined
- *
- * This generic struct is used by the code to change @view_id and @sid of a
- * saved view define command.
- */
- struct vmw_view_define {
- uint32 view_id;
- uint32 sid;
- };
- /**
- * vmw_view - Convert a struct vmw_resource to a struct vmw_view
- *
- * @res: Pointer to the resource to convert.
- *
- * Returns a pointer to a struct vmw_view.
- */
- static struct vmw_view *vmw_view(struct vmw_resource *res)
- {
- return container_of(res, struct vmw_view, res);
- }
- /**
- * vmw_view_commit_notify - Notify that a view operation has been committed to
- * hardware from a user-supplied command stream.
- *
- * @res: Pointer to the view resource.
- * @state: Indicating whether a creation or removal has been committed.
- *
- */
- static void vmw_view_commit_notify(struct vmw_resource *res,
- enum vmw_cmdbuf_res_state state)
- {
- struct vmw_view *view = vmw_view(res);
- struct vmw_private *dev_priv = res->dev_priv;
- mutex_lock(&dev_priv->binding_mutex);
- if (state == VMW_CMDBUF_RES_ADD) {
- struct vmw_surface *srf = vmw_res_to_srf(view->srf);
- list_add_tail(&view->srf_head, &srf->view_list);
- vmw_cotable_add_resource(view->cotable, &view->cotable_head);
- view->committed = true;
- res->id = view->view_id;
- } else {
- list_del_init(&view->cotable_head);
- list_del_init(&view->srf_head);
- view->committed = false;
- res->id = -1;
- }
- mutex_unlock(&dev_priv->binding_mutex);
- }
- /**
- * vmw_view_create - Create a hardware view.
- *
- * @res: Pointer to the view resource.
- *
- * Create a hardware view. Typically used if that view has previously been
- * destroyed by an eviction operation.
- */
- static int vmw_view_create(struct vmw_resource *res)
- {
- struct vmw_view *view = vmw_view(res);
- struct vmw_surface *srf = vmw_res_to_srf(view->srf);
- struct vmw_private *dev_priv = res->dev_priv;
- struct {
- SVGA3dCmdHeader header;
- struct vmw_view_define body;
- } *cmd;
- mutex_lock(&dev_priv->binding_mutex);
- if (!view->committed) {
- mutex_unlock(&dev_priv->binding_mutex);
- return 0;
- }
- cmd = vmw_fifo_reserve_dx(res->dev_priv, view->cmd_size,
- view->ctx->id);
- if (!cmd) {
- DRM_ERROR("Failed reserving FIFO space for view creation.\n");
- mutex_unlock(&dev_priv->binding_mutex);
- return -ENOMEM;
- }
- memcpy(cmd, &view->cmd, view->cmd_size);
- WARN_ON(cmd->body.view_id != view->view_id);
- /* Sid may have changed due to surface eviction. */
- WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
- cmd->body.sid = view->srf->id;
- vmw_fifo_commit(res->dev_priv, view->cmd_size);
- res->id = view->view_id;
- list_add_tail(&view->srf_head, &srf->view_list);
- vmw_cotable_add_resource(view->cotable, &view->cotable_head);
- mutex_unlock(&dev_priv->binding_mutex);
- return 0;
- }
- /**
- * vmw_view_destroy - Destroy a hardware view.
- *
- * @res: Pointer to the view resource.
- *
- * Destroy a hardware view. Typically used on unexpected termination of the
- * owning process or if the surface the view is pointing to is destroyed.
- */
- static int vmw_view_destroy(struct vmw_resource *res)
- {
- struct vmw_private *dev_priv = res->dev_priv;
- struct vmw_view *view = vmw_view(res);
- struct {
- SVGA3dCmdHeader header;
- union vmw_view_destroy body;
- } *cmd;
- WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
- vmw_binding_res_list_scrub(&res->binding_head);
- if (!view->committed || res->id == -1)
- return 0;
- cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), view->ctx->id);
- if (!cmd) {
- DRM_ERROR("Failed reserving FIFO space for view "
- "destruction.\n");
- return -ENOMEM;
- }
- cmd->header.id = vmw_view_destroy_cmds[view->view_type];
- cmd->header.size = sizeof(cmd->body);
- cmd->body.view_id = view->view_id;
- vmw_fifo_commit(dev_priv, sizeof(*cmd));
- res->id = -1;
- list_del_init(&view->cotable_head);
- list_del_init(&view->srf_head);
- return 0;
- }
- /**
- * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
- *
- * @res: Pointer to the view resource.
- *
- * Destroy a hardware view if it's still present.
- */
- static void vmw_hw_view_destroy(struct vmw_resource *res)
- {
- struct vmw_private *dev_priv = res->dev_priv;
- mutex_lock(&dev_priv->binding_mutex);
- WARN_ON(vmw_view_destroy(res));
- res->id = -1;
- mutex_unlock(&dev_priv->binding_mutex);
- }
- /**
- * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
- *
- * @user_key: The user-space id used for the view.
- * @view_type: The view type.
- *
- * Destroy a hardware view if it's still present.
- */
- static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
- {
- return user_key | (view_type << 20);
- }
- /**
- * vmw_view_id_ok - Basic view id and type range checks.
- *
- * @user_key: The user-space id used for the view.
- * @view_type: The view type.
- *
- * Checks that the view id and type (typically provided by user-space) is
- * valid.
- */
- static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
- {
- return (user_key < SVGA_COTABLE_MAX_IDS &&
- view_type < vmw_view_max);
- }
- /**
- * vmw_view_res_free - resource res_free callback for view resources
- *
- * @res: Pointer to a struct vmw_resource
- *
- * Frees memory and memory accounting held by a struct vmw_view.
- */
- static void vmw_view_res_free(struct vmw_resource *res)
- {
- struct vmw_view *view = vmw_view(res);
- size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
- struct vmw_private *dev_priv = res->dev_priv;
- vmw_resource_unreference(&view->cotable);
- vmw_resource_unreference(&view->srf);
- kfree_rcu(view, rcu);
- ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
- }
- /**
- * vmw_view_add - Create a view resource and stage it for addition
- * as a command buffer managed resource.
- *
- * @man: Pointer to the compat shader manager identifying the shader namespace.
- * @ctx: Pointer to a struct vmw_resource identifying the active context.
- * @srf: Pointer to a struct vmw_resource identifying the surface the view
- * points to.
- * @view_type: The view type deduced from the view create command.
- * @user_key: The key that is used to identify the shader. The key is
- * unique to the view type and to the context.
- * @cmd: Pointer to the view create command in the command stream.
- * @cmd_size: Size of the view create command in the command stream.
- * @list: Caller's list of staged command buffer resource actions.
- */
- int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
- struct vmw_resource *ctx,
- struct vmw_resource *srf,
- enum vmw_view_type view_type,
- u32 user_key,
- const void *cmd,
- size_t cmd_size,
- struct list_head *list)
- {
- static const size_t vmw_view_define_sizes[] = {
- [vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
- [vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
- [vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView)
- };
- struct vmw_private *dev_priv = ctx->dev_priv;
- struct vmw_resource *res;
- struct vmw_view *view;
- size_t size;
- int ret;
- if (cmd_size != vmw_view_define_sizes[view_type] +
- sizeof(SVGA3dCmdHeader)) {
- DRM_ERROR("Illegal view create command size.\n");
- return -EINVAL;
- }
- if (!vmw_view_id_ok(user_key, view_type)) {
- DRM_ERROR("Illegal view add view id.\n");
- return -EINVAL;
- }
- size = offsetof(struct vmw_view, cmd) + cmd_size;
- ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, false, true);
- if (ret) {
- if (ret != -ERESTARTSYS)
- DRM_ERROR("Out of graphics memory for view"
- " creation.\n");
- return ret;
- }
- view = kmalloc(size, GFP_KERNEL);
- if (!view) {
- ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
- return -ENOMEM;
- }
- res = &view->res;
- view->ctx = ctx;
- view->srf = vmw_resource_reference(srf);
- view->cotable = vmw_context_cotable(ctx, vmw_view_cotables[view_type]);
- view->view_type = view_type;
- view->view_id = user_key;
- view->cmd_size = cmd_size;
- view->committed = false;
- INIT_LIST_HEAD(&view->srf_head);
- INIT_LIST_HEAD(&view->cotable_head);
- memcpy(&view->cmd, cmd, cmd_size);
- ret = vmw_resource_init(dev_priv, res, true,
- vmw_view_res_free, &vmw_view_func);
- if (ret)
- goto out_resource_init;
- ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
- vmw_view_key(user_key, view_type),
- res, list);
- if (ret)
- goto out_resource_init;
- res->id = view->view_id;
- vmw_resource_activate(res, vmw_hw_view_destroy);
- out_resource_init:
- vmw_resource_unreference(&res);
- return ret;
- }
- /**
- * vmw_view_remove - Stage a view for removal.
- *
- * @man: Pointer to the view manager identifying the shader namespace.
- * @user_key: The key that is used to identify the view. The key is
- * unique to the view type.
- * @view_type: View type
- * @list: Caller's list of staged command buffer resource actions.
- * @res_p: If the resource is in an already committed state, points to the
- * struct vmw_resource on successful return. The pointer will be
- * non ref-counted.
- */
- int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
- u32 user_key, enum vmw_view_type view_type,
- struct list_head *list,
- struct vmw_resource **res_p)
- {
- if (!vmw_view_id_ok(user_key, view_type)) {
- DRM_ERROR("Illegal view remove view id.\n");
- return -EINVAL;
- }
- return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
- vmw_view_key(user_key, view_type),
- list, res_p);
- }
- /**
- * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
- *
- * @dev_priv: Pointer to a device private struct.
- * @list: List of views belonging to a cotable.
- * @readback: Unused. Needed for function interface only.
- *
- * This function evicts all views belonging to a cotable.
- * It must be called with the binding_mutex held, and the caller must hold
- * a reference to the view resource. This is typically called before the
- * cotable is paged out.
- */
- void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
- struct list_head *list,
- bool readback)
- {
- struct vmw_view *entry, *next;
- WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
- list_for_each_entry_safe(entry, next, list, cotable_head)
- WARN_ON(vmw_view_destroy(&entry->res));
- }
- /**
- * vmw_view_surface_list_destroy - Evict all views pointing to a surface
- *
- * @dev_priv: Pointer to a device private struct.
- * @list: List of views pointing to a surface.
- *
- * This function evicts all views pointing to a surface. This is typically
- * called before the surface is evicted.
- */
- void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
- struct list_head *list)
- {
- struct vmw_view *entry, *next;
- WARN_ON_ONCE(!mutex_is_locked(&dev_priv->binding_mutex));
- list_for_each_entry_safe(entry, next, list, srf_head)
- WARN_ON(vmw_view_destroy(&entry->res));
- }
- /**
- * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
- * pointing to.
- *
- * @res: pointer to a view resource.
- *
- * Note that the view itself is holding a reference, so as long
- * the view resource is alive, the surface resource will be.
- */
- struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
- {
- return vmw_view(res)->srf;
- }
- /**
- * vmw_view_lookup - Look up a view.
- *
- * @man: The context's cmdbuf ref manager.
- * @view_type: The view type.
- * @user_key: The view user id.
- *
- * returns a refcounted pointer to a view or an error pointer if not found.
- */
- struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
- enum vmw_view_type view_type,
- u32 user_key)
- {
- return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
- vmw_view_key(user_key, view_type));
- }
- const u32 vmw_view_destroy_cmds[] = {
- [vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
- [vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
- [vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
- };
- const SVGACOTableType vmw_view_cotables[] = {
- [vmw_view_sr] = SVGA_COTABLE_SRVIEW,
- [vmw_view_rt] = SVGA_COTABLE_RTVIEW,
- [vmw_view_ds] = SVGA_COTABLE_DSVIEW,
- };
- const SVGACOTableType vmw_so_cotables[] = {
- [vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
- [vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
- [vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
- [vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
- [vmw_so_ss] = SVGA_COTABLE_SAMPLER,
- [vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
- };
- /* To remove unused function warning */
- static void vmw_so_build_asserts(void) __attribute__((used));
- /*
- * This function is unused at run-time, and only used to dump various build
- * asserts important for code optimization assumptions.
- */
- static void vmw_so_build_asserts(void)
- {
- /* Assert that our vmw_view_cmd_to_type() function is correct. */
- BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
- SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
- BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
- SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
- BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
- SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
- BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
- SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
- BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
- SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
- /* Assert that our "one body fits all" assumption is valid */
- BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
- /* Assert that the view key space can hold all view ids. */
- BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
- /*
- * Assert that the offset of sid in all view define commands
- * is what we assume it to be.
- */
- BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
- offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
- BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
- offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
- BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
- offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
- }
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