123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212 |
- /*
- * SUCS NET3:
- *
- * Generic stream handling routines. These are generic for most
- * protocols. Even IP. Tonight 8-).
- * This is used because TCP, LLC (others too) layer all have mostly
- * identical sendmsg() and recvmsg() code.
- * So we (will) share it here.
- *
- * Authors: Arnaldo Carvalho de Melo <acme@conectiva.com.br>
- * (from old tcp.c code)
- * Alan Cox <alan@lxorguk.ukuu.org.uk> (Borrowed comments 8-))
- */
- #include <linux/module.h>
- #include <linux/net.h>
- #include <linux/signal.h>
- #include <linux/tcp.h>
- #include <linux/wait.h>
- #include <net/sock.h>
- /**
- * sk_stream_write_space - stream socket write_space callback.
- * @sk: socket
- *
- * FIXME: write proper description
- */
- void sk_stream_write_space(struct sock *sk)
- {
- struct socket *sock = sk->sk_socket;
- struct socket_wq *wq;
- if (sk_stream_is_writeable(sk) && sock) {
- clear_bit(SOCK_NOSPACE, &sock->flags);
- rcu_read_lock();
- wq = rcu_dereference(sk->sk_wq);
- if (wq_has_sleeper(wq))
- wake_up_interruptible_poll(&wq->wait, POLLOUT |
- POLLWRNORM | POLLWRBAND);
- if (wq && wq->fasync_list && !(sk->sk_shutdown & SEND_SHUTDOWN))
- sock_wake_async(wq, SOCK_WAKE_SPACE, POLL_OUT);
- rcu_read_unlock();
- }
- }
- EXPORT_SYMBOL(sk_stream_write_space);
- /**
- * sk_stream_wait_connect - Wait for a socket to get into the connected state
- * @sk: sock to wait on
- * @timeo_p: for how long to wait
- *
- * Must be called with the socket locked.
- */
- int sk_stream_wait_connect(struct sock *sk, long *timeo_p)
- {
- struct task_struct *tsk = current;
- DEFINE_WAIT(wait);
- int done;
- do {
- int err = sock_error(sk);
- if (err)
- return err;
- if ((1 << sk->sk_state) & ~(TCPF_SYN_SENT | TCPF_SYN_RECV))
- return -EPIPE;
- if (!*timeo_p)
- return -EAGAIN;
- if (signal_pending(tsk))
- return sock_intr_errno(*timeo_p);
- prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
- sk->sk_write_pending++;
- done = sk_wait_event(sk, timeo_p,
- !sk->sk_err &&
- !((1 << sk->sk_state) &
- ~(TCPF_ESTABLISHED | TCPF_CLOSE_WAIT)));
- finish_wait(sk_sleep(sk), &wait);
- sk->sk_write_pending--;
- } while (!done);
- return 0;
- }
- EXPORT_SYMBOL(sk_stream_wait_connect);
- /**
- * sk_stream_closing - Return 1 if we still have things to send in our buffers.
- * @sk: socket to verify
- */
- static inline int sk_stream_closing(struct sock *sk)
- {
- return (1 << sk->sk_state) &
- (TCPF_FIN_WAIT1 | TCPF_CLOSING | TCPF_LAST_ACK);
- }
- void sk_stream_wait_close(struct sock *sk, long timeout)
- {
- if (timeout) {
- DEFINE_WAIT(wait);
- do {
- prepare_to_wait(sk_sleep(sk), &wait,
- TASK_INTERRUPTIBLE);
- if (sk_wait_event(sk, &timeout, !sk_stream_closing(sk)))
- break;
- } while (!signal_pending(current) && timeout);
- finish_wait(sk_sleep(sk), &wait);
- }
- }
- EXPORT_SYMBOL(sk_stream_wait_close);
- /**
- * sk_stream_wait_memory - Wait for more memory for a socket
- * @sk: socket to wait for memory
- * @timeo_p: for how long
- */
- int sk_stream_wait_memory(struct sock *sk, long *timeo_p)
- {
- int err = 0;
- long vm_wait = 0;
- long current_timeo = *timeo_p;
- bool noblock = (*timeo_p ? false : true);
- DEFINE_WAIT(wait);
- if (sk_stream_memory_free(sk))
- current_timeo = vm_wait = (prandom_u32() % (HZ / 5)) + 2;
- while (1) {
- sk_set_bit(SOCKWQ_ASYNC_NOSPACE, sk);
- prepare_to_wait(sk_sleep(sk), &wait, TASK_INTERRUPTIBLE);
- if (sk->sk_err || (sk->sk_shutdown & SEND_SHUTDOWN))
- goto do_error;
- if (!*timeo_p) {
- if (noblock)
- set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
- goto do_nonblock;
- }
- if (signal_pending(current))
- goto do_interrupted;
- sk_clear_bit(SOCKWQ_ASYNC_NOSPACE, sk);
- if (sk_stream_memory_free(sk) && !vm_wait)
- break;
- set_bit(SOCK_NOSPACE, &sk->sk_socket->flags);
- sk->sk_write_pending++;
- sk_wait_event(sk, ¤t_timeo, sk->sk_err ||
- (sk->sk_shutdown & SEND_SHUTDOWN) ||
- (sk_stream_memory_free(sk) &&
- !vm_wait));
- sk->sk_write_pending--;
- if (vm_wait) {
- vm_wait -= current_timeo;
- current_timeo = *timeo_p;
- if (current_timeo != MAX_SCHEDULE_TIMEOUT &&
- (current_timeo -= vm_wait) < 0)
- current_timeo = 0;
- vm_wait = 0;
- }
- *timeo_p = current_timeo;
- }
- out:
- finish_wait(sk_sleep(sk), &wait);
- return err;
- do_error:
- err = -EPIPE;
- goto out;
- do_nonblock:
- err = -EAGAIN;
- goto out;
- do_interrupted:
- err = sock_intr_errno(*timeo_p);
- goto out;
- }
- EXPORT_SYMBOL(sk_stream_wait_memory);
- int sk_stream_error(struct sock *sk, int flags, int err)
- {
- if (err == -EPIPE)
- err = sock_error(sk) ? : -EPIPE;
- if (err == -EPIPE && !(flags & MSG_NOSIGNAL))
- send_sig(SIGPIPE, current, 0);
- return err;
- }
- EXPORT_SYMBOL(sk_stream_error);
- void sk_stream_kill_queues(struct sock *sk)
- {
- /* First the read buffer. */
- __skb_queue_purge(&sk->sk_receive_queue);
- /* Next, the error queue. */
- __skb_queue_purge(&sk->sk_error_queue);
- /* Next, the write queue. */
- WARN_ON(!skb_queue_empty(&sk->sk_write_queue));
- /* Account for returned memory. */
- sk_mem_reclaim(sk);
- WARN_ON(sk->sk_wmem_queued);
- WARN_ON(sk->sk_forward_alloc);
- /* It is _impossible_ for the backlog to contain anything
- * when we get here. All user references to this socket
- * have gone away, only the net layer knows can touch it.
- */
- }
- EXPORT_SYMBOL(sk_stream_kill_queues);
|