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- #ifndef _BCACHE_BTREE_H
- #define _BCACHE_BTREE_H
- /*
- * THE BTREE:
- *
- * At a high level, bcache's btree is relatively standard b+ tree. All keys and
- * pointers are in the leaves; interior nodes only have pointers to the child
- * nodes.
- *
- * In the interior nodes, a struct bkey always points to a child btree node, and
- * the key is the highest key in the child node - except that the highest key in
- * an interior node is always MAX_KEY. The size field refers to the size on disk
- * of the child node - this would allow us to have variable sized btree nodes
- * (handy for keeping the depth of the btree 1 by expanding just the root).
- *
- * Btree nodes are themselves log structured, but this is hidden fairly
- * thoroughly. Btree nodes on disk will in practice have extents that overlap
- * (because they were written at different times), but in memory we never have
- * overlapping extents - when we read in a btree node from disk, the first thing
- * we do is resort all the sets of keys with a mergesort, and in the same pass
- * we check for overlapping extents and adjust them appropriately.
- *
- * struct btree_op is a central interface to the btree code. It's used for
- * specifying read vs. write locking, and the embedded closure is used for
- * waiting on IO or reserve memory.
- *
- * BTREE CACHE:
- *
- * Btree nodes are cached in memory; traversing the btree might require reading
- * in btree nodes which is handled mostly transparently.
- *
- * bch_btree_node_get() looks up a btree node in the cache and reads it in from
- * disk if necessary. This function is almost never called directly though - the
- * btree() macro is used to get a btree node, call some function on it, and
- * unlock the node after the function returns.
- *
- * The root is special cased - it's taken out of the cache's lru (thus pinning
- * it in memory), so we can find the root of the btree by just dereferencing a
- * pointer instead of looking it up in the cache. This makes locking a bit
- * tricky, since the root pointer is protected by the lock in the btree node it
- * points to - the btree_root() macro handles this.
- *
- * In various places we must be able to allocate memory for multiple btree nodes
- * in order to make forward progress. To do this we use the btree cache itself
- * as a reserve; if __get_free_pages() fails, we'll find a node in the btree
- * cache we can reuse. We can't allow more than one thread to be doing this at a
- * time, so there's a lock, implemented by a pointer to the btree_op closure -
- * this allows the btree_root() macro to implicitly release this lock.
- *
- * BTREE IO:
- *
- * Btree nodes never have to be explicitly read in; bch_btree_node_get() handles
- * this.
- *
- * For writing, we have two btree_write structs embeddded in struct btree - one
- * write in flight, and one being set up, and we toggle between them.
- *
- * Writing is done with a single function - bch_btree_write() really serves two
- * different purposes and should be broken up into two different functions. When
- * passing now = false, it merely indicates that the node is now dirty - calling
- * it ensures that the dirty keys will be written at some point in the future.
- *
- * When passing now = true, bch_btree_write() causes a write to happen
- * "immediately" (if there was already a write in flight, it'll cause the write
- * to happen as soon as the previous write completes). It returns immediately
- * though - but it takes a refcount on the closure in struct btree_op you passed
- * to it, so a closure_sync() later can be used to wait for the write to
- * complete.
- *
- * This is handy because btree_split() and garbage collection can issue writes
- * in parallel, reducing the amount of time they have to hold write locks.
- *
- * LOCKING:
- *
- * When traversing the btree, we may need write locks starting at some level -
- * inserting a key into the btree will typically only require a write lock on
- * the leaf node.
- *
- * This is specified with the lock field in struct btree_op; lock = 0 means we
- * take write locks at level <= 0, i.e. only leaf nodes. bch_btree_node_get()
- * checks this field and returns the node with the appropriate lock held.
- *
- * If, after traversing the btree, the insertion code discovers it has to split
- * then it must restart from the root and take new locks - to do this it changes
- * the lock field and returns -EINTR, which causes the btree_root() macro to
- * loop.
- *
- * Handling cache misses require a different mechanism for upgrading to a write
- * lock. We do cache lookups with only a read lock held, but if we get a cache
- * miss and we wish to insert this data into the cache, we have to insert a
- * placeholder key to detect races - otherwise, we could race with a write and
- * overwrite the data that was just written to the cache with stale data from
- * the backing device.
- *
- * For this we use a sequence number that write locks and unlocks increment - to
- * insert the check key it unlocks the btree node and then takes a write lock,
- * and fails if the sequence number doesn't match.
- */
- #include "bset.h"
- #include "debug.h"
- struct btree_write {
- atomic_t *journal;
- /* If btree_split() frees a btree node, it writes a new pointer to that
- * btree node indicating it was freed; it takes a refcount on
- * c->prio_blocked because we can't write the gens until the new
- * pointer is on disk. This allows btree_write_endio() to release the
- * refcount that btree_split() took.
- */
- int prio_blocked;
- };
- struct btree {
- /* Hottest entries first */
- struct hlist_node hash;
- /* Key/pointer for this btree node */
- BKEY_PADDED(key);
- /* Single bit - set when accessed, cleared by shrinker */
- unsigned long accessed;
- unsigned long seq;
- struct rw_semaphore lock;
- struct cache_set *c;
- struct btree *parent;
- struct mutex write_lock;
- unsigned long flags;
- uint16_t written; /* would be nice to kill */
- uint8_t level;
- struct btree_keys keys;
- /* For outstanding btree writes, used as a lock - protects write_idx */
- struct closure io;
- struct semaphore io_mutex;
- struct list_head list;
- struct delayed_work work;
- struct btree_write writes[2];
- struct bio *bio;
- };
- #define BTREE_FLAG(flag) \
- static inline bool btree_node_ ## flag(struct btree *b) \
- { return test_bit(BTREE_NODE_ ## flag, &b->flags); } \
- \
- static inline void set_btree_node_ ## flag(struct btree *b) \
- { set_bit(BTREE_NODE_ ## flag, &b->flags); } \
- enum btree_flags {
- BTREE_NODE_io_error,
- BTREE_NODE_dirty,
- BTREE_NODE_write_idx,
- };
- BTREE_FLAG(io_error);
- BTREE_FLAG(dirty);
- BTREE_FLAG(write_idx);
- static inline struct btree_write *btree_current_write(struct btree *b)
- {
- return b->writes + btree_node_write_idx(b);
- }
- static inline struct btree_write *btree_prev_write(struct btree *b)
- {
- return b->writes + (btree_node_write_idx(b) ^ 1);
- }
- static inline struct bset *btree_bset_first(struct btree *b)
- {
- return b->keys.set->data;
- }
- static inline struct bset *btree_bset_last(struct btree *b)
- {
- return bset_tree_last(&b->keys)->data;
- }
- static inline unsigned bset_block_offset(struct btree *b, struct bset *i)
- {
- return bset_sector_offset(&b->keys, i) >> b->c->block_bits;
- }
- static inline void set_gc_sectors(struct cache_set *c)
- {
- atomic_set(&c->sectors_to_gc, c->sb.bucket_size * c->nbuckets / 16);
- }
- void bkey_put(struct cache_set *c, struct bkey *k);
- /* Looping macros */
- #define for_each_cached_btree(b, c, iter) \
- for (iter = 0; \
- iter < ARRAY_SIZE((c)->bucket_hash); \
- iter++) \
- hlist_for_each_entry_rcu((b), (c)->bucket_hash + iter, hash)
- /* Recursing down the btree */
- struct btree_op {
- /* for waiting on btree reserve in btree_split() */
- wait_queue_t wait;
- /* Btree level at which we start taking write locks */
- short lock;
- unsigned insert_collision:1;
- };
- static inline void bch_btree_op_init(struct btree_op *op, int write_lock_level)
- {
- memset(op, 0, sizeof(struct btree_op));
- init_wait(&op->wait);
- op->lock = write_lock_level;
- }
- static inline void rw_lock(bool w, struct btree *b, int level)
- {
- w ? down_write_nested(&b->lock, level + 1)
- : down_read_nested(&b->lock, level + 1);
- if (w)
- b->seq++;
- }
- static inline void rw_unlock(bool w, struct btree *b)
- {
- if (w)
- b->seq++;
- (w ? up_write : up_read)(&b->lock);
- }
- void bch_btree_node_read_done(struct btree *);
- void __bch_btree_node_write(struct btree *, struct closure *);
- void bch_btree_node_write(struct btree *, struct closure *);
- void bch_btree_set_root(struct btree *);
- struct btree *__bch_btree_node_alloc(struct cache_set *, struct btree_op *,
- int, bool, struct btree *);
- struct btree *bch_btree_node_get(struct cache_set *, struct btree_op *,
- struct bkey *, int, bool, struct btree *);
- int bch_btree_insert_check_key(struct btree *, struct btree_op *,
- struct bkey *);
- int bch_btree_insert(struct cache_set *, struct keylist *,
- atomic_t *, struct bkey *);
- int bch_gc_thread_start(struct cache_set *);
- void bch_initial_gc_finish(struct cache_set *);
- void bch_moving_gc(struct cache_set *);
- int bch_btree_check(struct cache_set *);
- void bch_initial_mark_key(struct cache_set *, int, struct bkey *);
- static inline void wake_up_gc(struct cache_set *c)
- {
- wake_up(&c->gc_wait);
- }
- #define MAP_DONE 0
- #define MAP_CONTINUE 1
- #define MAP_ALL_NODES 0
- #define MAP_LEAF_NODES 1
- #define MAP_END_KEY 1
- typedef int (btree_map_nodes_fn)(struct btree_op *, struct btree *);
- int __bch_btree_map_nodes(struct btree_op *, struct cache_set *,
- struct bkey *, btree_map_nodes_fn *, int);
- static inline int bch_btree_map_nodes(struct btree_op *op, struct cache_set *c,
- struct bkey *from, btree_map_nodes_fn *fn)
- {
- return __bch_btree_map_nodes(op, c, from, fn, MAP_ALL_NODES);
- }
- static inline int bch_btree_map_leaf_nodes(struct btree_op *op,
- struct cache_set *c,
- struct bkey *from,
- btree_map_nodes_fn *fn)
- {
- return __bch_btree_map_nodes(op, c, from, fn, MAP_LEAF_NODES);
- }
- typedef int (btree_map_keys_fn)(struct btree_op *, struct btree *,
- struct bkey *);
- int bch_btree_map_keys(struct btree_op *, struct cache_set *,
- struct bkey *, btree_map_keys_fn *, int);
- typedef bool (keybuf_pred_fn)(struct keybuf *, struct bkey *);
- void bch_keybuf_init(struct keybuf *);
- void bch_refill_keybuf(struct cache_set *, struct keybuf *,
- struct bkey *, keybuf_pred_fn *);
- bool bch_keybuf_check_overlapping(struct keybuf *, struct bkey *,
- struct bkey *);
- void bch_keybuf_del(struct keybuf *, struct keybuf_key *);
- struct keybuf_key *bch_keybuf_next(struct keybuf *);
- struct keybuf_key *bch_keybuf_next_rescan(struct cache_set *, struct keybuf *,
- struct bkey *, keybuf_pred_fn *);
- #endif
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