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- #include "../cache.h"
- #include "progress.h"
- static void null_progress__update(struct ui_progress *p __maybe_unused)
- {
- }
- static struct ui_progress_ops null_progress__ops =
- {
- .update = null_progress__update,
- };
- struct ui_progress_ops *ui_progress__ops = &null_progress__ops;
- void ui_progress__update(struct ui_progress *p, u64 adv)
- {
- p->curr += adv;
- if (p->curr >= p->next) {
- p->next += p->step;
- ui_progress__ops->update(p);
- }
- }
- void ui_progress__init(struct ui_progress *p, u64 total, const char *title)
- {
- p->curr = 0;
- p->next = p->step = total / 16;
- p->total = total;
- p->title = title;
- }
- void ui_progress__finish(void)
- {
- if (ui_progress__ops->finish)
- ui_progress__ops->finish();
- }
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