btree.h 10 KB

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  1. #ifndef _BCACHE_BTREE_H
  2. #define _BCACHE_BTREE_H
  3. /*
  4. * THE BTREE:
  5. *
  6. * At a high level, bcache's btree is relatively standard b+ tree. All keys and
  7. * pointers are in the leaves; interior nodes only have pointers to the child
  8. * nodes.
  9. *
  10. * In the interior nodes, a struct bkey always points to a child btree node, and
  11. * the key is the highest key in the child node - except that the highest key in
  12. * an interior node is always MAX_KEY. The size field refers to the size on disk
  13. * of the child node - this would allow us to have variable sized btree nodes
  14. * (handy for keeping the depth of the btree 1 by expanding just the root).
  15. *
  16. * Btree nodes are themselves log structured, but this is hidden fairly
  17. * thoroughly. Btree nodes on disk will in practice have extents that overlap
  18. * (because they were written at different times), but in memory we never have
  19. * overlapping extents - when we read in a btree node from disk, the first thing
  20. * we do is resort all the sets of keys with a mergesort, and in the same pass
  21. * we check for overlapping extents and adjust them appropriately.
  22. *
  23. * struct btree_op is a central interface to the btree code. It's used for
  24. * specifying read vs. write locking, and the embedded closure is used for
  25. * waiting on IO or reserve memory.
  26. *
  27. * BTREE CACHE:
  28. *
  29. * Btree nodes are cached in memory; traversing the btree might require reading
  30. * in btree nodes which is handled mostly transparently.
  31. *
  32. * bch_btree_node_get() looks up a btree node in the cache and reads it in from
  33. * disk if necessary. This function is almost never called directly though - the
  34. * btree() macro is used to get a btree node, call some function on it, and
  35. * unlock the node after the function returns.
  36. *
  37. * The root is special cased - it's taken out of the cache's lru (thus pinning
  38. * it in memory), so we can find the root of the btree by just dereferencing a
  39. * pointer instead of looking it up in the cache. This makes locking a bit
  40. * tricky, since the root pointer is protected by the lock in the btree node it
  41. * points to - the btree_root() macro handles this.
  42. *
  43. * In various places we must be able to allocate memory for multiple btree nodes
  44. * in order to make forward progress. To do this we use the btree cache itself
  45. * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
  46. * cache we can reuse. We can't allow more than one thread to be doing this at a
  47. * time, so there's a lock, implemented by a pointer to the btree_op closure -
  48. * this allows the btree_root() macro to implicitly release this lock.
  49. *
  50. * BTREE IO:
  51. *
  52. * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
  53. * this.
  54. *
  55. * For writing, we have two btree_write structs embeddded in struct btree - one
  56. * write in flight, and one being set up, and we toggle between them.
  57. *
  58. * Writing is done with a single function - bch_btree_write() really serves two
  59. * different purposes and should be broken up into two different functions. When
  60. * passing now = false, it merely indicates that the node is now dirty - calling
  61. * it ensures that the dirty keys will be written at some point in the future.
  62. *
  63. * When passing now = true, bch_btree_write() causes a write to happen
  64. * "immediately" (if there was already a write in flight, it'll cause the write
  65. * to happen as soon as the previous write completes). It returns immediately
  66. * though - but it takes a refcount on the closure in struct btree_op you passed
  67. * to it, so a closure_sync() later can be used to wait for the write to
  68. * complete.
  69. *
  70. * This is handy because btree_split() and garbage collection can issue writes
  71. * in parallel, reducing the amount of time they have to hold write locks.
  72. *
  73. * LOCKING:
  74. *
  75. * When traversing the btree, we may need write locks starting at some level -
  76. * inserting a key into the btree will typically only require a write lock on
  77. * the leaf node.
  78. *
  79. * This is specified with the lock field in struct btree_op; lock = 0 means we
  80. * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
  81. * checks this field and returns the node with the appropriate lock held.
  82. *
  83. * If, after traversing the btree, the insertion code discovers it has to split
  84. * then it must restart from the root and take new locks - to do this it changes
  85. * the lock field and returns -EINTR, which causes the btree_root() macro to
  86. * loop.
  87. *
  88. * Handling cache misses require a different mechanism for upgrading to a write
  89. * lock. We do cache lookups with only a read lock held, but if we get a cache
  90. * miss and we wish to insert this data into the cache, we have to insert a
  91. * placeholder key to detect races - otherwise, we could race with a write and
  92. * overwrite the data that was just written to the cache with stale data from
  93. * the backing device.
  94. *
  95. * For this we use a sequence number that write locks and unlocks increment - to
  96. * insert the check key it unlocks the btree node and then takes a write lock,
  97. * and fails if the sequence number doesn't match.
  98. */
  99. #include "bset.h"
  100. #include "debug.h"
  101. struct btree_write {
  102. atomic_t *journal;
  103. /* If btree_split() frees a btree node, it writes a new pointer to that
  104. * btree node indicating it was freed; it takes a refcount on
  105. * c->prio_blocked because we can't write the gens until the new
  106. * pointer is on disk. This allows btree_write_endio() to release the
  107. * refcount that btree_split() took.
  108. */
  109. int prio_blocked;
  110. };
  111. struct btree {
  112. /* Hottest entries first */
  113. struct hlist_node hash;
  114. /* Key/pointer for this btree node */
  115. BKEY_PADDED(key);
  116. /* Single bit - set when accessed, cleared by shrinker */
  117. unsigned long accessed;
  118. unsigned long seq;
  119. struct rw_semaphore lock;
  120. struct cache_set *c;
  121. struct btree *parent;
  122. struct mutex write_lock;
  123. unsigned long flags;
  124. uint16_t written; /* would be nice to kill */
  125. uint8_t level;
  126. struct btree_keys keys;
  127. /* For outstanding btree writes, used as a lock - protects write_idx */
  128. struct closure io;
  129. struct semaphore io_mutex;
  130. struct list_head list;
  131. struct delayed_work work;
  132. struct btree_write writes[2];
  133. struct bio *bio;
  134. };
  135. #define BTREE_FLAG(flag) \
  136. static inline bool btree_node_ ## flag(struct btree *b) \
  137. { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
  138. \
  139. static inline void set_btree_node_ ## flag(struct btree *b) \
  140. { set_bit(BTREE_NODE_ ## flag, &b->flags); } \
  141. enum btree_flags {
  142. BTREE_NODE_io_error,
  143. BTREE_NODE_dirty,
  144. BTREE_NODE_write_idx,
  145. };
  146. BTREE_FLAG(io_error);
  147. BTREE_FLAG(dirty);
  148. BTREE_FLAG(write_idx);
  149. static inline struct btree_write *btree_current_write(struct btree *b)
  150. {
  151. return b->writes + btree_node_write_idx(b);
  152. }
  153. static inline struct btree_write *btree_prev_write(struct btree *b)
  154. {
  155. return b->writes + (btree_node_write_idx(b) ^ 1);
  156. }
  157. static inline struct bset *btree_bset_first(struct btree *b)
  158. {
  159. return b->keys.set->data;
  160. }
  161. static inline struct bset *btree_bset_last(struct btree *b)
  162. {
  163. return bset_tree_last(&b->keys)->data;
  164. }
  165. static inline unsigned bset_block_offset(struct btree *b, struct bset *i)
  166. {
  167. return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
  168. }
  169. static inline void set_gc_sectors(struct cache_set *c)
  170. {
  171. atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
  172. }
  173. void bkey_put(struct cache_set *c, struct bkey *k);
  174. /* Looping macros */
  175. #define for_each_cached_btree(b, c, iter) \
  176. for (iter = 0; \
  177. iter < ARRAY_SIZE((c)->bucket_hash); \
  178. iter++) \
  179. hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
  180. /* Recursing down the btree */
  181. struct btree_op {
  182. /* for waiting on btree reserve in btree_split() */
  183. wait_queue_t wait;
  184. /* Btree level at which we start taking write locks */
  185. short lock;
  186. unsigned insert_collision:1;
  187. };
  188. static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
  189. {
  190. memset(op, 0, sizeof(struct btree_op));
  191. init_wait(&op->wait);
  192. op->lock = write_lock_level;
  193. }
  194. static inline void rw_lock(bool w, struct btree *b, int level)
  195. {
  196. w ? down_write_nested(&b->lock, level + 1)
  197. : down_read_nested(&b->lock, level + 1);
  198. if (w)
  199. b->seq++;
  200. }
  201. static inline void rw_unlock(bool w, struct btree *b)
  202. {
  203. if (w)
  204. b->seq++;
  205. (w ? up_write : up_read)(&b->lock);
  206. }
  207. void bch_btree_node_read_done(struct btree *);
  208. void __bch_btree_node_write(struct btree *, struct closure *);
  209. void bch_btree_node_write(struct btree *, struct closure *);
  210. void bch_btree_set_root(struct btree *);
  211. struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *,
  212. int, bool, struct btree *);
  213. struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
  214. struct bkey *, int, bool, struct btree *);
  215. int bch_btree_insert_check_key(struct btree *, struct btree_op *,
  216. struct bkey *);
  217. int bch_btree_insert(struct cache_set *, struct keylist *,
  218. atomic_t *, struct bkey *);
  219. int bch_gc_thread_start(struct cache_set *);
  220. void bch_initial_gc_finish(struct cache_set *);
  221. void bch_moving_gc(struct cache_set *);
  222. int bch_btree_check(struct cache_set *);
  223. void bch_initial_mark_key(struct cache_set *, int, struct bkey *);
  224. static inline void wake_up_gc(struct cache_set *c)
  225. {
  226. wake_up(&c->gc_wait);
  227. }
  228. #define MAP_DONE 0
  229. #define MAP_CONTINUE 1
  230. #define MAP_ALL_NODES 0
  231. #define MAP_LEAF_NODES 1
  232. #define MAP_END_KEY 1
  233. typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *);
  234. int __bch_btree_map_nodes(struct btree_op *, struct cache_set *,
  235. struct bkey *, btree_map_nodes_fn *, int);
  236. static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
  237. struct bkey *from, btree_map_nodes_fn *fn)
  238. {
  239. return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
  240. }
  241. static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
  242. struct cache_set *c,
  243. struct bkey *from,
  244. btree_map_nodes_fn *fn)
  245. {
  246. return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
  247. }
  248. typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *,
  249. struct bkey *);
  250. int bch_btree_map_keys(struct btree_op *, struct cache_set *,
  251. struct bkey *, btree_map_keys_fn *, int);
  252. typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
  253. void bch_keybuf_init(struct keybuf *);
  254. void bch_refill_keybuf(struct cache_set *, struct keybuf *,
  255. struct bkey *, keybuf_pred_fn *);
  256. bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
  257. struct bkey *);
  258. void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
  259. struct keybuf_key *bch_keybuf_next(struct keybuf *);
  260. struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
  261. struct bkey *, keybuf_pred_fn *);
  262. #endif