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- /*
- * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
- *
- * Copyright (c) 1999-2004 Vojtech Pavlik <vojtech@suse.cz>
- * Copyright (c) 2004 Peter Nelson <rufus-kernel@hackish.org>
- *
- * Based on the work of:
- * Andree Borrmann John Dahlstrom
- * David Kuder Nathan Hand
- * Raphael Assenat
- */
- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- *
- * Should you need to contact me, the author, you can do so either by
- * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
- * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
- */
- #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
- #include <linux/kernel.h>
- #include <linux/delay.h>
- #include <linux/module.h>
- #include <linux/init.h>
- #include <linux/parport.h>
- #include <linux/input.h>
- #include <linux/mutex.h>
- #include <linux/slab.h>
- MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
- MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
- MODULE_LICENSE("GPL");
- #define GC_MAX_PORTS 3
- #define GC_MAX_DEVICES 5
- struct gc_config {
- int args[GC_MAX_DEVICES + 1];
- unsigned int nargs;
- };
- static struct gc_config gc_cfg[GC_MAX_PORTS];
- module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
- MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
- module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
- MODULE_PARM_DESC(map2, "Describes second set of devices");
- module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
- MODULE_PARM_DESC(map3, "Describes third set of devices");
- /* see also gs_psx_delay parameter in PSX support section */
- enum gc_type {
- GC_NONE = 0,
- GC_SNES,
- GC_NES,
- GC_NES4,
- GC_MULTI,
- GC_MULTI2,
- GC_N64,
- GC_PSX,
- GC_DDR,
- GC_SNESMOUSE,
- GC_MAX
- };
- #define GC_REFRESH_TIME HZ/100
- struct gc_pad {
- struct input_dev *dev;
- enum gc_type type;
- char phys[32];
- };
- struct gc {
- struct pardevice *pd;
- struct gc_pad pads[GC_MAX_DEVICES];
- struct timer_list timer;
- int pad_count[GC_MAX];
- int used;
- int parportno;
- struct mutex mutex;
- };
- struct gc_subdev {
- unsigned int idx;
- };
- static struct gc *gc_base[3];
- static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
- static const char *gc_names[] = {
- NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
- "Multisystem 2-button joystick", "N64 controller", "PSX controller",
- "PSX DDR controller", "SNES mouse"
- };
- /*
- * N64 support.
- */
- static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
- static const short gc_n64_btn[] = {
- BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
- BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
- };
- #define GC_N64_LENGTH 32 /* N64 bit length, not including stop bit */
- #define GC_N64_STOP_LENGTH 5 /* Length of encoded stop bit */
- #define GC_N64_CMD_00 0x11111111UL
- #define GC_N64_CMD_01 0xd1111111UL
- #define GC_N64_CMD_03 0xdd111111UL
- #define GC_N64_CMD_1b 0xdd1dd111UL
- #define GC_N64_CMD_c0 0x111111ddUL
- #define GC_N64_CMD_80 0x1111111dUL
- #define GC_N64_STOP_BIT 0x1d /* Encoded stop bit */
- #define GC_N64_REQUEST_DATA GC_N64_CMD_01 /* the request data command */
- #define GC_N64_DELAY 133 /* delay between transmit request, and response ready (us) */
- #define GC_N64_DWS 3 /* delay between write segments (required for sound playback because of ISA DMA) */
- /* GC_N64_DWS > 24 is known to fail */
- #define GC_N64_POWER_W 0xe2 /* power during write (transmit request) */
- #define GC_N64_POWER_R 0xfd /* power during read */
- #define GC_N64_OUT 0x1d /* output bits to the 4 pads */
- /* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
- /* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
- /* than 123 us */
- #define GC_N64_CLOCK 0x02 /* clock bits for read */
- /*
- * Used for rumble code.
- */
- /* Send encoded command */
- static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
- unsigned char target)
- {
- struct parport *port = gc->pd->port;
- int i;
- for (i = 0; i < GC_N64_LENGTH; i++) {
- unsigned char data = (cmd >> i) & 1 ? target : 0;
- parport_write_data(port, GC_N64_POWER_W | data);
- udelay(GC_N64_DWS);
- }
- }
- /* Send stop bit */
- static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
- {
- struct parport *port = gc->pd->port;
- int i;
- for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
- unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
- parport_write_data(port, GC_N64_POWER_W | data);
- udelay(GC_N64_DWS);
- }
- }
- /*
- * gc_n64_read_packet() reads an N64 packet.
- * Each pad uses one bit per byte. So all pads connected to this port
- * are read in parallel.
- */
- static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
- {
- int i;
- unsigned long flags;
- /*
- * Request the pad to transmit data
- */
- local_irq_save(flags);
- gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
- gc_n64_send_stop_bit(gc, GC_N64_OUT);
- local_irq_restore(flags);
- /*
- * Wait for the pad response to be loaded into the 33-bit register
- * of the adapter.
- */
- udelay(GC_N64_DELAY);
- /*
- * Grab data (ignoring the last bit, which is a stop bit)
- */
- for (i = 0; i < GC_N64_LENGTH; i++) {
- parport_write_data(gc->pd->port, GC_N64_POWER_R);
- udelay(2);
- data[i] = parport_read_status(gc->pd->port);
- parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
- }
- /*
- * We must wait 200 ms here for the controller to reinitialize before
- * the next read request. No worries as long as gc_read is polled less
- * frequently than this.
- */
- }
- static void gc_n64_process_packet(struct gc *gc)
- {
- unsigned char data[GC_N64_LENGTH];
- struct input_dev *dev;
- int i, j, s;
- signed char x, y;
- gc_n64_read_packet(gc, data);
- for (i = 0; i < GC_MAX_DEVICES; i++) {
- if (gc->pads[i].type != GC_N64)
- continue;
- dev = gc->pads[i].dev;
- s = gc_status_bit[i];
- if (s & ~(data[8] | data[9])) {
- x = y = 0;
- for (j = 0; j < 8; j++) {
- if (data[23 - j] & s)
- x |= 1 << j;
- if (data[31 - j] & s)
- y |= 1 << j;
- }
- input_report_abs(dev, ABS_X, x);
- input_report_abs(dev, ABS_Y, -y);
- input_report_abs(dev, ABS_HAT0X,
- !(s & data[6]) - !(s & data[7]));
- input_report_abs(dev, ABS_HAT0Y,
- !(s & data[4]) - !(s & data[5]));
- for (j = 0; j < 10; j++)
- input_report_key(dev, gc_n64_btn[j],
- s & data[gc_n64_bytes[j]]);
- input_sync(dev);
- }
- }
- }
- static int gc_n64_play_effect(struct input_dev *dev, void *data,
- struct ff_effect *effect)
- {
- int i;
- unsigned long flags;
- struct gc *gc = input_get_drvdata(dev);
- struct gc_subdev *sdev = data;
- unsigned char target = 1 << sdev->idx; /* select desired pin */
- if (effect->type == FF_RUMBLE) {
- struct ff_rumble_effect *rumble = &effect->u.rumble;
- unsigned int cmd =
- rumble->strong_magnitude || rumble->weak_magnitude ?
- GC_N64_CMD_01 : GC_N64_CMD_00;
- local_irq_save(flags);
- /* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
- gc_n64_send_command(gc, GC_N64_CMD_03, target);
- gc_n64_send_command(gc, GC_N64_CMD_80, target);
- gc_n64_send_command(gc, GC_N64_CMD_01, target);
- for (i = 0; i < 32; i++)
- gc_n64_send_command(gc, GC_N64_CMD_80, target);
- gc_n64_send_stop_bit(gc, target);
- udelay(GC_N64_DELAY);
- /* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
- gc_n64_send_command(gc, GC_N64_CMD_03, target);
- gc_n64_send_command(gc, GC_N64_CMD_c0, target);
- gc_n64_send_command(gc, GC_N64_CMD_1b, target);
- for (i = 0; i < 32; i++)
- gc_n64_send_command(gc, cmd, target);
- gc_n64_send_stop_bit(gc, target);
- local_irq_restore(flags);
- }
- return 0;
- }
- static int gc_n64_init_ff(struct input_dev *dev, int i)
- {
- struct gc_subdev *sdev;
- int err;
- sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
- if (!sdev)
- return -ENOMEM;
- sdev->idx = i;
- input_set_capability(dev, EV_FF, FF_RUMBLE);
- err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
- if (err) {
- kfree(sdev);
- return err;
- }
- return 0;
- }
- /*
- * NES/SNES support.
- */
- #define GC_NES_DELAY 6 /* Delay between bits - 6us */
- #define GC_NES_LENGTH 8 /* The NES pads use 8 bits of data */
- #define GC_SNES_LENGTH 12 /* The SNES true length is 16, but the
- last 4 bits are unused */
- #define GC_SNESMOUSE_LENGTH 32 /* The SNES mouse uses 32 bits, the first
- 16 bits are equivalent to a gamepad */
- #define GC_NES_POWER 0xfc
- #define GC_NES_CLOCK 0x01
- #define GC_NES_LATCH 0x02
- static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
- static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
- static const short gc_snes_btn[] = {
- BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
- };
- /*
- * gc_nes_read_packet() reads a NES/SNES packet.
- * Each pad uses one bit per byte. So all pads connected to
- * this port are read in parallel.
- */
- static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
- {
- int i;
- parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
- udelay(GC_NES_DELAY * 2);
- parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
- for (i = 0; i < length; i++) {
- udelay(GC_NES_DELAY);
- parport_write_data(gc->pd->port, GC_NES_POWER);
- data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
- udelay(GC_NES_DELAY);
- parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
- }
- }
- static void gc_nes_process_packet(struct gc *gc)
- {
- unsigned char data[GC_SNESMOUSE_LENGTH];
- struct gc_pad *pad;
- struct input_dev *dev;
- int i, j, s, len;
- char x_rel, y_rel;
- len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
- (gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
- gc_nes_read_packet(gc, len, data);
- for (i = 0; i < GC_MAX_DEVICES; i++) {
- pad = &gc->pads[i];
- dev = pad->dev;
- s = gc_status_bit[i];
- switch (pad->type) {
- case GC_NES:
- input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
- input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- for (j = 0; j < 4; j++)
- input_report_key(dev, gc_snes_btn[j],
- s & data[gc_nes_bytes[j]]);
- input_sync(dev);
- break;
- case GC_SNES:
- input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
- input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
- for (j = 0; j < 8; j++)
- input_report_key(dev, gc_snes_btn[j],
- s & data[gc_snes_bytes[j]]);
- input_sync(dev);
- break;
- case GC_SNESMOUSE:
- /*
- * The 4 unused bits from SNES controllers appear
- * to be ID bits so use them to make sure we are
- * dealing with a mouse.
- * gamepad is connected. This is important since
- * my SNES gamepad sends 1's for bits 16-31, which
- * cause the mouse pointer to quickly move to the
- * upper left corner of the screen.
- */
- if (!(s & data[12]) && !(s & data[13]) &&
- !(s & data[14]) && (s & data[15])) {
- input_report_key(dev, BTN_LEFT, s & data[9]);
- input_report_key(dev, BTN_RIGHT, s & data[8]);
- x_rel = y_rel = 0;
- for (j = 0; j < 7; j++) {
- x_rel <<= 1;
- if (data[25 + j] & s)
- x_rel |= 1;
- y_rel <<= 1;
- if (data[17 + j] & s)
- y_rel |= 1;
- }
- if (x_rel) {
- if (data[24] & s)
- x_rel = -x_rel;
- input_report_rel(dev, REL_X, x_rel);
- }
- if (y_rel) {
- if (data[16] & s)
- y_rel = -y_rel;
- input_report_rel(dev, REL_Y, y_rel);
- }
- input_sync(dev);
- }
- break;
- default:
- break;
- }
- }
- }
- /*
- * Multisystem joystick support
- */
- #define GC_MULTI_LENGTH 5 /* Multi system joystick packet length is 5 */
- #define GC_MULTI2_LENGTH 6 /* One more bit for one more button */
- /*
- * gc_multi_read_packet() reads a Multisystem joystick packet.
- */
- static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
- {
- int i;
- for (i = 0; i < length; i++) {
- parport_write_data(gc->pd->port, ~(1 << i));
- data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
- }
- }
- static void gc_multi_process_packet(struct gc *gc)
- {
- unsigned char data[GC_MULTI2_LENGTH];
- int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
- struct gc_pad *pad;
- struct input_dev *dev;
- int i, s;
- gc_multi_read_packet(gc, data_len, data);
- for (i = 0; i < GC_MAX_DEVICES; i++) {
- pad = &gc->pads[i];
- dev = pad->dev;
- s = gc_status_bit[i];
- switch (pad->type) {
- case GC_MULTI2:
- input_report_key(dev, BTN_THUMB, s & data[5]);
- /* fall through */
- case GC_MULTI:
- input_report_abs(dev, ABS_X,
- !(s & data[2]) - !(s & data[3]));
- input_report_abs(dev, ABS_Y,
- !(s & data[0]) - !(s & data[1]));
- input_report_key(dev, BTN_TRIGGER, s & data[4]);
- input_sync(dev);
- break;
- default:
- break;
- }
- }
- }
- /*
- * PSX support
- *
- * See documentation at:
- * http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt
- * http://www.gamesx.com/controldata/psxcont/psxcont.htm
- *
- */
- #define GC_PSX_DELAY 25 /* 25 usec */
- #define GC_PSX_LENGTH 8 /* talk to the controller in bits */
- #define GC_PSX_BYTES 6 /* the maximum number of bytes to read off the controller */
- #define GC_PSX_MOUSE 1 /* Mouse */
- #define GC_PSX_NEGCON 2 /* NegCon */
- #define GC_PSX_NORMAL 4 /* Digital / Analog or Rumble in Digital mode */
- #define GC_PSX_ANALOG 5 /* Analog in Analog mode / Rumble in Green mode */
- #define GC_PSX_RUMBLE 7 /* Rumble in Red mode */
- #define GC_PSX_CLOCK 0x04 /* Pin 4 */
- #define GC_PSX_COMMAND 0x01 /* Pin 2 */
- #define GC_PSX_POWER 0xf8 /* Pins 5-9 */
- #define GC_PSX_SELECT 0x02 /* Pin 3 */
- #define GC_PSX_ID(x) ((x) >> 4) /* High nibble is device type */
- #define GC_PSX_LEN(x) (((x) & 0xf) << 1) /* Low nibble is length in bytes/2 */
- static int gc_psx_delay = GC_PSX_DELAY;
- module_param_named(psx_delay, gc_psx_delay, uint, 0);
- MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
- static const short gc_psx_abs[] = {
- ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
- };
- static const short gc_psx_btn[] = {
- BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
- BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
- };
- static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
- /*
- * gc_psx_command() writes 8bit command and reads 8bit data from
- * the psx pad.
- */
- static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
- {
- struct parport *port = gc->pd->port;
- int i, j, cmd, read;
- memset(data, 0, GC_MAX_DEVICES);
- for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
- cmd = (b & 1) ? GC_PSX_COMMAND : 0;
- parport_write_data(port, cmd | GC_PSX_POWER);
- udelay(gc_psx_delay);
- read = parport_read_status(port) ^ 0x80;
- for (j = 0; j < GC_MAX_DEVICES; j++) {
- struct gc_pad *pad = &gc->pads[j];
- if (pad->type == GC_PSX || pad->type == GC_DDR)
- data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
- }
- parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
- udelay(gc_psx_delay);
- }
- }
- /*
- * gc_psx_read_packet() reads a whole psx packet and returns
- * device identifier code.
- */
- static void gc_psx_read_packet(struct gc *gc,
- unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
- unsigned char id[GC_MAX_DEVICES])
- {
- int i, j, max_len = 0;
- unsigned long flags;
- unsigned char data2[GC_MAX_DEVICES];
- /* Select pad */
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
- udelay(gc_psx_delay);
- /* Deselect, begin command */
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
- udelay(gc_psx_delay);
- local_irq_save(flags);
- gc_psx_command(gc, 0x01, data2); /* Access pad */
- gc_psx_command(gc, 0x42, id); /* Get device ids */
- gc_psx_command(gc, 0, data2); /* Dump status */
- /* Find the longest pad */
- for (i = 0; i < GC_MAX_DEVICES; i++) {
- struct gc_pad *pad = &gc->pads[i];
- if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
- GC_PSX_LEN(id[i]) > max_len &&
- GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
- max_len = GC_PSX_LEN(id[i]);
- }
- }
- /* Read in all the data */
- for (i = 0; i < max_len; i++) {
- gc_psx_command(gc, 0, data2);
- for (j = 0; j < GC_MAX_DEVICES; j++)
- data[j][i] = data2[j];
- }
- local_irq_restore(flags);
- parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
- /* Set id's to the real value */
- for (i = 0; i < GC_MAX_DEVICES; i++)
- id[i] = GC_PSX_ID(id[i]);
- }
- static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
- unsigned char *data)
- {
- struct input_dev *dev = pad->dev;
- int i;
- switch (psx_type) {
- case GC_PSX_RUMBLE:
- input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
- input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
- case GC_PSX_NEGCON:
- case GC_PSX_ANALOG:
- if (pad->type == GC_DDR) {
- for (i = 0; i < 4; i++)
- input_report_key(dev, gc_psx_ddr_btn[i],
- ~data[0] & (0x10 << i));
- } else {
- for (i = 0; i < 4; i++)
- input_report_abs(dev, gc_psx_abs[i + 2],
- data[i + 2]);
- input_report_abs(dev, ABS_X,
- !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
- input_report_abs(dev, ABS_Y,
- !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
- }
- for (i = 0; i < 8; i++)
- input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- input_report_key(dev, BTN_START, ~data[0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_sync(dev);
- break;
- case GC_PSX_NORMAL:
- if (pad->type == GC_DDR) {
- for (i = 0; i < 4; i++)
- input_report_key(dev, gc_psx_ddr_btn[i],
- ~data[0] & (0x10 << i));
- } else {
- input_report_abs(dev, ABS_X,
- !!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
- input_report_abs(dev, ABS_Y,
- !!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
- /*
- * For some reason if the extra axes are left unset
- * they drift.
- * for (i = 0; i < 4; i++)
- input_report_abs(dev, gc_psx_abs[i + 2], 128);
- * This needs to be debugged properly,
- * maybe fuzz processing needs to be done
- * in input_sync()
- * --vojtech
- */
- }
- for (i = 0; i < 8; i++)
- input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
- input_report_key(dev, BTN_START, ~data[0] & 0x08);
- input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
- input_sync(dev);
- break;
- default: /* not a pad, ignore */
- break;
- }
- }
- static void gc_psx_process_packet(struct gc *gc)
- {
- unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
- unsigned char id[GC_MAX_DEVICES];
- struct gc_pad *pad;
- int i;
- gc_psx_read_packet(gc, data, id);
- for (i = 0; i < GC_MAX_DEVICES; i++) {
- pad = &gc->pads[i];
- if (pad->type == GC_PSX || pad->type == GC_DDR)
- gc_psx_report_one(pad, id[i], data[i]);
- }
- }
- /*
- * gc_timer() initiates reads of console pads data.
- */
- static void gc_timer(unsigned long private)
- {
- struct gc *gc = (void *) private;
- /*
- * N64 pads - must be read first, any read confuses them for 200 us
- */
- if (gc->pad_count[GC_N64])
- gc_n64_process_packet(gc);
- /*
- * NES and SNES pads or mouse
- */
- if (gc->pad_count[GC_NES] ||
- gc->pad_count[GC_SNES] ||
- gc->pad_count[GC_SNESMOUSE]) {
- gc_nes_process_packet(gc);
- }
- /*
- * Multi and Multi2 joysticks
- */
- if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
- gc_multi_process_packet(gc);
- /*
- * PSX controllers
- */
- if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
- gc_psx_process_packet(gc);
- mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
- }
- static int gc_open(struct input_dev *dev)
- {
- struct gc *gc = input_get_drvdata(dev);
- int err;
- err = mutex_lock_interruptible(&gc->mutex);
- if (err)
- return err;
- if (!gc->used++) {
- parport_claim(gc->pd);
- parport_write_control(gc->pd->port, 0x04);
- mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
- }
- mutex_unlock(&gc->mutex);
- return 0;
- }
- static void gc_close(struct input_dev *dev)
- {
- struct gc *gc = input_get_drvdata(dev);
- mutex_lock(&gc->mutex);
- if (!--gc->used) {
- del_timer_sync(&gc->timer);
- parport_write_control(gc->pd->port, 0x00);
- parport_release(gc->pd);
- }
- mutex_unlock(&gc->mutex);
- }
- static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
- {
- struct gc_pad *pad = &gc->pads[idx];
- struct input_dev *input_dev;
- int i;
- int err;
- if (pad_type < 1 || pad_type >= GC_MAX) {
- pr_err("Pad type %d unknown\n", pad_type);
- return -EINVAL;
- }
- pad->dev = input_dev = input_allocate_device();
- if (!input_dev) {
- pr_err("Not enough memory for input device\n");
- return -ENOMEM;
- }
- pad->type = pad_type;
- snprintf(pad->phys, sizeof(pad->phys),
- "%s/input%d", gc->pd->port->name, idx);
- input_dev->name = gc_names[pad_type];
- input_dev->phys = pad->phys;
- input_dev->id.bustype = BUS_PARPORT;
- input_dev->id.vendor = 0x0001;
- input_dev->id.product = pad_type;
- input_dev->id.version = 0x0100;
- input_set_drvdata(input_dev, gc);
- input_dev->open = gc_open;
- input_dev->close = gc_close;
- if (pad_type != GC_SNESMOUSE) {
- input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
- for (i = 0; i < 2; i++)
- input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
- } else
- input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
- gc->pad_count[pad_type]++;
- switch (pad_type) {
- case GC_N64:
- for (i = 0; i < 10; i++)
- __set_bit(gc_n64_btn[i], input_dev->keybit);
- for (i = 0; i < 2; i++) {
- input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
- input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
- }
- err = gc_n64_init_ff(input_dev, idx);
- if (err) {
- pr_warning("Failed to initiate rumble for N64 device %d\n", idx);
- goto err_free_dev;
- }
- break;
- case GC_SNESMOUSE:
- __set_bit(BTN_LEFT, input_dev->keybit);
- __set_bit(BTN_RIGHT, input_dev->keybit);
- __set_bit(REL_X, input_dev->relbit);
- __set_bit(REL_Y, input_dev->relbit);
- break;
- case GC_SNES:
- for (i = 4; i < 8; i++)
- __set_bit(gc_snes_btn[i], input_dev->keybit);
- case GC_NES:
- for (i = 0; i < 4; i++)
- __set_bit(gc_snes_btn[i], input_dev->keybit);
- break;
- case GC_MULTI2:
- __set_bit(BTN_THUMB, input_dev->keybit);
- case GC_MULTI:
- __set_bit(BTN_TRIGGER, input_dev->keybit);
- break;
- case GC_PSX:
- for (i = 0; i < 6; i++)
- input_set_abs_params(input_dev,
- gc_psx_abs[i], 4, 252, 0, 2);
- for (i = 0; i < 12; i++)
- __set_bit(gc_psx_btn[i], input_dev->keybit);
- break;
- case GC_DDR:
- for (i = 0; i < 4; i++)
- __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
- for (i = 0; i < 12; i++)
- __set_bit(gc_psx_btn[i], input_dev->keybit);
- break;
- }
- err = input_register_device(pad->dev);
- if (err)
- goto err_free_dev;
- return 0;
- err_free_dev:
- input_free_device(pad->dev);
- pad->dev = NULL;
- return err;
- }
- static void gc_attach(struct parport *pp)
- {
- struct gc *gc;
- struct pardevice *pd;
- int i, port_idx;
- int count = 0;
- int *pads, n_pads;
- struct pardev_cb gc_parport_cb;
- for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
- if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
- continue;
- if (gc_cfg[port_idx].args[0] == pp->number)
- break;
- }
- if (port_idx == GC_MAX_PORTS) {
- pr_debug("Not using parport%d.\n", pp->number);
- return;
- }
- pads = gc_cfg[port_idx].args + 1;
- n_pads = gc_cfg[port_idx].nargs - 1;
- memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
- gc_parport_cb.flags = PARPORT_FLAG_EXCL;
- pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
- port_idx);
- if (!pd) {
- pr_err("parport busy already - lp.o loaded?\n");
- return;
- }
- gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
- if (!gc) {
- pr_err("Not enough memory\n");
- goto err_unreg_pardev;
- }
- mutex_init(&gc->mutex);
- gc->pd = pd;
- gc->parportno = pp->number;
- setup_timer(&gc->timer, gc_timer, (long) gc);
- for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
- if (!pads[i])
- continue;
- if (gc_setup_pad(gc, i, pads[i]))
- goto err_unreg_devs;
- count++;
- }
- if (count == 0) {
- pr_err("No valid devices specified\n");
- goto err_free_gc;
- }
- gc_base[port_idx] = gc;
- return;
- err_unreg_devs:
- while (--i >= 0)
- if (gc->pads[i].dev)
- input_unregister_device(gc->pads[i].dev);
- err_free_gc:
- kfree(gc);
- err_unreg_pardev:
- parport_unregister_device(pd);
- }
- static void gc_detach(struct parport *port)
- {
- int i;
- struct gc *gc;
- for (i = 0; i < GC_MAX_PORTS; i++) {
- if (gc_base[i] && gc_base[i]->parportno == port->number)
- break;
- }
- if (i == GC_MAX_PORTS)
- return;
- gc = gc_base[i];
- gc_base[i] = NULL;
- for (i = 0; i < GC_MAX_DEVICES; i++)
- if (gc->pads[i].dev)
- input_unregister_device(gc->pads[i].dev);
- parport_unregister_device(gc->pd);
- kfree(gc);
- }
- static struct parport_driver gc_parport_driver = {
- .name = "gamecon",
- .match_port = gc_attach,
- .detach = gc_detach,
- .devmodel = true,
- };
- static int __init gc_init(void)
- {
- int i;
- int have_dev = 0;
- for (i = 0; i < GC_MAX_PORTS; i++) {
- if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
- continue;
- if (gc_cfg[i].nargs < 2) {
- pr_err("at least one device must be specified\n");
- return -EINVAL;
- }
- have_dev = 1;
- }
- if (!have_dev)
- return -ENODEV;
- return parport_register_driver(&gc_parport_driver);
- }
- static void __exit gc_exit(void)
- {
- parport_unregister_driver(&gc_parport_driver);
- }
- module_init(gc_init);
- module_exit(gc_exit);
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