i810_drm.h 9.7 KB

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  1. #ifndef _I810_DRM_H_
  2. #define _I810_DRM_H_
  3. #include <drm/drm.h>
  4. /* WARNING: These defines must be the same as what the Xserver uses.
  5. * if you change them, you must change the defines in the Xserver.
  6. */
  7. #ifndef _I810_DEFINES_
  8. #define _I810_DEFINES_
  9. #define I810_DMA_BUF_ORDER 12
  10. #define I810_DMA_BUF_SZ (1<<I810_DMA_BUF_ORDER)
  11. #define I810_DMA_BUF_NR 256
  12. #define I810_NR_SAREA_CLIPRECTS 8
  13. /* Each region is a minimum of 64k, and there are at most 64 of them.
  14. */
  15. #define I810_NR_TEX_REGIONS 64
  16. #define I810_LOG_MIN_TEX_REGION_SIZE 16
  17. #endif
  18. #define I810_UPLOAD_TEX0IMAGE 0x1 /* handled clientside */
  19. #define I810_UPLOAD_TEX1IMAGE 0x2 /* handled clientside */
  20. #define I810_UPLOAD_CTX 0x4
  21. #define I810_UPLOAD_BUFFERS 0x8
  22. #define I810_UPLOAD_TEX0 0x10
  23. #define I810_UPLOAD_TEX1 0x20
  24. #define I810_UPLOAD_CLIPRECTS 0x40
  25. /* Indices into buf.Setup where various bits of state are mirrored per
  26. * context and per buffer. These can be fired at the card as a unit,
  27. * or in a piecewise fashion as required.
  28. */
  29. /* Destbuffer state
  30. * - backbuffer linear offset and pitch -- invarient in the current dri
  31. * - zbuffer linear offset and pitch -- also invarient
  32. * - drawing origin in back and depth buffers.
  33. *
  34. * Keep the depth/back buffer state here to accommodate private buffers
  35. * in the future.
  36. */
  37. #define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
  38. #define I810_DESTREG_DI1 1
  39. #define I810_DESTREG_DV0 2 /* GFX_OP_DESTBUFFER_VARS (2 dwords) */
  40. #define I810_DESTREG_DV1 3
  41. #define I810_DESTREG_DR0 4 /* GFX_OP_DRAWRECT_INFO (4 dwords) */
  42. #define I810_DESTREG_DR1 5
  43. #define I810_DESTREG_DR2 6
  44. #define I810_DESTREG_DR3 7
  45. #define I810_DESTREG_DR4 8
  46. #define I810_DEST_SETUP_SIZE 10
  47. /* Context state
  48. */
  49. #define I810_CTXREG_CF0 0 /* GFX_OP_COLOR_FACTOR */
  50. #define I810_CTXREG_CF1 1
  51. #define I810_CTXREG_ST0 2 /* GFX_OP_STIPPLE */
  52. #define I810_CTXREG_ST1 3
  53. #define I810_CTXREG_VF 4 /* GFX_OP_VERTEX_FMT */
  54. #define I810_CTXREG_MT 5 /* GFX_OP_MAP_TEXELS */
  55. #define I810_CTXREG_MC0 6 /* GFX_OP_MAP_COLOR_STAGES - stage 0 */
  56. #define I810_CTXREG_MC1 7 /* GFX_OP_MAP_COLOR_STAGES - stage 1 */
  57. #define I810_CTXREG_MC2 8 /* GFX_OP_MAP_COLOR_STAGES - stage 2 */
  58. #define I810_CTXREG_MA0 9 /* GFX_OP_MAP_ALPHA_STAGES - stage 0 */
  59. #define I810_CTXREG_MA1 10 /* GFX_OP_MAP_ALPHA_STAGES - stage 1 */
  60. #define I810_CTXREG_MA2 11 /* GFX_OP_MAP_ALPHA_STAGES - stage 2 */
  61. #define I810_CTXREG_SDM 12 /* GFX_OP_SRC_DEST_MONO */
  62. #define I810_CTXREG_FOG 13 /* GFX_OP_FOG_COLOR */
  63. #define I810_CTXREG_B1 14 /* GFX_OP_BOOL_1 */
  64. #define I810_CTXREG_B2 15 /* GFX_OP_BOOL_2 */
  65. #define I810_CTXREG_LCS 16 /* GFX_OP_LINEWIDTH_CULL_SHADE_MODE */
  66. #define I810_CTXREG_PV 17 /* GFX_OP_PV_RULE -- Invarient! */
  67. #define I810_CTXREG_ZA 18 /* GFX_OP_ZBIAS_ALPHAFUNC */
  68. #define I810_CTXREG_AA 19 /* GFX_OP_ANTIALIAS */
  69. #define I810_CTX_SETUP_SIZE 20
  70. /* Texture state (per tex unit)
  71. */
  72. #define I810_TEXREG_MI0 0 /* GFX_OP_MAP_INFO (4 dwords) */
  73. #define I810_TEXREG_MI1 1
  74. #define I810_TEXREG_MI2 2
  75. #define I810_TEXREG_MI3 3
  76. #define I810_TEXREG_MF 4 /* GFX_OP_MAP_FILTER */
  77. #define I810_TEXREG_MLC 5 /* GFX_OP_MAP_LOD_CTL */
  78. #define I810_TEXREG_MLL 6 /* GFX_OP_MAP_LOD_LIMITS */
  79. #define I810_TEXREG_MCS 7 /* GFX_OP_MAP_COORD_SETS ??? */
  80. #define I810_TEX_SETUP_SIZE 8
  81. /* Flags for clear ioctl
  82. */
  83. #define I810_FRONT 0x1
  84. #define I810_BACK 0x2
  85. #define I810_DEPTH 0x4
  86. typedef enum _drm_i810_init_func {
  87. I810_INIT_DMA = 0x01,
  88. I810_CLEANUP_DMA = 0x02,
  89. I810_INIT_DMA_1_4 = 0x03
  90. } drm_i810_init_func_t;
  91. /* This is the init structure after v1.2 */
  92. typedef struct _drm_i810_init {
  93. drm_i810_init_func_t func;
  94. unsigned int mmio_offset;
  95. unsigned int buffers_offset;
  96. int sarea_priv_offset;
  97. unsigned int ring_start;
  98. unsigned int ring_end;
  99. unsigned int ring_size;
  100. unsigned int front_offset;
  101. unsigned int back_offset;
  102. unsigned int depth_offset;
  103. unsigned int overlay_offset;
  104. unsigned int overlay_physical;
  105. unsigned int w;
  106. unsigned int h;
  107. unsigned int pitch;
  108. unsigned int pitch_bits;
  109. } drm_i810_init_t;
  110. /* This is the init structure prior to v1.2 */
  111. typedef struct _drm_i810_pre12_init {
  112. drm_i810_init_func_t func;
  113. unsigned int mmio_offset;
  114. unsigned int buffers_offset;
  115. int sarea_priv_offset;
  116. unsigned int ring_start;
  117. unsigned int ring_end;
  118. unsigned int ring_size;
  119. unsigned int front_offset;
  120. unsigned int back_offset;
  121. unsigned int depth_offset;
  122. unsigned int w;
  123. unsigned int h;
  124. unsigned int pitch;
  125. unsigned int pitch_bits;
  126. } drm_i810_pre12_init_t;
  127. /* Warning: If you change the SAREA structure you must change the Xserver
  128. * structure as well */
  129. typedef struct _drm_i810_tex_region {
  130. unsigned char next, prev; /* indices to form a circular LRU */
  131. unsigned char in_use; /* owned by a client, or free? */
  132. int age; /* tracked by clients to update local LRU's */
  133. } drm_i810_tex_region_t;
  134. typedef struct _drm_i810_sarea {
  135. unsigned int ContextState[I810_CTX_SETUP_SIZE];
  136. unsigned int BufferState[I810_DEST_SETUP_SIZE];
  137. unsigned int TexState[2][I810_TEX_SETUP_SIZE];
  138. unsigned int dirty;
  139. unsigned int nbox;
  140. struct drm_clip_rect boxes[I810_NR_SAREA_CLIPRECTS];
  141. /* Maintain an LRU of contiguous regions of texture space. If
  142. * you think you own a region of texture memory, and it has an
  143. * age different to the one you set, then you are mistaken and
  144. * it has been stolen by another client. If global texAge
  145. * hasn't changed, there is no need to walk the list.
  146. *
  147. * These regions can be used as a proxy for the fine-grained
  148. * texture information of other clients - by maintaining them
  149. * in the same lru which is used to age their own textures,
  150. * clients have an approximate lru for the whole of global
  151. * texture space, and can make informed decisions as to which
  152. * areas to kick out. There is no need to choose whether to
  153. * kick out your own texture or someone else's - simply eject
  154. * them all in LRU order.
  155. */
  156. drm_i810_tex_region_t texList[I810_NR_TEX_REGIONS + 1];
  157. /* Last elt is sentinal */
  158. int texAge; /* last time texture was uploaded */
  159. int last_enqueue; /* last time a buffer was enqueued */
  160. int last_dispatch; /* age of the most recently dispatched buffer */
  161. int last_quiescent; /* */
  162. int ctxOwner; /* last context to upload state */
  163. int vertex_prim;
  164. int pf_enabled; /* is pageflipping allowed? */
  165. int pf_active;
  166. int pf_current_page; /* which buffer is being displayed? */
  167. } drm_i810_sarea_t;
  168. /* WARNING: If you change any of these defines, make sure to change the
  169. * defines in the Xserver file (xf86drmMga.h)
  170. */
  171. /* i810 specific ioctls
  172. * The device specific ioctl range is 0x40 to 0x79.
  173. */
  174. #define DRM_I810_INIT 0x00
  175. #define DRM_I810_VERTEX 0x01
  176. #define DRM_I810_CLEAR 0x02
  177. #define DRM_I810_FLUSH 0x03
  178. #define DRM_I810_GETAGE 0x04
  179. #define DRM_I810_GETBUF 0x05
  180. #define DRM_I810_SWAP 0x06
  181. #define DRM_I810_COPY 0x07
  182. #define DRM_I810_DOCOPY 0x08
  183. #define DRM_I810_OV0INFO 0x09
  184. #define DRM_I810_FSTATUS 0x0a
  185. #define DRM_I810_OV0FLIP 0x0b
  186. #define DRM_I810_MC 0x0c
  187. #define DRM_I810_RSTATUS 0x0d
  188. #define DRM_I810_FLIP 0x0e
  189. #define DRM_IOCTL_I810_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_I810_INIT, drm_i810_init_t)
  190. #define DRM_IOCTL_I810_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_I810_VERTEX, drm_i810_vertex_t)
  191. #define DRM_IOCTL_I810_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_I810_CLEAR, drm_i810_clear_t)
  192. #define DRM_IOCTL_I810_FLUSH DRM_IO( DRM_COMMAND_BASE + DRM_I810_FLUSH)
  193. #define DRM_IOCTL_I810_GETAGE DRM_IO( DRM_COMMAND_BASE + DRM_I810_GETAGE)
  194. #define DRM_IOCTL_I810_GETBUF DRM_IOWR(DRM_COMMAND_BASE + DRM_I810_GETBUF, drm_i810_dma_t)
  195. #define DRM_IOCTL_I810_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_I810_SWAP)
  196. #define DRM_IOCTL_I810_COPY DRM_IOW( DRM_COMMAND_BASE + DRM_I810_COPY, drm_i810_copy_t)
  197. #define DRM_IOCTL_I810_DOCOPY DRM_IO( DRM_COMMAND_BASE + DRM_I810_DOCOPY)
  198. #define DRM_IOCTL_I810_OV0INFO DRM_IOR( DRM_COMMAND_BASE + DRM_I810_OV0INFO, drm_i810_overlay_t)
  199. #define DRM_IOCTL_I810_FSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FSTATUS)
  200. #define DRM_IOCTL_I810_OV0FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_OV0FLIP)
  201. #define DRM_IOCTL_I810_MC DRM_IOW( DRM_COMMAND_BASE + DRM_I810_MC, drm_i810_mc_t)
  202. #define DRM_IOCTL_I810_RSTATUS DRM_IO ( DRM_COMMAND_BASE + DRM_I810_RSTATUS)
  203. #define DRM_IOCTL_I810_FLIP DRM_IO ( DRM_COMMAND_BASE + DRM_I810_FLIP)
  204. typedef struct _drm_i810_clear {
  205. int clear_color;
  206. int clear_depth;
  207. int flags;
  208. } drm_i810_clear_t;
  209. /* These may be placeholders if we have more cliprects than
  210. * I810_NR_SAREA_CLIPRECTS. In that case, the client sets discard to
  211. * false, indicating that the buffer will be dispatched again with a
  212. * new set of cliprects.
  213. */
  214. typedef struct _drm_i810_vertex {
  215. int idx; /* buffer index */
  216. int used; /* nr bytes in use */
  217. int discard; /* client is finished with the buffer? */
  218. } drm_i810_vertex_t;
  219. typedef struct _drm_i810_copy_t {
  220. int idx; /* buffer index */
  221. int used; /* nr bytes in use */
  222. void *address; /* Address to copy from */
  223. } drm_i810_copy_t;
  224. #define PR_TRIANGLES (0x0<<18)
  225. #define PR_TRISTRIP_0 (0x1<<18)
  226. #define PR_TRISTRIP_1 (0x2<<18)
  227. #define PR_TRIFAN (0x3<<18)
  228. #define PR_POLYGON (0x4<<18)
  229. #define PR_LINES (0x5<<18)
  230. #define PR_LINESTRIP (0x6<<18)
  231. #define PR_RECTS (0x7<<18)
  232. #define PR_MASK (0x7<<18)
  233. typedef struct drm_i810_dma {
  234. void *virtual;
  235. int request_idx;
  236. int request_size;
  237. int granted;
  238. } drm_i810_dma_t;
  239. typedef struct _drm_i810_overlay_t {
  240. unsigned int offset; /* Address of the Overlay Regs */
  241. unsigned int physical;
  242. } drm_i810_overlay_t;
  243. typedef struct _drm_i810_mc {
  244. int idx; /* buffer index */
  245. int used; /* nr bytes in use */
  246. int num_blocks; /* number of GFXBlocks */
  247. int *length; /* List of lengths for GFXBlocks (FUTURE) */
  248. unsigned int last_render; /* Last Render Request */
  249. } drm_i810_mc_t;
  250. #endif /* _I810_DRM_H_ */