bcache.h 28 KB

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  1. #ifndef _BCACHE_H
  2. #define _BCACHE_H
  3. /*
  4. * SOME HIGH LEVEL CODE DOCUMENTATION:
  5. *
  6. * Bcache mostly works with cache sets, cache devices, and backing devices.
  7. *
  8. * Support for multiple cache devices hasn't quite been finished off yet, but
  9. * it's about 95% plumbed through. A cache set and its cache devices is sort of
  10. * like a md raid array and its component devices. Most of the code doesn't care
  11. * about individual cache devices, the main abstraction is the cache set.
  12. *
  13. * Multiple cache devices is intended to give us the ability to mirror dirty
  14. * cached data and metadata, without mirroring clean cached data.
  15. *
  16. * Backing devices are different, in that they have a lifetime independent of a
  17. * cache set. When you register a newly formatted backing device it'll come up
  18. * in passthrough mode, and then you can attach and detach a backing device from
  19. * a cache set at runtime - while it's mounted and in use. Detaching implicitly
  20. * invalidates any cached data for that backing device.
  21. *
  22. * A cache set can have multiple (many) backing devices attached to it.
  23. *
  24. * There's also flash only volumes - this is the reason for the distinction
  25. * between struct cached_dev and struct bcache_device. A flash only volume
  26. * works much like a bcache device that has a backing device, except the
  27. * "cached" data is always dirty. The end result is that we get thin
  28. * provisioning with very little additional code.
  29. *
  30. * Flash only volumes work but they're not production ready because the moving
  31. * garbage collector needs more work. More on that later.
  32. *
  33. * BUCKETS/ALLOCATION:
  34. *
  35. * Bcache is primarily designed for caching, which means that in normal
  36. * operation all of our available space will be allocated. Thus, we need an
  37. * efficient way of deleting things from the cache so we can write new things to
  38. * it.
  39. *
  40. * To do this, we first divide the cache device up into buckets. A bucket is the
  41. * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
  42. * works efficiently.
  43. *
  44. * Each bucket has a 16 bit priority, and an 8 bit generation associated with
  45. * it. The gens and priorities for all the buckets are stored contiguously and
  46. * packed on disk (in a linked list of buckets - aside from the superblock, all
  47. * of bcache's metadata is stored in buckets).
  48. *
  49. * The priority is used to implement an LRU. We reset a bucket's priority when
  50. * we allocate it or on cache it, and every so often we decrement the priority
  51. * of each bucket. It could be used to implement something more sophisticated,
  52. * if anyone ever gets around to it.
  53. *
  54. * The generation is used for invalidating buckets. Each pointer also has an 8
  55. * bit generation embedded in it; for a pointer to be considered valid, its gen
  56. * must match the gen of the bucket it points into. Thus, to reuse a bucket all
  57. * we have to do is increment its gen (and write its new gen to disk; we batch
  58. * this up).
  59. *
  60. * Bcache is entirely COW - we never write twice to a bucket, even buckets that
  61. * contain metadata (including btree nodes).
  62. *
  63. * THE BTREE:
  64. *
  65. * Bcache is in large part design around the btree.
  66. *
  67. * At a high level, the btree is just an index of key -> ptr tuples.
  68. *
  69. * Keys represent extents, and thus have a size field. Keys also have a variable
  70. * number of pointers attached to them (potentially zero, which is handy for
  71. * invalidating the cache).
  72. *
  73. * The key itself is an inode:offset pair. The inode number corresponds to a
  74. * backing device or a flash only volume. The offset is the ending offset of the
  75. * extent within the inode - not the starting offset; this makes lookups
  76. * slightly more convenient.
  77. *
  78. * Pointers contain the cache device id, the offset on that device, and an 8 bit
  79. * generation number. More on the gen later.
  80. *
  81. * Index lookups are not fully abstracted - cache lookups in particular are
  82. * still somewhat mixed in with the btree code, but things are headed in that
  83. * direction.
  84. *
  85. * Updates are fairly well abstracted, though. There are two different ways of
  86. * updating the btree; insert and replace.
  87. *
  88. * BTREE_INSERT will just take a list of keys and insert them into the btree -
  89. * overwriting (possibly only partially) any extents they overlap with. This is
  90. * used to update the index after a write.
  91. *
  92. * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
  93. * overwriting a key that matches another given key. This is used for inserting
  94. * data into the cache after a cache miss, and for background writeback, and for
  95. * the moving garbage collector.
  96. *
  97. * There is no "delete" operation; deleting things from the index is
  98. * accomplished by either by invalidating pointers (by incrementing a bucket's
  99. * gen) or by inserting a key with 0 pointers - which will overwrite anything
  100. * previously present at that location in the index.
  101. *
  102. * This means that there are always stale/invalid keys in the btree. They're
  103. * filtered out by the code that iterates through a btree node, and removed when
  104. * a btree node is rewritten.
  105. *
  106. * BTREE NODES:
  107. *
  108. * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
  109. * free smaller than a bucket - so, that's how big our btree nodes are.
  110. *
  111. * (If buckets are really big we'll only use part of the bucket for a btree node
  112. * - no less than 1/4th - but a bucket still contains no more than a single
  113. * btree node. I'd actually like to change this, but for now we rely on the
  114. * bucket's gen for deleting btree nodes when we rewrite/split a node.)
  115. *
  116. * Anyways, btree nodes are big - big enough to be inefficient with a textbook
  117. * btree implementation.
  118. *
  119. * The way this is solved is that btree nodes are internally log structured; we
  120. * can append new keys to an existing btree node without rewriting it. This
  121. * means each set of keys we write is sorted, but the node is not.
  122. *
  123. * We maintain this log structure in memory - keeping 1Mb of keys sorted would
  124. * be expensive, and we have to distinguish between the keys we have written and
  125. * the keys we haven't. So to do a lookup in a btree node, we have to search
  126. * each sorted set. But we do merge written sets together lazily, so the cost of
  127. * these extra searches is quite low (normally most of the keys in a btree node
  128. * will be in one big set, and then there'll be one or two sets that are much
  129. * smaller).
  130. *
  131. * This log structure makes bcache's btree more of a hybrid between a
  132. * conventional btree and a compacting data structure, with some of the
  133. * advantages of both.
  134. *
  135. * GARBAGE COLLECTION:
  136. *
  137. * We can't just invalidate any bucket - it might contain dirty data or
  138. * metadata. If it once contained dirty data, other writes might overwrite it
  139. * later, leaving no valid pointers into that bucket in the index.
  140. *
  141. * Thus, the primary purpose of garbage collection is to find buckets to reuse.
  142. * It also counts how much valid data it each bucket currently contains, so that
  143. * allocation can reuse buckets sooner when they've been mostly overwritten.
  144. *
  145. * It also does some things that are really internal to the btree
  146. * implementation. If a btree node contains pointers that are stale by more than
  147. * some threshold, it rewrites the btree node to avoid the bucket's generation
  148. * wrapping around. It also merges adjacent btree nodes if they're empty enough.
  149. *
  150. * THE JOURNAL:
  151. *
  152. * Bcache's journal is not necessary for consistency; we always strictly
  153. * order metadata writes so that the btree and everything else is consistent on
  154. * disk in the event of an unclean shutdown, and in fact bcache had writeback
  155. * caching (with recovery from unclean shutdown) before journalling was
  156. * implemented.
  157. *
  158. * Rather, the journal is purely a performance optimization; we can't complete a
  159. * write until we've updated the index on disk, otherwise the cache would be
  160. * inconsistent in the event of an unclean shutdown. This means that without the
  161. * journal, on random write workloads we constantly have to update all the leaf
  162. * nodes in the btree, and those writes will be mostly empty (appending at most
  163. * a few keys each) - highly inefficient in terms of amount of metadata writes,
  164. * and it puts more strain on the various btree resorting/compacting code.
  165. *
  166. * The journal is just a log of keys we've inserted; on startup we just reinsert
  167. * all the keys in the open journal entries. That means that when we're updating
  168. * a node in the btree, we can wait until a 4k block of keys fills up before
  169. * writing them out.
  170. *
  171. * For simplicity, we only journal updates to leaf nodes; updates to parent
  172. * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
  173. * the complexity to deal with journalling them (in particular, journal replay)
  174. * - updates to non leaf nodes just happen synchronously (see btree_split()).
  175. */
  176. #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
  177. #include <linux/bcache.h>
  178. #include <linux/bio.h>
  179. #include <linux/kobject.h>
  180. #include <linux/list.h>
  181. #include <linux/mutex.h>
  182. #include <linux/rbtree.h>
  183. #include <linux/rwsem.h>
  184. #include <linux/types.h>
  185. #include <linux/workqueue.h>
  186. #include "bset.h"
  187. #include "util.h"
  188. #include "closure.h"
  189. struct bucket {
  190. atomic_t pin;
  191. uint16_t prio;
  192. uint8_t gen;
  193. uint8_t last_gc; /* Most out of date gen in the btree */
  194. uint16_t gc_mark; /* Bitfield used by GC. See below for field */
  195. };
  196. /*
  197. * I'd use bitfields for these, but I don't trust the compiler not to screw me
  198. * as multiple threads touch struct bucket without locking
  199. */
  200. BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2);
  201. #define GC_MARK_RECLAIMABLE 1
  202. #define GC_MARK_DIRTY 2
  203. #define GC_MARK_METADATA 3
  204. #define GC_SECTORS_USED_SIZE 13
  205. #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE))
  206. BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE);
  207. BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
  208. #include "journal.h"
  209. #include "stats.h"
  210. struct search;
  211. struct btree;
  212. struct keybuf;
  213. struct keybuf_key {
  214. struct rb_node node;
  215. BKEY_PADDED(key);
  216. void *private;
  217. };
  218. struct keybuf {
  219. struct bkey last_scanned;
  220. spinlock_t lock;
  221. /*
  222. * Beginning and end of range in rb tree - so that we can skip taking
  223. * lock and checking the rb tree when we need to check for overlapping
  224. * keys.
  225. */
  226. struct bkey start;
  227. struct bkey end;
  228. struct rb_root keys;
  229. #define KEYBUF_NR 500
  230. DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
  231. };
  232. struct bcache_device {
  233. struct closure cl;
  234. struct kobject kobj;
  235. struct cache_set *c;
  236. unsigned id;
  237. #define BCACHEDEVNAME_SIZE 12
  238. char name[BCACHEDEVNAME_SIZE];
  239. struct gendisk *disk;
  240. unsigned long flags;
  241. #define BCACHE_DEV_CLOSING 0
  242. #define BCACHE_DEV_DETACHING 1
  243. #define BCACHE_DEV_UNLINK_DONE 2
  244. unsigned nr_stripes;
  245. unsigned stripe_size;
  246. atomic_t *stripe_sectors_dirty;
  247. unsigned long *full_dirty_stripes;
  248. unsigned long sectors_dirty_last;
  249. long sectors_dirty_derivative;
  250. struct bio_set *bio_split;
  251. unsigned data_csum:1;
  252. int (*cache_miss)(struct btree *, struct search *,
  253. struct bio *, unsigned);
  254. int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
  255. };
  256. struct io {
  257. /* Used to track sequential IO so it can be skipped */
  258. struct hlist_node hash;
  259. struct list_head lru;
  260. unsigned long jiffies;
  261. unsigned sequential;
  262. sector_t last;
  263. };
  264. struct cached_dev {
  265. struct list_head list;
  266. struct bcache_device disk;
  267. struct block_device *bdev;
  268. struct cache_sb sb;
  269. struct bio sb_bio;
  270. struct bio_vec sb_bv[1];
  271. struct closure sb_write;
  272. struct semaphore sb_write_mutex;
  273. /* Refcount on the cache set. Always nonzero when we're caching. */
  274. atomic_t count;
  275. struct work_struct detach;
  276. /*
  277. * Device might not be running if it's dirty and the cache set hasn't
  278. * showed up yet.
  279. */
  280. atomic_t running;
  281. /*
  282. * Writes take a shared lock from start to finish; scanning for dirty
  283. * data to refill the rb tree requires an exclusive lock.
  284. */
  285. struct rw_semaphore writeback_lock;
  286. /*
  287. * Nonzero, and writeback has a refcount (d->count), iff there is dirty
  288. * data in the cache. Protected by writeback_lock; must have an
  289. * shared lock to set and exclusive lock to clear.
  290. */
  291. atomic_t has_dirty;
  292. struct bch_ratelimit writeback_rate;
  293. struct delayed_work writeback_rate_update;
  294. /*
  295. * Internal to the writeback code, so read_dirty() can keep track of
  296. * where it's at.
  297. */
  298. sector_t last_read;
  299. /* Limit number of writeback bios in flight */
  300. struct semaphore in_flight;
  301. struct task_struct *writeback_thread;
  302. struct workqueue_struct *writeback_write_wq;
  303. struct keybuf writeback_keys;
  304. /* For tracking sequential IO */
  305. #define RECENT_IO_BITS 7
  306. #define RECENT_IO (1 << RECENT_IO_BITS)
  307. struct io io[RECENT_IO];
  308. struct hlist_head io_hash[RECENT_IO + 1];
  309. struct list_head io_lru;
  310. spinlock_t io_lock;
  311. struct cache_accounting accounting;
  312. /* The rest of this all shows up in sysfs */
  313. unsigned sequential_cutoff;
  314. unsigned readahead;
  315. unsigned verify:1;
  316. unsigned bypass_torture_test:1;
  317. unsigned partial_stripes_expensive:1;
  318. unsigned writeback_metadata:1;
  319. unsigned writeback_running:1;
  320. unsigned char writeback_percent;
  321. unsigned writeback_delay;
  322. uint64_t writeback_rate_target;
  323. int64_t writeback_rate_proportional;
  324. int64_t writeback_rate_derivative;
  325. int64_t writeback_rate_change;
  326. unsigned writeback_rate_update_seconds;
  327. unsigned writeback_rate_d_term;
  328. unsigned writeback_rate_p_term_inverse;
  329. };
  330. enum alloc_reserve {
  331. RESERVE_BTREE,
  332. RESERVE_PRIO,
  333. RESERVE_MOVINGGC,
  334. RESERVE_NONE,
  335. RESERVE_NR,
  336. };
  337. struct cache {
  338. struct cache_set *set;
  339. struct cache_sb sb;
  340. struct bio sb_bio;
  341. struct bio_vec sb_bv[1];
  342. struct kobject kobj;
  343. struct block_device *bdev;
  344. struct task_struct *alloc_thread;
  345. struct closure prio;
  346. struct prio_set *disk_buckets;
  347. /*
  348. * When allocating new buckets, prio_write() gets first dibs - since we
  349. * may not be allocate at all without writing priorities and gens.
  350. * prio_buckets[] contains the last buckets we wrote priorities to (so
  351. * gc can mark them as metadata), prio_next[] contains the buckets
  352. * allocated for the next prio write.
  353. */
  354. uint64_t *prio_buckets;
  355. uint64_t *prio_last_buckets;
  356. /*
  357. * free: Buckets that are ready to be used
  358. *
  359. * free_inc: Incoming buckets - these are buckets that currently have
  360. * cached data in them, and we can't reuse them until after we write
  361. * their new gen to disk. After prio_write() finishes writing the new
  362. * gens/prios, they'll be moved to the free list (and possibly discarded
  363. * in the process)
  364. */
  365. DECLARE_FIFO(long, free)[RESERVE_NR];
  366. DECLARE_FIFO(long, free_inc);
  367. size_t fifo_last_bucket;
  368. /* Allocation stuff: */
  369. struct bucket *buckets;
  370. DECLARE_HEAP(struct bucket *, heap);
  371. /*
  372. * If nonzero, we know we aren't going to find any buckets to invalidate
  373. * until a gc finishes - otherwise we could pointlessly burn a ton of
  374. * cpu
  375. */
  376. unsigned invalidate_needs_gc;
  377. bool discard; /* Get rid of? */
  378. struct journal_device journal;
  379. /* The rest of this all shows up in sysfs */
  380. #define IO_ERROR_SHIFT 20
  381. atomic_t io_errors;
  382. atomic_t io_count;
  383. atomic_long_t meta_sectors_written;
  384. atomic_long_t btree_sectors_written;
  385. atomic_long_t sectors_written;
  386. };
  387. struct gc_stat {
  388. size_t nodes;
  389. size_t key_bytes;
  390. size_t nkeys;
  391. uint64_t data; /* sectors */
  392. unsigned in_use; /* percent */
  393. };
  394. /*
  395. * Flag bits, for how the cache set is shutting down, and what phase it's at:
  396. *
  397. * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
  398. * all the backing devices first (their cached data gets invalidated, and they
  399. * won't automatically reattach).
  400. *
  401. * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
  402. * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
  403. * flushing dirty data).
  404. *
  405. * CACHE_SET_RUNNING means all cache devices have been registered and journal
  406. * replay is complete.
  407. */
  408. #define CACHE_SET_UNREGISTERING 0
  409. #define CACHE_SET_STOPPING 1
  410. #define CACHE_SET_RUNNING 2
  411. struct cache_set {
  412. struct closure cl;
  413. struct list_head list;
  414. struct kobject kobj;
  415. struct kobject internal;
  416. struct dentry *debug;
  417. struct cache_accounting accounting;
  418. unsigned long flags;
  419. struct cache_sb sb;
  420. struct cache *cache[MAX_CACHES_PER_SET];
  421. struct cache *cache_by_alloc[MAX_CACHES_PER_SET];
  422. int caches_loaded;
  423. struct bcache_device **devices;
  424. struct list_head cached_devs;
  425. uint64_t cached_dev_sectors;
  426. struct closure caching;
  427. struct closure sb_write;
  428. struct semaphore sb_write_mutex;
  429. mempool_t *search;
  430. mempool_t *bio_meta;
  431. struct bio_set *bio_split;
  432. /* For the btree cache */
  433. struct shrinker shrink;
  434. /* For the btree cache and anything allocation related */
  435. struct mutex bucket_lock;
  436. /* log2(bucket_size), in sectors */
  437. unsigned short bucket_bits;
  438. /* log2(block_size), in sectors */
  439. unsigned short block_bits;
  440. /*
  441. * Default number of pages for a new btree node - may be less than a
  442. * full bucket
  443. */
  444. unsigned btree_pages;
  445. /*
  446. * Lists of struct btrees; lru is the list for structs that have memory
  447. * allocated for actual btree node, freed is for structs that do not.
  448. *
  449. * We never free a struct btree, except on shutdown - we just put it on
  450. * the btree_cache_freed list and reuse it later. This simplifies the
  451. * code, and it doesn't cost us much memory as the memory usage is
  452. * dominated by buffers that hold the actual btree node data and those
  453. * can be freed - and the number of struct btrees allocated is
  454. * effectively bounded.
  455. *
  456. * btree_cache_freeable effectively is a small cache - we use it because
  457. * high order page allocations can be rather expensive, and it's quite
  458. * common to delete and allocate btree nodes in quick succession. It
  459. * should never grow past ~2-3 nodes in practice.
  460. */
  461. struct list_head btree_cache;
  462. struct list_head btree_cache_freeable;
  463. struct list_head btree_cache_freed;
  464. /* Number of elements in btree_cache + btree_cache_freeable lists */
  465. unsigned btree_cache_used;
  466. /*
  467. * If we need to allocate memory for a new btree node and that
  468. * allocation fails, we can cannibalize another node in the btree cache
  469. * to satisfy the allocation - lock to guarantee only one thread does
  470. * this at a time:
  471. */
  472. wait_queue_head_t btree_cache_wait;
  473. struct task_struct *btree_cache_alloc_lock;
  474. /*
  475. * When we free a btree node, we increment the gen of the bucket the
  476. * node is in - but we can't rewrite the prios and gens until we
  477. * finished whatever it is we were doing, otherwise after a crash the
  478. * btree node would be freed but for say a split, we might not have the
  479. * pointers to the new nodes inserted into the btree yet.
  480. *
  481. * This is a refcount that blocks prio_write() until the new keys are
  482. * written.
  483. */
  484. atomic_t prio_blocked;
  485. wait_queue_head_t bucket_wait;
  486. /*
  487. * For any bio we don't skip we subtract the number of sectors from
  488. * rescale; when it hits 0 we rescale all the bucket priorities.
  489. */
  490. atomic_t rescale;
  491. /*
  492. * When we invalidate buckets, we use both the priority and the amount
  493. * of good data to determine which buckets to reuse first - to weight
  494. * those together consistently we keep track of the smallest nonzero
  495. * priority of any bucket.
  496. */
  497. uint16_t min_prio;
  498. /*
  499. * max(gen - last_gc) for all buckets. When it gets too big we have to gc
  500. * to keep gens from wrapping around.
  501. */
  502. uint8_t need_gc;
  503. struct gc_stat gc_stats;
  504. size_t nbuckets;
  505. struct task_struct *gc_thread;
  506. /* Where in the btree gc currently is */
  507. struct bkey gc_done;
  508. /*
  509. * The allocation code needs gc_mark in struct bucket to be correct, but
  510. * it's not while a gc is in progress. Protected by bucket_lock.
  511. */
  512. int gc_mark_valid;
  513. /* Counts how many sectors bio_insert has added to the cache */
  514. atomic_t sectors_to_gc;
  515. wait_queue_head_t gc_wait;
  516. struct keybuf moving_gc_keys;
  517. /* Number of moving GC bios in flight */
  518. struct semaphore moving_in_flight;
  519. struct workqueue_struct *moving_gc_wq;
  520. struct btree *root;
  521. #ifdef CONFIG_BCACHE_DEBUG
  522. struct btree *verify_data;
  523. struct bset *verify_ondisk;
  524. struct mutex verify_lock;
  525. #endif
  526. unsigned nr_uuids;
  527. struct uuid_entry *uuids;
  528. BKEY_PADDED(uuid_bucket);
  529. struct closure uuid_write;
  530. struct semaphore uuid_write_mutex;
  531. /*
  532. * A btree node on disk could have too many bsets for an iterator to fit
  533. * on the stack - have to dynamically allocate them
  534. */
  535. mempool_t *fill_iter;
  536. struct bset_sort_state sort;
  537. /* List of buckets we're currently writing data to */
  538. struct list_head data_buckets;
  539. spinlock_t data_bucket_lock;
  540. struct journal journal;
  541. #define CONGESTED_MAX 1024
  542. unsigned congested_last_us;
  543. atomic_t congested;
  544. /* The rest of this all shows up in sysfs */
  545. unsigned congested_read_threshold_us;
  546. unsigned congested_write_threshold_us;
  547. struct time_stats btree_gc_time;
  548. struct time_stats btree_split_time;
  549. struct time_stats btree_read_time;
  550. atomic_long_t cache_read_races;
  551. atomic_long_t writeback_keys_done;
  552. atomic_long_t writeback_keys_failed;
  553. enum {
  554. ON_ERROR_UNREGISTER,
  555. ON_ERROR_PANIC,
  556. } on_error;
  557. unsigned error_limit;
  558. unsigned error_decay;
  559. unsigned short journal_delay_ms;
  560. bool expensive_debug_checks;
  561. unsigned verify:1;
  562. unsigned key_merging_disabled:1;
  563. unsigned gc_always_rewrite:1;
  564. unsigned shrinker_disabled:1;
  565. unsigned copy_gc_enabled:1;
  566. #define BUCKET_HASH_BITS 12
  567. struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS];
  568. };
  569. struct bbio {
  570. unsigned submit_time_us;
  571. union {
  572. struct bkey key;
  573. uint64_t _pad[3];
  574. /*
  575. * We only need pad = 3 here because we only ever carry around a
  576. * single pointer - i.e. the pointer we're doing io to/from.
  577. */
  578. };
  579. struct bio bio;
  580. };
  581. #define BTREE_PRIO USHRT_MAX
  582. #define INITIAL_PRIO 32768U
  583. #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE)
  584. #define btree_blocks(b) \
  585. ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
  586. #define btree_default_blocks(c) \
  587. ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
  588. #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS)
  589. #define bucket_bytes(c) ((c)->sb.bucket_size << 9)
  590. #define block_bytes(c) ((c)->sb.block_size << 9)
  591. #define prios_per_bucket(c) \
  592. ((bucket_bytes(c) - sizeof(struct prio_set)) / \
  593. sizeof(struct bucket_disk))
  594. #define prio_buckets(c) \
  595. DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
  596. static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
  597. {
  598. return s >> c->bucket_bits;
  599. }
  600. static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
  601. {
  602. return ((sector_t) b) << c->bucket_bits;
  603. }
  604. static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
  605. {
  606. return s & (c->sb.bucket_size - 1);
  607. }
  608. static inline struct cache *PTR_CACHE(struct cache_set *c,
  609. const struct bkey *k,
  610. unsigned ptr)
  611. {
  612. return c->cache[PTR_DEV(k, ptr)];
  613. }
  614. static inline size_t PTR_BUCKET_NR(struct cache_set *c,
  615. const struct bkey *k,
  616. unsigned ptr)
  617. {
  618. return sector_to_bucket(c, PTR_OFFSET(k, ptr));
  619. }
  620. static inline struct bucket *PTR_BUCKET(struct cache_set *c,
  621. const struct bkey *k,
  622. unsigned ptr)
  623. {
  624. return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
  625. }
  626. static inline uint8_t gen_after(uint8_t a, uint8_t b)
  627. {
  628. uint8_t r = a - b;
  629. return r > 128U ? 0 : r;
  630. }
  631. static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k,
  632. unsigned i)
  633. {
  634. return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i));
  635. }
  636. static inline bool ptr_available(struct cache_set *c, const struct bkey *k,
  637. unsigned i)
  638. {
  639. return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i);
  640. }
  641. /* Btree key macros */
  642. /*
  643. * This is used for various on disk data structures - cache_sb, prio_set, bset,
  644. * jset: The checksum is _always_ the first 8 bytes of these structs
  645. */
  646. #define csum_set(i) \
  647. bch_crc64(((void *) (i)) + sizeof(uint64_t), \
  648. ((void *) bset_bkey_last(i)) - \
  649. (((void *) (i)) + sizeof(uint64_t)))
  650. /* Error handling macros */
  651. #define btree_bug(b, ...) \
  652. do { \
  653. if (bch_cache_set_error((b)->c, __VA_ARGS__)) \
  654. dump_stack(); \
  655. } while (0)
  656. #define cache_bug(c, ...) \
  657. do { \
  658. if (bch_cache_set_error(c, __VA_ARGS__)) \
  659. dump_stack(); \
  660. } while (0)
  661. #define btree_bug_on(cond, b, ...) \
  662. do { \
  663. if (cond) \
  664. btree_bug(b, __VA_ARGS__); \
  665. } while (0)
  666. #define cache_bug_on(cond, c, ...) \
  667. do { \
  668. if (cond) \
  669. cache_bug(c, __VA_ARGS__); \
  670. } while (0)
  671. #define cache_set_err_on(cond, c, ...) \
  672. do { \
  673. if (cond) \
  674. bch_cache_set_error(c, __VA_ARGS__); \
  675. } while (0)
  676. /* Looping macros */
  677. #define for_each_cache(ca, cs, iter) \
  678. for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
  679. #define for_each_bucket(b, ca) \
  680. for (b = (ca)->buckets + (ca)->sb.first_bucket; \
  681. b < (ca)->buckets + (ca)->sb.nbuckets; b++)
  682. static inline void cached_dev_put(struct cached_dev *dc)
  683. {
  684. if (atomic_dec_and_test(&dc->count))
  685. schedule_work(&dc->detach);
  686. }
  687. static inline bool cached_dev_get(struct cached_dev *dc)
  688. {
  689. if (!atomic_inc_not_zero(&dc->count))
  690. return false;
  691. /* Paired with the mb in cached_dev_attach */
  692. smp_mb__after_atomic();
  693. return true;
  694. }
  695. /*
  696. * bucket_gc_gen() returns the difference between the bucket's current gen and
  697. * the oldest gen of any pointer into that bucket in the btree (last_gc).
  698. */
  699. static inline uint8_t bucket_gc_gen(struct bucket *b)
  700. {
  701. return b->gen - b->last_gc;
  702. }
  703. #define BUCKET_GC_GEN_MAX 96U
  704. #define kobj_attribute_write(n, fn) \
  705. static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
  706. #define kobj_attribute_rw(n, show, store) \
  707. static struct kobj_attribute ksysfs_##n = \
  708. __ATTR(n, S_IWUSR|S_IRUSR, show, store)
  709. static inline void wake_up_allocators(struct cache_set *c)
  710. {
  711. struct cache *ca;
  712. unsigned i;
  713. for_each_cache(ca, c, i)
  714. wake_up_process(ca->alloc_thread);
  715. }
  716. /* Forward declarations */
  717. void bch_count_io_errors(struct cache *, int, const char *);
  718. void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
  719. int, const char *);
  720. void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
  721. void bch_bbio_free(struct bio *, struct cache_set *);
  722. struct bio *bch_bbio_alloc(struct cache_set *);
  723. void __bch_submit_bbio(struct bio *, struct cache_set *);
  724. void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
  725. uint8_t bch_inc_gen(struct cache *, struct bucket *);
  726. void bch_rescale_priorities(struct cache_set *, int);
  727. bool bch_can_invalidate_bucket(struct cache *, struct bucket *);
  728. void __bch_invalidate_one_bucket(struct cache *, struct bucket *);
  729. void __bch_bucket_free(struct cache *, struct bucket *);
  730. void bch_bucket_free(struct cache_set *, struct bkey *);
  731. long bch_bucket_alloc(struct cache *, unsigned, bool);
  732. int __bch_bucket_alloc_set(struct cache_set *, unsigned,
  733. struct bkey *, int, bool);
  734. int bch_bucket_alloc_set(struct cache_set *, unsigned,
  735. struct bkey *, int, bool);
  736. bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
  737. unsigned, unsigned, bool);
  738. __printf(2, 3)
  739. bool bch_cache_set_error(struct cache_set *, const char *, ...);
  740. void bch_prio_write(struct cache *);
  741. void bch_write_bdev_super(struct cached_dev *, struct closure *);
  742. extern struct workqueue_struct *bcache_wq;
  743. extern const char * const bch_cache_modes[];
  744. extern struct mutex bch_register_lock;
  745. extern struct list_head bch_cache_sets;
  746. extern struct kobj_type bch_cached_dev_ktype;
  747. extern struct kobj_type bch_flash_dev_ktype;
  748. extern struct kobj_type bch_cache_set_ktype;
  749. extern struct kobj_type bch_cache_set_internal_ktype;
  750. extern struct kobj_type bch_cache_ktype;
  751. void bch_cached_dev_release(struct kobject *);
  752. void bch_flash_dev_release(struct kobject *);
  753. void bch_cache_set_release(struct kobject *);
  754. void bch_cache_release(struct kobject *);
  755. int bch_uuid_write(struct cache_set *);
  756. void bcache_write_super(struct cache_set *);
  757. int bch_flash_dev_create(struct cache_set *c, uint64_t size);
  758. int bch_cached_dev_attach(struct cached_dev *, struct cache_set *, uint8_t *);
  759. void bch_cached_dev_detach(struct cached_dev *);
  760. void bch_cached_dev_run(struct cached_dev *);
  761. void bcache_device_stop(struct bcache_device *);
  762. void bch_cache_set_unregister(struct cache_set *);
  763. void bch_cache_set_stop(struct cache_set *);
  764. struct cache_set *bch_cache_set_alloc(struct cache_sb *);
  765. void bch_btree_cache_free(struct cache_set *);
  766. int bch_btree_cache_alloc(struct cache_set *);
  767. void bch_moving_init_cache_set(struct cache_set *);
  768. int bch_open_buckets_alloc(struct cache_set *);
  769. void bch_open_buckets_free(struct cache_set *);
  770. int bch_cache_allocator_start(struct cache *ca);
  771. void bch_debug_exit(void);
  772. int bch_debug_init(struct kobject *);
  773. void bch_request_exit(void);
  774. int bch_request_init(void);
  775. #endif /* _BCACHE_H */