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- /*
- * kernel/locking/mutex.c
- *
- * Mutexes: blocking mutual exclusion locks
- *
- * Started by Ingo Molnar:
- *
- * Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
- *
- * Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and
- * David Howells for suggestions and improvements.
- *
- * - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline
- * from the -rt tree, where it was originally implemented for rtmutexes
- * by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale
- * and Sven Dietrich.
- *
- * Also see Documentation/locking/mutex-design.txt.
- */
- #include <linux/mutex.h>
- #include <linux/ww_mutex.h>
- #include <linux/sched.h>
- #include <linux/sched/rt.h>
- #include <linux/export.h>
- #include <linux/spinlock.h>
- #include <linux/interrupt.h>
- #include <linux/debug_locks.h>
- #include <linux/osq_lock.h>
- /*
- * In the DEBUG case we are using the "NULL fastpath" for mutexes,
- * which forces all calls into the slowpath:
- */
- #ifdef CONFIG_DEBUG_MUTEXES
- # include "mutex-debug.h"
- # include <asm-generic/mutex-null.h>
- /*
- * Must be 0 for the debug case so we do not do the unlock outside of the
- * wait_lock region. debug_mutex_unlock() will do the actual unlock in this
- * case.
- */
- # undef __mutex_slowpath_needs_to_unlock
- # define __mutex_slowpath_needs_to_unlock() 0
- #else
- # include "mutex.h"
- # include <asm/mutex.h>
- #endif
- void
- __mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key)
- {
- atomic_set(&lock->count, 1);
- spin_lock_init(&lock->wait_lock);
- INIT_LIST_HEAD(&lock->wait_list);
- mutex_clear_owner(lock);
- #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
- osq_lock_init(&lock->osq);
- #endif
- debug_mutex_init(lock, name, key);
- }
- EXPORT_SYMBOL(__mutex_init);
- #ifndef CONFIG_DEBUG_LOCK_ALLOC
- /*
- * We split the mutex lock/unlock logic into separate fastpath and
- * slowpath functions, to reduce the register pressure on the fastpath.
- * We also put the fastpath first in the kernel image, to make sure the
- * branch is predicted by the CPU as default-untaken.
- */
- __visible void __sched __mutex_lock_slowpath(atomic_t *lock_count);
- /**
- * mutex_lock - acquire the mutex
- * @lock: the mutex to be acquired
- *
- * Lock the mutex exclusively for this task. If the mutex is not
- * available right now, it will sleep until it can get it.
- *
- * The mutex must later on be released by the same task that
- * acquired it. Recursive locking is not allowed. The task
- * may not exit without first unlocking the mutex. Also, kernel
- * memory where the mutex resides must not be freed with
- * the mutex still locked. The mutex must first be initialized
- * (or statically defined) before it can be locked. memset()-ing
- * the mutex to 0 is not allowed.
- *
- * ( The CONFIG_DEBUG_MUTEXES .config option turns on debugging
- * checks that will enforce the restrictions and will also do
- * deadlock debugging. )
- *
- * This function is similar to (but not equivalent to) down().
- */
- void __sched mutex_lock(struct mutex *lock)
- {
- might_sleep();
- /*
- * The locking fastpath is the 1->0 transition from
- * 'unlocked' into 'locked' state.
- */
- __mutex_fastpath_lock(&lock->count, __mutex_lock_slowpath);
- mutex_set_owner(lock);
- }
- EXPORT_SYMBOL(mutex_lock);
- #endif
- static __always_inline void ww_mutex_lock_acquired(struct ww_mutex *ww,
- struct ww_acquire_ctx *ww_ctx)
- {
- #ifdef CONFIG_DEBUG_MUTEXES
- /*
- * If this WARN_ON triggers, you used ww_mutex_lock to acquire,
- * but released with a normal mutex_unlock in this call.
- *
- * This should never happen, always use ww_mutex_unlock.
- */
- DEBUG_LOCKS_WARN_ON(ww->ctx);
- /*
- * Not quite done after calling ww_acquire_done() ?
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire);
- if (ww_ctx->contending_lock) {
- /*
- * After -EDEADLK you tried to
- * acquire a different ww_mutex? Bad!
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww);
- /*
- * You called ww_mutex_lock after receiving -EDEADLK,
- * but 'forgot' to unlock everything else first?
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0);
- ww_ctx->contending_lock = NULL;
- }
- /*
- * Naughty, using a different class will lead to undefined behavior!
- */
- DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class);
- #endif
- ww_ctx->acquired++;
- }
- /*
- * After acquiring lock with fastpath or when we lost out in contested
- * slowpath, set ctx and wake up any waiters so they can recheck.
- *
- * This function is never called when CONFIG_DEBUG_LOCK_ALLOC is set,
- * as the fastpath and opportunistic spinning are disabled in that case.
- */
- static __always_inline void
- ww_mutex_set_context_fastpath(struct ww_mutex *lock,
- struct ww_acquire_ctx *ctx)
- {
- unsigned long flags;
- struct mutex_waiter *cur;
- ww_mutex_lock_acquired(lock, ctx);
- lock->ctx = ctx;
- /*
- * The lock->ctx update should be visible on all cores before
- * the atomic read is done, otherwise contended waiters might be
- * missed. The contended waiters will either see ww_ctx == NULL
- * and keep spinning, or it will acquire wait_lock, add itself
- * to waiter list and sleep.
- */
- smp_mb(); /* ^^^ */
- /*
- * Check if lock is contended, if not there is nobody to wake up
- */
- if (likely(atomic_read(&lock->base.count) == 0))
- return;
- /*
- * Uh oh, we raced in fastpath, wake up everyone in this case,
- * so they can see the new lock->ctx.
- */
- spin_lock_mutex(&lock->base.wait_lock, flags);
- list_for_each_entry(cur, &lock->base.wait_list, list) {
- debug_mutex_wake_waiter(&lock->base, cur);
- wake_up_process(cur->task);
- }
- spin_unlock_mutex(&lock->base.wait_lock, flags);
- }
- /*
- * After acquiring lock in the slowpath set ctx and wake up any
- * waiters so they can recheck.
- *
- * Callers must hold the mutex wait_lock.
- */
- static __always_inline void
- ww_mutex_set_context_slowpath(struct ww_mutex *lock,
- struct ww_acquire_ctx *ctx)
- {
- struct mutex_waiter *cur;
- ww_mutex_lock_acquired(lock, ctx);
- lock->ctx = ctx;
- /*
- * Give any possible sleeping processes the chance to wake up,
- * so they can recheck if they have to back off.
- */
- list_for_each_entry(cur, &lock->base.wait_list, list) {
- debug_mutex_wake_waiter(&lock->base, cur);
- wake_up_process(cur->task);
- }
- }
- #ifdef CONFIG_MUTEX_SPIN_ON_OWNER
- /*
- * Look out! "owner" is an entirely speculative pointer
- * access and not reliable.
- */
- static noinline
- bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner)
- {
- bool ret = true;
- rcu_read_lock();
- while (lock->owner == owner) {
- /*
- * Ensure we emit the owner->on_cpu, dereference _after_
- * checking lock->owner still matches owner. If that fails,
- * owner might point to freed memory. If it still matches,
- * the rcu_read_lock() ensures the memory stays valid.
- */
- barrier();
- if (!owner->on_cpu || need_resched()) {
- ret = false;
- break;
- }
- cpu_relax_lowlatency();
- }
- rcu_read_unlock();
- return ret;
- }
- /*
- * Initial check for entering the mutex spinning loop
- */
- static inline int mutex_can_spin_on_owner(struct mutex *lock)
- {
- struct task_struct *owner;
- int retval = 1;
- if (need_resched())
- return 0;
- rcu_read_lock();
- owner = READ_ONCE(lock->owner);
- if (owner)
- retval = owner->on_cpu;
- rcu_read_unlock();
- /*
- * if lock->owner is not set, the mutex owner may have just acquired
- * it and not set the owner yet or the mutex has been released.
- */
- return retval;
- }
- /*
- * Atomically try to take the lock when it is available
- */
- static inline bool mutex_try_to_acquire(struct mutex *lock)
- {
- return !mutex_is_locked(lock) &&
- (atomic_cmpxchg_acquire(&lock->count, 1, 0) == 1);
- }
- /*
- * Optimistic spinning.
- *
- * We try to spin for acquisition when we find that the lock owner
- * is currently running on a (different) CPU and while we don't
- * need to reschedule. The rationale is that if the lock owner is
- * running, it is likely to release the lock soon.
- *
- * Since this needs the lock owner, and this mutex implementation
- * doesn't track the owner atomically in the lock field, we need to
- * track it non-atomically.
- *
- * We can't do this for DEBUG_MUTEXES because that relies on wait_lock
- * to serialize everything.
- *
- * The mutex spinners are queued up using MCS lock so that only one
- * spinner can compete for the mutex. However, if mutex spinning isn't
- * going to happen, there is no point in going through the lock/unlock
- * overhead.
- *
- * Returns true when the lock was taken, otherwise false, indicating
- * that we need to jump to the slowpath and sleep.
- */
- static bool mutex_optimistic_spin(struct mutex *lock,
- struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
- {
- struct task_struct *task = current;
- if (!mutex_can_spin_on_owner(lock))
- goto done;
- /*
- * In order to avoid a stampede of mutex spinners trying to
- * acquire the mutex all at once, the spinners need to take a
- * MCS (queued) lock first before spinning on the owner field.
- */
- if (!osq_lock(&lock->osq))
- goto done;
- while (true) {
- struct task_struct *owner;
- if (use_ww_ctx && ww_ctx->acquired > 0) {
- struct ww_mutex *ww;
- ww = container_of(lock, struct ww_mutex, base);
- /*
- * If ww->ctx is set the contents are undefined, only
- * by acquiring wait_lock there is a guarantee that
- * they are not invalid when reading.
- *
- * As such, when deadlock detection needs to be
- * performed the optimistic spinning cannot be done.
- */
- if (READ_ONCE(ww->ctx))
- break;
- }
- /*
- * If there's an owner, wait for it to either
- * release the lock or go to sleep.
- */
- owner = READ_ONCE(lock->owner);
- if (owner && !mutex_spin_on_owner(lock, owner))
- break;
- /* Try to acquire the mutex if it is unlocked. */
- if (mutex_try_to_acquire(lock)) {
- lock_acquired(&lock->dep_map, ip);
- if (use_ww_ctx) {
- struct ww_mutex *ww;
- ww = container_of(lock, struct ww_mutex, base);
- ww_mutex_set_context_fastpath(ww, ww_ctx);
- }
- mutex_set_owner(lock);
- osq_unlock(&lock->osq);
- return true;
- }
- /*
- * When there's no owner, we might have preempted between the
- * owner acquiring the lock and setting the owner field. If
- * we're an RT task that will live-lock because we won't let
- * the owner complete.
- */
- if (!owner && (need_resched() || rt_task(task)))
- break;
- /*
- * The cpu_relax() call is a compiler barrier which forces
- * everything in this loop to be re-loaded. We don't need
- * memory barriers as we'll eventually observe the right
- * values at the cost of a few extra spins.
- */
- cpu_relax_lowlatency();
- }
- osq_unlock(&lock->osq);
- done:
- /*
- * If we fell out of the spin path because of need_resched(),
- * reschedule now, before we try-lock the mutex. This avoids getting
- * scheduled out right after we obtained the mutex.
- */
- if (need_resched()) {
- /*
- * We _should_ have TASK_RUNNING here, but just in case
- * we do not, make it so, otherwise we might get stuck.
- */
- __set_current_state(TASK_RUNNING);
- schedule_preempt_disabled();
- }
- return false;
- }
- #else
- static bool mutex_optimistic_spin(struct mutex *lock,
- struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
- {
- return false;
- }
- #endif
- __visible __used noinline
- void __sched __mutex_unlock_slowpath(atomic_t *lock_count);
- /**
- * mutex_unlock - release the mutex
- * @lock: the mutex to be released
- *
- * Unlock a mutex that has been locked by this task previously.
- *
- * This function must not be used in interrupt context. Unlocking
- * of a not locked mutex is not allowed.
- *
- * This function is similar to (but not equivalent to) up().
- */
- void __sched mutex_unlock(struct mutex *lock)
- {
- /*
- * The unlocking fastpath is the 0->1 transition from 'locked'
- * into 'unlocked' state:
- */
- #ifndef CONFIG_DEBUG_MUTEXES
- /*
- * When debugging is enabled we must not clear the owner before time,
- * the slow path will always be taken, and that clears the owner field
- * after verifying that it was indeed current.
- */
- mutex_clear_owner(lock);
- #endif
- __mutex_fastpath_unlock(&lock->count, __mutex_unlock_slowpath);
- }
- EXPORT_SYMBOL(mutex_unlock);
- /**
- * ww_mutex_unlock - release the w/w mutex
- * @lock: the mutex to be released
- *
- * Unlock a mutex that has been locked by this task previously with any of the
- * ww_mutex_lock* functions (with or without an acquire context). It is
- * forbidden to release the locks after releasing the acquire context.
- *
- * This function must not be used in interrupt context. Unlocking
- * of a unlocked mutex is not allowed.
- */
- void __sched ww_mutex_unlock(struct ww_mutex *lock)
- {
- /*
- * The unlocking fastpath is the 0->1 transition from 'locked'
- * into 'unlocked' state:
- */
- if (lock->ctx) {
- #ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired);
- #endif
- if (lock->ctx->acquired > 0)
- lock->ctx->acquired--;
- lock->ctx = NULL;
- }
- #ifndef CONFIG_DEBUG_MUTEXES
- /*
- * When debugging is enabled we must not clear the owner before time,
- * the slow path will always be taken, and that clears the owner field
- * after verifying that it was indeed current.
- */
- mutex_clear_owner(&lock->base);
- #endif
- __mutex_fastpath_unlock(&lock->base.count, __mutex_unlock_slowpath);
- }
- EXPORT_SYMBOL(ww_mutex_unlock);
- static inline int __sched
- __ww_mutex_lock_check_stamp(struct mutex *lock, struct ww_acquire_ctx *ctx)
- {
- struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
- struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx);
- if (!hold_ctx)
- return 0;
- if (ctx->stamp - hold_ctx->stamp <= LONG_MAX &&
- (ctx->stamp != hold_ctx->stamp || ctx > hold_ctx)) {
- #ifdef CONFIG_DEBUG_MUTEXES
- DEBUG_LOCKS_WARN_ON(ctx->contending_lock);
- ctx->contending_lock = ww;
- #endif
- return -EDEADLK;
- }
- return 0;
- }
- /*
- * Lock a mutex (possibly interruptible), slowpath:
- */
- static __always_inline int __sched
- __mutex_lock_common(struct mutex *lock, long state, unsigned int subclass,
- struct lockdep_map *nest_lock, unsigned long ip,
- struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx)
- {
- struct task_struct *task = current;
- struct mutex_waiter waiter;
- unsigned long flags;
- int ret;
- if (use_ww_ctx) {
- struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
- if (unlikely(ww_ctx == READ_ONCE(ww->ctx)))
- return -EALREADY;
- }
- preempt_disable();
- mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip);
- if (mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx)) {
- /* got the lock, yay! */
- preempt_enable();
- return 0;
- }
- spin_lock_mutex(&lock->wait_lock, flags);
- /*
- * Once more, try to acquire the lock. Only try-lock the mutex if
- * it is unlocked to reduce unnecessary xchg() operations.
- */
- if (!mutex_is_locked(lock) &&
- (atomic_xchg_acquire(&lock->count, 0) == 1))
- goto skip_wait;
- debug_mutex_lock_common(lock, &waiter);
- debug_mutex_add_waiter(lock, &waiter, task_thread_info(task));
- /* add waiting tasks to the end of the waitqueue (FIFO): */
- list_add_tail(&waiter.list, &lock->wait_list);
- waiter.task = task;
- lock_contended(&lock->dep_map, ip);
- for (;;) {
- /*
- * Lets try to take the lock again - this is needed even if
- * we get here for the first time (shortly after failing to
- * acquire the lock), to make sure that we get a wakeup once
- * it's unlocked. Later on, if we sleep, this is the
- * operation that gives us the lock. We xchg it to -1, so
- * that when we release the lock, we properly wake up the
- * other waiters. We only attempt the xchg if the count is
- * non-negative in order to avoid unnecessary xchg operations:
- */
- if (atomic_read(&lock->count) >= 0 &&
- (atomic_xchg_acquire(&lock->count, -1) == 1))
- break;
- /*
- * got a signal? (This code gets eliminated in the
- * TASK_UNINTERRUPTIBLE case.)
- */
- if (unlikely(signal_pending_state(state, task))) {
- ret = -EINTR;
- goto err;
- }
- if (use_ww_ctx && ww_ctx->acquired > 0) {
- ret = __ww_mutex_lock_check_stamp(lock, ww_ctx);
- if (ret)
- goto err;
- }
- __set_task_state(task, state);
- /* didn't get the lock, go to sleep: */
- spin_unlock_mutex(&lock->wait_lock, flags);
- schedule_preempt_disabled();
- spin_lock_mutex(&lock->wait_lock, flags);
- }
- __set_task_state(task, TASK_RUNNING);
- mutex_remove_waiter(lock, &waiter, current_thread_info());
- /* set it to 0 if there are no waiters left: */
- if (likely(list_empty(&lock->wait_list)))
- atomic_set(&lock->count, 0);
- debug_mutex_free_waiter(&waiter);
- skip_wait:
- /* got the lock - cleanup and rejoice! */
- lock_acquired(&lock->dep_map, ip);
- mutex_set_owner(lock);
- if (use_ww_ctx) {
- struct ww_mutex *ww = container_of(lock, struct ww_mutex, base);
- ww_mutex_set_context_slowpath(ww, ww_ctx);
- }
- spin_unlock_mutex(&lock->wait_lock, flags);
- preempt_enable();
- return 0;
- err:
- mutex_remove_waiter(lock, &waiter, task_thread_info(task));
- spin_unlock_mutex(&lock->wait_lock, flags);
- debug_mutex_free_waiter(&waiter);
- mutex_release(&lock->dep_map, 1, ip);
- preempt_enable();
- return ret;
- }
- #ifdef CONFIG_DEBUG_LOCK_ALLOC
- void __sched
- mutex_lock_nested(struct mutex *lock, unsigned int subclass)
- {
- might_sleep();
- __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
- subclass, NULL, _RET_IP_, NULL, 0);
- }
- EXPORT_SYMBOL_GPL(mutex_lock_nested);
- void __sched
- _mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest)
- {
- might_sleep();
- __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE,
- 0, nest, _RET_IP_, NULL, 0);
- }
- EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock);
- int __sched
- mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass)
- {
- might_sleep();
- return __mutex_lock_common(lock, TASK_KILLABLE,
- subclass, NULL, _RET_IP_, NULL, 0);
- }
- EXPORT_SYMBOL_GPL(mutex_lock_killable_nested);
- int __sched
- mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass)
- {
- might_sleep();
- return __mutex_lock_common(lock, TASK_INTERRUPTIBLE,
- subclass, NULL, _RET_IP_, NULL, 0);
- }
- EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested);
- static inline int
- ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- #ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH
- unsigned tmp;
- if (ctx->deadlock_inject_countdown-- == 0) {
- tmp = ctx->deadlock_inject_interval;
- if (tmp > UINT_MAX/4)
- tmp = UINT_MAX;
- else
- tmp = tmp*2 + tmp + tmp/2;
- ctx->deadlock_inject_interval = tmp;
- ctx->deadlock_inject_countdown = tmp;
- ctx->contending_lock = lock;
- ww_mutex_unlock(lock);
- return -EDEADLK;
- }
- #endif
- return 0;
- }
- int __sched
- __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- int ret;
- might_sleep();
- ret = __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE,
- 0, &ctx->dep_map, _RET_IP_, ctx, 1);
- if (!ret && ctx->acquired > 1)
- return ww_mutex_deadlock_injection(lock, ctx);
- return ret;
- }
- EXPORT_SYMBOL_GPL(__ww_mutex_lock);
- int __sched
- __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- int ret;
- might_sleep();
- ret = __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE,
- 0, &ctx->dep_map, _RET_IP_, ctx, 1);
- if (!ret && ctx->acquired > 1)
- return ww_mutex_deadlock_injection(lock, ctx);
- return ret;
- }
- EXPORT_SYMBOL_GPL(__ww_mutex_lock_interruptible);
- #endif
- /*
- * Release the lock, slowpath:
- */
- static inline void
- __mutex_unlock_common_slowpath(struct mutex *lock, int nested)
- {
- unsigned long flags;
- WAKE_Q(wake_q);
- /*
- * As a performance measurement, release the lock before doing other
- * wakeup related duties to follow. This allows other tasks to acquire
- * the lock sooner, while still handling cleanups in past unlock calls.
- * This can be done as we do not enforce strict equivalence between the
- * mutex counter and wait_list.
- *
- *
- * Some architectures leave the lock unlocked in the fastpath failure
- * case, others need to leave it locked. In the later case we have to
- * unlock it here - as the lock counter is currently 0 or negative.
- */
- if (__mutex_slowpath_needs_to_unlock())
- atomic_set(&lock->count, 1);
- spin_lock_mutex(&lock->wait_lock, flags);
- mutex_release(&lock->dep_map, nested, _RET_IP_);
- debug_mutex_unlock(lock);
- if (!list_empty(&lock->wait_list)) {
- /* get the first entry from the wait-list: */
- struct mutex_waiter *waiter =
- list_entry(lock->wait_list.next,
- struct mutex_waiter, list);
- debug_mutex_wake_waiter(lock, waiter);
- wake_q_add(&wake_q, waiter->task);
- }
- spin_unlock_mutex(&lock->wait_lock, flags);
- wake_up_q(&wake_q);
- }
- /*
- * Release the lock, slowpath:
- */
- __visible void
- __mutex_unlock_slowpath(atomic_t *lock_count)
- {
- struct mutex *lock = container_of(lock_count, struct mutex, count);
- __mutex_unlock_common_slowpath(lock, 1);
- }
- #ifndef CONFIG_DEBUG_LOCK_ALLOC
- /*
- * Here come the less common (and hence less performance-critical) APIs:
- * mutex_lock_interruptible() and mutex_trylock().
- */
- static noinline int __sched
- __mutex_lock_killable_slowpath(struct mutex *lock);
- static noinline int __sched
- __mutex_lock_interruptible_slowpath(struct mutex *lock);
- /**
- * mutex_lock_interruptible - acquire the mutex, interruptible
- * @lock: the mutex to be acquired
- *
- * Lock the mutex like mutex_lock(), and return 0 if the mutex has
- * been acquired or sleep until the mutex becomes available. If a
- * signal arrives while waiting for the lock then this function
- * returns -EINTR.
- *
- * This function is similar to (but not equivalent to) down_interruptible().
- */
- int __sched mutex_lock_interruptible(struct mutex *lock)
- {
- int ret;
- might_sleep();
- ret = __mutex_fastpath_lock_retval(&lock->count);
- if (likely(!ret)) {
- mutex_set_owner(lock);
- return 0;
- } else
- return __mutex_lock_interruptible_slowpath(lock);
- }
- EXPORT_SYMBOL(mutex_lock_interruptible);
- int __sched mutex_lock_killable(struct mutex *lock)
- {
- int ret;
- might_sleep();
- ret = __mutex_fastpath_lock_retval(&lock->count);
- if (likely(!ret)) {
- mutex_set_owner(lock);
- return 0;
- } else
- return __mutex_lock_killable_slowpath(lock);
- }
- EXPORT_SYMBOL(mutex_lock_killable);
- __visible void __sched
- __mutex_lock_slowpath(atomic_t *lock_count)
- {
- struct mutex *lock = container_of(lock_count, struct mutex, count);
- __mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, 0,
- NULL, _RET_IP_, NULL, 0);
- }
- static noinline int __sched
- __mutex_lock_killable_slowpath(struct mutex *lock)
- {
- return __mutex_lock_common(lock, TASK_KILLABLE, 0,
- NULL, _RET_IP_, NULL, 0);
- }
- static noinline int __sched
- __mutex_lock_interruptible_slowpath(struct mutex *lock)
- {
- return __mutex_lock_common(lock, TASK_INTERRUPTIBLE, 0,
- NULL, _RET_IP_, NULL, 0);
- }
- static noinline int __sched
- __ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- return __mutex_lock_common(&lock->base, TASK_UNINTERRUPTIBLE, 0,
- NULL, _RET_IP_, ctx, 1);
- }
- static noinline int __sched
- __ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock,
- struct ww_acquire_ctx *ctx)
- {
- return __mutex_lock_common(&lock->base, TASK_INTERRUPTIBLE, 0,
- NULL, _RET_IP_, ctx, 1);
- }
- #endif
- /*
- * Spinlock based trylock, we take the spinlock and check whether we
- * can get the lock:
- */
- static inline int __mutex_trylock_slowpath(atomic_t *lock_count)
- {
- struct mutex *lock = container_of(lock_count, struct mutex, count);
- unsigned long flags;
- int prev;
- /* No need to trylock if the mutex is locked. */
- if (mutex_is_locked(lock))
- return 0;
- spin_lock_mutex(&lock->wait_lock, flags);
- prev = atomic_xchg_acquire(&lock->count, -1);
- if (likely(prev == 1)) {
- mutex_set_owner(lock);
- mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_);
- }
- /* Set it back to 0 if there are no waiters: */
- if (likely(list_empty(&lock->wait_list)))
- atomic_set(&lock->count, 0);
- spin_unlock_mutex(&lock->wait_lock, flags);
- return prev == 1;
- }
- /**
- * mutex_trylock - try to acquire the mutex, without waiting
- * @lock: the mutex to be acquired
- *
- * Try to acquire the mutex atomically. Returns 1 if the mutex
- * has been acquired successfully, and 0 on contention.
- *
- * NOTE: this function follows the spin_trylock() convention, so
- * it is negated from the down_trylock() return values! Be careful
- * about this when converting semaphore users to mutexes.
- *
- * This function must not be used in interrupt context. The
- * mutex must be released by the same task that acquired it.
- */
- int __sched mutex_trylock(struct mutex *lock)
- {
- int ret;
- ret = __mutex_fastpath_trylock(&lock->count, __mutex_trylock_slowpath);
- if (ret)
- mutex_set_owner(lock);
- return ret;
- }
- EXPORT_SYMBOL(mutex_trylock);
- #ifndef CONFIG_DEBUG_LOCK_ALLOC
- int __sched
- __ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- int ret;
- might_sleep();
- ret = __mutex_fastpath_lock_retval(&lock->base.count);
- if (likely(!ret)) {
- ww_mutex_set_context_fastpath(lock, ctx);
- mutex_set_owner(&lock->base);
- } else
- ret = __ww_mutex_lock_slowpath(lock, ctx);
- return ret;
- }
- EXPORT_SYMBOL(__ww_mutex_lock);
- int __sched
- __ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx)
- {
- int ret;
- might_sleep();
- ret = __mutex_fastpath_lock_retval(&lock->base.count);
- if (likely(!ret)) {
- ww_mutex_set_context_fastpath(lock, ctx);
- mutex_set_owner(&lock->base);
- } else
- ret = __ww_mutex_lock_interruptible_slowpath(lock, ctx);
- return ret;
- }
- EXPORT_SYMBOL(__ww_mutex_lock_interruptible);
- #endif
- /**
- * atomic_dec_and_mutex_lock - return holding mutex if we dec to 0
- * @cnt: the atomic which we are to dec
- * @lock: the mutex to return holding if we dec to 0
- *
- * return true and hold lock if we dec to 0, return false otherwise
- */
- int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock)
- {
- /* dec if we can't possibly hit 0 */
- if (atomic_add_unless(cnt, -1, 1))
- return 0;
- /* we might hit 0, so take the lock */
- mutex_lock(lock);
- if (!atomic_dec_and_test(cnt)) {
- /* when we actually did the dec, we didn't hit 0 */
- mutex_unlock(lock);
- return 0;
- }
- /* we hit 0, and we hold the lock */
- return 1;
- }
- EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
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