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- Concurrency Managed Workqueue (cmwq)
- September, 2010 Tejun Heo <tj@kernel.org>
- Florian Mickler <florian@mickler.org>
- CONTENTS
- 1. Introduction
- 2. Why cmwq?
- 3. The Design
- 4. Application Programming Interface (API)
- 5. Example Execution Scenarios
- 6. Guidelines
- 7. Debugging
- 1. Introduction
- There are many cases where an asynchronous process execution context
- is needed and the workqueue (wq) API is the most commonly used
- mechanism for such cases.
- When such an asynchronous execution context is needed, a work item
- describing which function to execute is put on a queue. An
- independent thread serves as the asynchronous execution context. The
- queue is called workqueue and the thread is called worker.
- While there are work items on the workqueue the worker executes the
- functions associated with the work items one after the other. When
- there is no work item left on the workqueue the worker becomes idle.
- When a new work item gets queued, the worker begins executing again.
- 2. Why cmwq?
- In the original wq implementation, a multi threaded (MT) wq had one
- worker thread per CPU and a single threaded (ST) wq had one worker
- thread system-wide. A single MT wq needed to keep around the same
- number of workers as the number of CPUs. The kernel grew a lot of MT
- wq users over the years and with the number of CPU cores continuously
- rising, some systems saturated the default 32k PID space just booting
- up.
- Although MT wq wasted a lot of resource, the level of concurrency
- provided was unsatisfactory. The limitation was common to both ST and
- MT wq albeit less severe on MT. Each wq maintained its own separate
- worker pool. A MT wq could provide only one execution context per CPU
- while a ST wq one for the whole system. Work items had to compete for
- those very limited execution contexts leading to various problems
- including proneness to deadlocks around the single execution context.
- The tension between the provided level of concurrency and resource
- usage also forced its users to make unnecessary tradeoffs like libata
- choosing to use ST wq for polling PIOs and accepting an unnecessary
- limitation that no two polling PIOs can progress at the same time. As
- MT wq don't provide much better concurrency, users which require
- higher level of concurrency, like async or fscache, had to implement
- their own thread pool.
- Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with
- focus on the following goals.
- * Maintain compatibility with the original workqueue API.
- * Use per-CPU unified worker pools shared by all wq to provide
- flexible level of concurrency on demand without wasting a lot of
- resource.
- * Automatically regulate worker pool and level of concurrency so that
- the API users don't need to worry about such details.
- 3. The Design
- In order to ease the asynchronous execution of functions a new
- abstraction, the work item, is introduced.
- A work item is a simple struct that holds a pointer to the function
- that is to be executed asynchronously. Whenever a driver or subsystem
- wants a function to be executed asynchronously it has to set up a work
- item pointing to that function and queue that work item on a
- workqueue.
- Special purpose threads, called worker threads, execute the functions
- off of the queue, one after the other. If no work is queued, the
- worker threads become idle. These worker threads are managed in so
- called worker-pools.
- The cmwq design differentiates between the user-facing workqueues that
- subsystems and drivers queue work items on and the backend mechanism
- which manages worker-pools and processes the queued work items.
- There are two worker-pools, one for normal work items and the other
- for high priority ones, for each possible CPU and some extra
- worker-pools to serve work items queued on unbound workqueues - the
- number of these backing pools is dynamic.
- Subsystems and drivers can create and queue work items through special
- workqueue API functions as they see fit. They can influence some
- aspects of the way the work items are executed by setting flags on the
- workqueue they are putting the work item on. These flags include
- things like CPU locality, concurrency limits, priority and more. To
- get a detailed overview refer to the API description of
- alloc_workqueue() below.
- When a work item is queued to a workqueue, the target worker-pool is
- determined according to the queue parameters and workqueue attributes
- and appended on the shared worklist of the worker-pool. For example,
- unless specifically overridden, a work item of a bound workqueue will
- be queued on the worklist of either normal or highpri worker-pool that
- is associated to the CPU the issuer is running on.
- For any worker pool implementation, managing the concurrency level
- (how many execution contexts are active) is an important issue. cmwq
- tries to keep the concurrency at a minimal but sufficient level.
- Minimal to save resources and sufficient in that the system is used at
- its full capacity.
- Each worker-pool bound to an actual CPU implements concurrency
- management by hooking into the scheduler. The worker-pool is notified
- whenever an active worker wakes up or sleeps and keeps track of the
- number of the currently runnable workers. Generally, work items are
- not expected to hog a CPU and consume many cycles. That means
- maintaining just enough concurrency to prevent work processing from
- stalling should be optimal. As long as there are one or more runnable
- workers on the CPU, the worker-pool doesn't start execution of a new
- work, but, when the last running worker goes to sleep, it immediately
- schedules a new worker so that the CPU doesn't sit idle while there
- are pending work items. This allows using a minimal number of workers
- without losing execution bandwidth.
- Keeping idle workers around doesn't cost other than the memory space
- for kthreads, so cmwq holds onto idle ones for a while before killing
- them.
- For unbound workqueues, the number of backing pools is dynamic.
- Unbound workqueue can be assigned custom attributes using
- apply_workqueue_attrs() and workqueue will automatically create
- backing worker pools matching the attributes. The responsibility of
- regulating concurrency level is on the users. There is also a flag to
- mark a bound wq to ignore the concurrency management. Please refer to
- the API section for details.
- Forward progress guarantee relies on that workers can be created when
- more execution contexts are necessary, which in turn is guaranteed
- through the use of rescue workers. All work items which might be used
- on code paths that handle memory reclaim are required to be queued on
- wq's that have a rescue-worker reserved for execution under memory
- pressure. Else it is possible that the worker-pool deadlocks waiting
- for execution contexts to free up.
- 4. Application Programming Interface (API)
- alloc_workqueue() allocates a wq. The original create_*workqueue()
- functions are deprecated and scheduled for removal. alloc_workqueue()
- takes three arguments - @name, @flags and @max_active. @name is the
- name of the wq and also used as the name of the rescuer thread if
- there is one.
- A wq no longer manages execution resources but serves as a domain for
- forward progress guarantee, flush and work item attributes. @flags
- and @max_active control how work items are assigned execution
- resources, scheduled and executed.
- @flags:
- WQ_UNBOUND
- Work items queued to an unbound wq are served by the special
- woker-pools which host workers which are not bound to any
- specific CPU. This makes the wq behave as a simple execution
- context provider without concurrency management. The unbound
- worker-pools try to start execution of work items as soon as
- possible. Unbound wq sacrifices locality but is useful for
- the following cases.
- * Wide fluctuation in the concurrency level requirement is
- expected and using bound wq may end up creating large number
- of mostly unused workers across different CPUs as the issuer
- hops through different CPUs.
- * Long running CPU intensive workloads which can be better
- managed by the system scheduler.
- WQ_FREEZABLE
- A freezable wq participates in the freeze phase of the system
- suspend operations. Work items on the wq are drained and no
- new work item starts execution until thawed.
- WQ_MEM_RECLAIM
- All wq which might be used in the memory reclaim paths _MUST_
- have this flag set. The wq is guaranteed to have at least one
- execution context regardless of memory pressure.
- WQ_HIGHPRI
- Work items of a highpri wq are queued to the highpri
- worker-pool of the target cpu. Highpri worker-pools are
- served by worker threads with elevated nice level.
- Note that normal and highpri worker-pools don't interact with
- each other. Each maintain its separate pool of workers and
- implements concurrency management among its workers.
- WQ_CPU_INTENSIVE
- Work items of a CPU intensive wq do not contribute to the
- concurrency level. In other words, runnable CPU intensive
- work items will not prevent other work items in the same
- worker-pool from starting execution. This is useful for bound
- work items which are expected to hog CPU cycles so that their
- execution is regulated by the system scheduler.
- Although CPU intensive work items don't contribute to the
- concurrency level, start of their executions is still
- regulated by the concurrency management and runnable
- non-CPU-intensive work items can delay execution of CPU
- intensive work items.
- This flag is meaningless for unbound wq.
- Note that the flag WQ_NON_REENTRANT no longer exists as all workqueues
- are now non-reentrant - any work item is guaranteed to be executed by
- at most one worker system-wide at any given time.
- @max_active:
- @max_active determines the maximum number of execution contexts per
- CPU which can be assigned to the work items of a wq. For example,
- with @max_active of 16, at most 16 work items of the wq can be
- executing at the same time per CPU.
- Currently, for a bound wq, the maximum limit for @max_active is 512
- and the default value used when 0 is specified is 256. For an unbound
- wq, the limit is higher of 512 and 4 * num_possible_cpus(). These
- values are chosen sufficiently high such that they are not the
- limiting factor while providing protection in runaway cases.
- The number of active work items of a wq is usually regulated by the
- users of the wq, more specifically, by how many work items the users
- may queue at the same time. Unless there is a specific need for
- throttling the number of active work items, specifying '0' is
- recommended.
- Some users depend on the strict execution ordering of ST wq. The
- combination of @max_active of 1 and WQ_UNBOUND is used to achieve this
- behavior. Work items on such wq are always queued to the unbound
- worker-pools and only one work item can be active at any given time thus
- achieving the same ordering property as ST wq.
- 5. Example Execution Scenarios
- The following example execution scenarios try to illustrate how cmwq
- behave under different configurations.
- Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU.
- w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms
- again before finishing. w1 and w2 burn CPU for 5ms then sleep for
- 10ms.
- Ignoring all other tasks, works and processing overhead, and assuming
- simple FIFO scheduling, the following is one highly simplified version
- of possible sequences of events with the original wq.
- TIME IN MSECS EVENT
- 0 w0 starts and burns CPU
- 5 w0 sleeps
- 15 w0 wakes up and burns CPU
- 20 w0 finishes
- 20 w1 starts and burns CPU
- 25 w1 sleeps
- 35 w1 wakes up and finishes
- 35 w2 starts and burns CPU
- 40 w2 sleeps
- 50 w2 wakes up and finishes
- And with cmwq with @max_active >= 3,
- TIME IN MSECS EVENT
- 0 w0 starts and burns CPU
- 5 w0 sleeps
- 5 w1 starts and burns CPU
- 10 w1 sleeps
- 10 w2 starts and burns CPU
- 15 w2 sleeps
- 15 w0 wakes up and burns CPU
- 20 w0 finishes
- 20 w1 wakes up and finishes
- 25 w2 wakes up and finishes
- If @max_active == 2,
- TIME IN MSECS EVENT
- 0 w0 starts and burns CPU
- 5 w0 sleeps
- 5 w1 starts and burns CPU
- 10 w1 sleeps
- 15 w0 wakes up and burns CPU
- 20 w0 finishes
- 20 w1 wakes up and finishes
- 20 w2 starts and burns CPU
- 25 w2 sleeps
- 35 w2 wakes up and finishes
- Now, let's assume w1 and w2 are queued to a different wq q1 which has
- WQ_CPU_INTENSIVE set,
- TIME IN MSECS EVENT
- 0 w0 starts and burns CPU
- 5 w0 sleeps
- 5 w1 and w2 start and burn CPU
- 10 w1 sleeps
- 15 w2 sleeps
- 15 w0 wakes up and burns CPU
- 20 w0 finishes
- 20 w1 wakes up and finishes
- 25 w2 wakes up and finishes
- 6. Guidelines
- * Do not forget to use WQ_MEM_RECLAIM if a wq may process work items
- which are used during memory reclaim. Each wq with WQ_MEM_RECLAIM
- set has an execution context reserved for it. If there is
- dependency among multiple work items used during memory reclaim,
- they should be queued to separate wq each with WQ_MEM_RECLAIM.
- * Unless strict ordering is required, there is no need to use ST wq.
- * Unless there is a specific need, using 0 for @max_active is
- recommended. In most use cases, concurrency level usually stays
- well under the default limit.
- * A wq serves as a domain for forward progress guarantee
- (WQ_MEM_RECLAIM, flush and work item attributes. Work items which
- are not involved in memory reclaim and don't need to be flushed as a
- part of a group of work items, and don't require any special
- attribute, can use one of the system wq. There is no difference in
- execution characteristics between using a dedicated wq and a system
- wq.
- * Unless work items are expected to consume a huge amount of CPU
- cycles, using a bound wq is usually beneficial due to the increased
- level of locality in wq operations and work item execution.
- 7. Debugging
- Because the work functions are executed by generic worker threads
- there are a few tricks needed to shed some light on misbehaving
- workqueue users.
- Worker threads show up in the process list as:
- root 5671 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/0:1]
- root 5672 0.0 0.0 0 0 ? S 12:07 0:00 [kworker/1:2]
- root 5673 0.0 0.0 0 0 ? S 12:12 0:00 [kworker/0:0]
- root 5674 0.0 0.0 0 0 ? S 12:13 0:00 [kworker/1:0]
- If kworkers are going crazy (using too much cpu), there are two types
- of possible problems:
- 1. Something being scheduled in rapid succession
- 2. A single work item that consumes lots of cpu cycles
- The first one can be tracked using tracing:
- $ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event
- $ cat /sys/kernel/debug/tracing/trace_pipe > out.txt
- (wait a few secs)
- ^C
- If something is busy looping on work queueing, it would be dominating
- the output and the offender can be determined with the work item
- function.
- For the second type of problems it should be possible to just check
- the stack trace of the offending worker thread.
- $ cat /proc/THE_OFFENDING_KWORKER/stack
- The work item's function should be trivially visible in the stack
- trace.
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