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- /*
- * Copyright © 2008-2015 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
- #include <drm/drmP.h>
- #include <drm/i915_drm.h>
- #include "i915_drv.h"
- /**
- * DOC: fence register handling
- *
- * Important to avoid confusions: "fences" in the i915 driver are not execution
- * fences used to track command completion but hardware detiler objects which
- * wrap a given range of the global GTT. Each platform has only a fairly limited
- * set of these objects.
- *
- * Fences are used to detile GTT memory mappings. They're also connected to the
- * hardware frontbuffer render tracking and hence interract with frontbuffer
- * conmpression. Furthermore on older platforms fences are required for tiled
- * objects used by the display engine. They can also be used by the render
- * engine - they're required for blitter commands and are optional for render
- * commands. But on gen4+ both display (with the exception of fbc) and rendering
- * have their own tiling state bits and don't need fences.
- *
- * Also note that fences only support X and Y tiling and hence can't be used for
- * the fancier new tiling formats like W, Ys and Yf.
- *
- * Finally note that because fences are such a restricted resource they're
- * dynamically associated with objects. Furthermore fence state is committed to
- * the hardware lazily to avoid unecessary stalls on gen2/3. Therefore code must
- * explictly call i915_gem_object_get_fence() to synchronize fencing status
- * for cpu access. Also note that some code wants an unfenced view, for those
- * cases the fence can be removed forcefully with i915_gem_object_put_fence().
- *
- * Internally these functions will synchronize with userspace access by removing
- * CPU ptes into GTT mmaps (not the GTT ptes themselves) as needed.
- */
- static void i965_write_fence_reg(struct drm_device *dev, int reg,
- struct drm_i915_gem_object *obj)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- int fence_reg_lo, fence_reg_hi;
- int fence_pitch_shift;
- if (INTEL_INFO(dev)->gen >= 6) {
- fence_reg_lo = FENCE_REG_GEN6_LO(reg);
- fence_reg_hi = FENCE_REG_GEN6_HI(reg);
- fence_pitch_shift = GEN6_FENCE_PITCH_SHIFT;
- } else {
- fence_reg_lo = FENCE_REG_965_LO(reg);
- fence_reg_hi = FENCE_REG_965_HI(reg);
- fence_pitch_shift = I965_FENCE_PITCH_SHIFT;
- }
- /* To w/a incoherency with non-atomic 64-bit register updates,
- * we split the 64-bit update into two 32-bit writes. In order
- * for a partial fence not to be evaluated between writes, we
- * precede the update with write to turn off the fence register,
- * and only enable the fence as the last step.
- *
- * For extra levels of paranoia, we make sure each step lands
- * before applying the next step.
- */
- I915_WRITE(fence_reg_lo, 0);
- POSTING_READ(fence_reg_lo);
- if (obj) {
- u32 size = i915_gem_obj_ggtt_size(obj);
- uint64_t val;
- /* Adjust fence size to match tiled area */
- if (obj->tiling_mode != I915_TILING_NONE) {
- uint32_t row_size = obj->stride *
- (obj->tiling_mode == I915_TILING_Y ? 32 : 8);
- size = (size / row_size) * row_size;
- }
- val = (uint64_t)((i915_gem_obj_ggtt_offset(obj) + size - 4096) &
- 0xfffff000) << 32;
- val |= i915_gem_obj_ggtt_offset(obj) & 0xfffff000;
- val |= (uint64_t)((obj->stride / 128) - 1) << fence_pitch_shift;
- if (obj->tiling_mode == I915_TILING_Y)
- val |= 1 << I965_FENCE_TILING_Y_SHIFT;
- val |= I965_FENCE_REG_VALID;
- I915_WRITE(fence_reg_hi, val >> 32);
- POSTING_READ(fence_reg_hi);
- I915_WRITE(fence_reg_lo, val);
- POSTING_READ(fence_reg_lo);
- } else {
- I915_WRITE(fence_reg_hi, 0);
- POSTING_READ(fence_reg_hi);
- }
- }
- static void i915_write_fence_reg(struct drm_device *dev, int reg,
- struct drm_i915_gem_object *obj)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- u32 val;
- if (obj) {
- u32 size = i915_gem_obj_ggtt_size(obj);
- int pitch_val;
- int tile_width;
- WARN((i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK) ||
- (size & -size) != size ||
- (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
- "object 0x%08llx [fenceable? %d] not 1M or pot-size (0x%08x) aligned\n",
- i915_gem_obj_ggtt_offset(obj), obj->map_and_fenceable, size);
- if (obj->tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev))
- tile_width = 128;
- else
- tile_width = 512;
- /* Note: pitch better be a power of two tile widths */
- pitch_val = obj->stride / tile_width;
- pitch_val = ffs(pitch_val) - 1;
- val = i915_gem_obj_ggtt_offset(obj);
- if (obj->tiling_mode == I915_TILING_Y)
- val |= 1 << I830_FENCE_TILING_Y_SHIFT;
- val |= I915_FENCE_SIZE_BITS(size);
- val |= pitch_val << I830_FENCE_PITCH_SHIFT;
- val |= I830_FENCE_REG_VALID;
- } else
- val = 0;
- I915_WRITE(FENCE_REG(reg), val);
- POSTING_READ(FENCE_REG(reg));
- }
- static void i830_write_fence_reg(struct drm_device *dev, int reg,
- struct drm_i915_gem_object *obj)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- uint32_t val;
- if (obj) {
- u32 size = i915_gem_obj_ggtt_size(obj);
- uint32_t pitch_val;
- WARN((i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK) ||
- (size & -size) != size ||
- (i915_gem_obj_ggtt_offset(obj) & (size - 1)),
- "object 0x%08llx not 512K or pot-size 0x%08x aligned\n",
- i915_gem_obj_ggtt_offset(obj), size);
- pitch_val = obj->stride / 128;
- pitch_val = ffs(pitch_val) - 1;
- val = i915_gem_obj_ggtt_offset(obj);
- if (obj->tiling_mode == I915_TILING_Y)
- val |= 1 << I830_FENCE_TILING_Y_SHIFT;
- val |= I830_FENCE_SIZE_BITS(size);
- val |= pitch_val << I830_FENCE_PITCH_SHIFT;
- val |= I830_FENCE_REG_VALID;
- } else
- val = 0;
- I915_WRITE(FENCE_REG(reg), val);
- POSTING_READ(FENCE_REG(reg));
- }
- inline static bool i915_gem_object_needs_mb(struct drm_i915_gem_object *obj)
- {
- return obj && obj->base.read_domains & I915_GEM_DOMAIN_GTT;
- }
- static void i915_gem_write_fence(struct drm_device *dev, int reg,
- struct drm_i915_gem_object *obj)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- /* Ensure that all CPU reads are completed before installing a fence
- * and all writes before removing the fence.
- */
- if (i915_gem_object_needs_mb(dev_priv->fence_regs[reg].obj))
- mb();
- WARN(obj && (!obj->stride || !obj->tiling_mode),
- "bogus fence setup with stride: 0x%x, tiling mode: %i\n",
- obj->stride, obj->tiling_mode);
- if (IS_GEN2(dev))
- i830_write_fence_reg(dev, reg, obj);
- else if (IS_GEN3(dev))
- i915_write_fence_reg(dev, reg, obj);
- else if (INTEL_INFO(dev)->gen >= 4)
- i965_write_fence_reg(dev, reg, obj);
- /* And similarly be paranoid that no direct access to this region
- * is reordered to before the fence is installed.
- */
- if (i915_gem_object_needs_mb(obj))
- mb();
- }
- static inline int fence_number(struct drm_i915_private *dev_priv,
- struct drm_i915_fence_reg *fence)
- {
- return fence - dev_priv->fence_regs;
- }
- static void i915_gem_object_update_fence(struct drm_i915_gem_object *obj,
- struct drm_i915_fence_reg *fence,
- bool enable)
- {
- struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
- int reg = fence_number(dev_priv, fence);
- i915_gem_write_fence(obj->base.dev, reg, enable ? obj : NULL);
- if (enable) {
- obj->fence_reg = reg;
- fence->obj = obj;
- list_move_tail(&fence->lru_list, &dev_priv->mm.fence_list);
- } else {
- obj->fence_reg = I915_FENCE_REG_NONE;
- fence->obj = NULL;
- list_del_init(&fence->lru_list);
- }
- obj->fence_dirty = false;
- }
- static inline void i915_gem_object_fence_lost(struct drm_i915_gem_object *obj)
- {
- if (obj->tiling_mode)
- i915_gem_release_mmap(obj);
- /* As we do not have an associated fence register, we will force
- * a tiling change if we ever need to acquire one.
- */
- obj->fence_dirty = false;
- obj->fence_reg = I915_FENCE_REG_NONE;
- }
- static int
- i915_gem_object_wait_fence(struct drm_i915_gem_object *obj)
- {
- if (obj->last_fenced_req) {
- int ret = i915_wait_request(obj->last_fenced_req);
- if (ret)
- return ret;
- i915_gem_request_assign(&obj->last_fenced_req, NULL);
- }
- return 0;
- }
- /**
- * i915_gem_object_put_fence - force-remove fence for an object
- * @obj: object to map through a fence reg
- *
- * This function force-removes any fence from the given object, which is useful
- * if the kernel wants to do untiled GTT access.
- *
- * Returns:
- *
- * 0 on success, negative error code on failure.
- */
- int
- i915_gem_object_put_fence(struct drm_i915_gem_object *obj)
- {
- struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
- struct drm_i915_fence_reg *fence;
- int ret;
- ret = i915_gem_object_wait_fence(obj);
- if (ret)
- return ret;
- if (obj->fence_reg == I915_FENCE_REG_NONE)
- return 0;
- fence = &dev_priv->fence_regs[obj->fence_reg];
- if (WARN_ON(fence->pin_count))
- return -EBUSY;
- i915_gem_object_fence_lost(obj);
- i915_gem_object_update_fence(obj, fence, false);
- return 0;
- }
- static struct drm_i915_fence_reg *
- i915_find_fence_reg(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- struct drm_i915_fence_reg *reg, *avail;
- int i;
- /* First try to find a free reg */
- avail = NULL;
- for (i = 0; i < dev_priv->num_fence_regs; i++) {
- reg = &dev_priv->fence_regs[i];
- if (!reg->obj)
- return reg;
- if (!reg->pin_count)
- avail = reg;
- }
- if (avail == NULL)
- goto deadlock;
- /* None available, try to steal one or wait for a user to finish */
- list_for_each_entry(reg, &dev_priv->mm.fence_list, lru_list) {
- if (reg->pin_count)
- continue;
- return reg;
- }
- deadlock:
- /* Wait for completion of pending flips which consume fences */
- if (intel_has_pending_fb_unpin(dev))
- return ERR_PTR(-EAGAIN);
- return ERR_PTR(-EDEADLK);
- }
- /**
- * i915_gem_object_get_fence - set up fencing for an object
- * @obj: object to map through a fence reg
- *
- * When mapping objects through the GTT, userspace wants to be able to write
- * to them without having to worry about swizzling if the object is tiled.
- * This function walks the fence regs looking for a free one for @obj,
- * stealing one if it can't find any.
- *
- * It then sets up the reg based on the object's properties: address, pitch
- * and tiling format.
- *
- * For an untiled surface, this removes any existing fence.
- *
- * Returns:
- *
- * 0 on success, negative error code on failure.
- */
- int
- i915_gem_object_get_fence(struct drm_i915_gem_object *obj)
- {
- struct drm_device *dev = obj->base.dev;
- struct drm_i915_private *dev_priv = dev->dev_private;
- bool enable = obj->tiling_mode != I915_TILING_NONE;
- struct drm_i915_fence_reg *reg;
- int ret;
- /* Have we updated the tiling parameters upon the object and so
- * will need to serialise the write to the associated fence register?
- */
- if (obj->fence_dirty) {
- ret = i915_gem_object_wait_fence(obj);
- if (ret)
- return ret;
- }
- /* Just update our place in the LRU if our fence is getting reused. */
- if (obj->fence_reg != I915_FENCE_REG_NONE) {
- reg = &dev_priv->fence_regs[obj->fence_reg];
- if (!obj->fence_dirty) {
- list_move_tail(®->lru_list,
- &dev_priv->mm.fence_list);
- return 0;
- }
- } else if (enable) {
- if (WARN_ON(!obj->map_and_fenceable))
- return -EINVAL;
- reg = i915_find_fence_reg(dev);
- if (IS_ERR(reg))
- return PTR_ERR(reg);
- if (reg->obj) {
- struct drm_i915_gem_object *old = reg->obj;
- ret = i915_gem_object_wait_fence(old);
- if (ret)
- return ret;
- i915_gem_object_fence_lost(old);
- }
- } else
- return 0;
- i915_gem_object_update_fence(obj, reg, enable);
- return 0;
- }
- /**
- * i915_gem_object_pin_fence - pin fencing state
- * @obj: object to pin fencing for
- *
- * This pins the fencing state (whether tiled or untiled) to make sure the
- * object is ready to be used as a scanout target. Fencing status must be
- * synchronize first by calling i915_gem_object_get_fence():
- *
- * The resulting fence pin reference must be released again with
- * i915_gem_object_unpin_fence().
- *
- * Returns:
- *
- * True if the object has a fence, false otherwise.
- */
- bool
- i915_gem_object_pin_fence(struct drm_i915_gem_object *obj)
- {
- if (obj->fence_reg != I915_FENCE_REG_NONE) {
- struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
- struct i915_vma *ggtt_vma = i915_gem_obj_to_ggtt(obj);
- WARN_ON(!ggtt_vma ||
- dev_priv->fence_regs[obj->fence_reg].pin_count >
- ggtt_vma->pin_count);
- dev_priv->fence_regs[obj->fence_reg].pin_count++;
- return true;
- } else
- return false;
- }
- /**
- * i915_gem_object_unpin_fence - unpin fencing state
- * @obj: object to unpin fencing for
- *
- * This releases the fence pin reference acquired through
- * i915_gem_object_pin_fence. It will handle both objects with and without an
- * attached fence correctly, callers do not need to distinguish this.
- */
- void
- i915_gem_object_unpin_fence(struct drm_i915_gem_object *obj)
- {
- if (obj->fence_reg != I915_FENCE_REG_NONE) {
- struct drm_i915_private *dev_priv = obj->base.dev->dev_private;
- WARN_ON(dev_priv->fence_regs[obj->fence_reg].pin_count <= 0);
- dev_priv->fence_regs[obj->fence_reg].pin_count--;
- }
- }
- /**
- * i915_gem_restore_fences - restore fence state
- * @dev: DRM device
- *
- * Restore the hw fence state to match the software tracking again, to be called
- * after a gpu reset and on resume.
- */
- void i915_gem_restore_fences(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- int i;
- for (i = 0; i < dev_priv->num_fence_regs; i++) {
- struct drm_i915_fence_reg *reg = &dev_priv->fence_regs[i];
- /*
- * Commit delayed tiling changes if we have an object still
- * attached to the fence, otherwise just clear the fence.
- */
- if (reg->obj) {
- i915_gem_object_update_fence(reg->obj, reg,
- reg->obj->tiling_mode);
- } else {
- i915_gem_write_fence(dev, i, NULL);
- }
- }
- }
- /**
- * DOC: tiling swizzling details
- *
- * The idea behind tiling is to increase cache hit rates by rearranging
- * pixel data so that a group of pixel accesses are in the same cacheline.
- * Performance improvement from doing this on the back/depth buffer are on
- * the order of 30%.
- *
- * Intel architectures make this somewhat more complicated, though, by
- * adjustments made to addressing of data when the memory is in interleaved
- * mode (matched pairs of DIMMS) to improve memory bandwidth.
- * For interleaved memory, the CPU sends every sequential 64 bytes
- * to an alternate memory channel so it can get the bandwidth from both.
- *
- * The GPU also rearranges its accesses for increased bandwidth to interleaved
- * memory, and it matches what the CPU does for non-tiled. However, when tiled
- * it does it a little differently, since one walks addresses not just in the
- * X direction but also Y. So, along with alternating channels when bit
- * 6 of the address flips, it also alternates when other bits flip -- Bits 9
- * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines)
- * are common to both the 915 and 965-class hardware.
- *
- * The CPU also sometimes XORs in higher bits as well, to improve
- * bandwidth doing strided access like we do so frequently in graphics. This
- * is called "Channel XOR Randomization" in the MCH documentation. The result
- * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address
- * decode.
- *
- * All of this bit 6 XORing has an effect on our memory management,
- * as we need to make sure that the 3d driver can correctly address object
- * contents.
- *
- * If we don't have interleaved memory, all tiling is safe and no swizzling is
- * required.
- *
- * When bit 17 is XORed in, we simply refuse to tile at all. Bit
- * 17 is not just a page offset, so as we page an objet out and back in,
- * individual pages in it will have different bit 17 addresses, resulting in
- * each 64 bytes being swapped with its neighbor!
- *
- * Otherwise, if interleaved, we have to tell the 3d driver what the address
- * swizzling it needs to do is, since it's writing with the CPU to the pages
- * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the
- * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling
- * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order
- * to match what the GPU expects.
- */
- /**
- * i915_gem_detect_bit_6_swizzle - detect bit 6 swizzling pattern
- * @dev: DRM device
- *
- * Detects bit 6 swizzling of address lookup between IGD access and CPU
- * access through main memory.
- */
- void
- i915_gem_detect_bit_6_swizzle(struct drm_device *dev)
- {
- struct drm_i915_private *dev_priv = dev->dev_private;
- uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) {
- /*
- * On BDW+, swizzling is not used. We leave the CPU memory
- * controller in charge of optimizing memory accesses without
- * the extra address manipulation GPU side.
- *
- * VLV and CHV don't have GPU swizzling.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (INTEL_INFO(dev)->gen >= 6) {
- if (dev_priv->preserve_bios_swizzle) {
- if (I915_READ(DISP_ARB_CTL) &
- DISP_TILE_SURFACE_SWIZZLING) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else {
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- } else {
- uint32_t dimm_c0, dimm_c1;
- dimm_c0 = I915_READ(MAD_DIMM_C0);
- dimm_c1 = I915_READ(MAD_DIMM_C1);
- dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
- dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK;
- /* Enable swizzling when the channels are populated
- * with identically sized dimms. We don't need to check
- * the 3rd channel because no cpu with gpu attached
- * ships in that configuration. Also, swizzling only
- * makes sense for 2 channels anyway. */
- if (dimm_c0 == dimm_c1) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else {
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- }
- } else if (IS_GEN5(dev)) {
- /* On Ironlake whatever DRAM config, GPU always do
- * same swizzling setup.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else if (IS_GEN2(dev)) {
- /* As far as we know, the 865 doesn't have these bit 6
- * swizzling issues.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) {
- uint32_t dcc;
- /* On 9xx chipsets, channel interleave by the CPU is
- * determined by DCC. For single-channel, neither the CPU
- * nor the GPU do swizzling. For dual channel interleaved,
- * the GPU's interleave is bit 9 and 10 for X tiled, and bit
- * 9 for Y tiled. The CPU's interleave is independent, and
- * can be based on either bit 11 (haven't seen this yet) or
- * bit 17 (common).
- */
- dcc = I915_READ(DCC);
- switch (dcc & DCC_ADDRESSING_MODE_MASK) {
- case DCC_ADDRESSING_MODE_SINGLE_CHANNEL:
- case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC:
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- break;
- case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED:
- if (dcc & DCC_CHANNEL_XOR_DISABLE) {
- /* This is the base swizzling by the GPU for
- * tiled buffers.
- */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) {
- /* Bit 11 swizzling by the CPU in addition. */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10_11;
- swizzle_y = I915_BIT_6_SWIZZLE_9_11;
- } else {
- /* Bit 17 swizzling by the CPU in addition. */
- swizzle_x = I915_BIT_6_SWIZZLE_9_10_17;
- swizzle_y = I915_BIT_6_SWIZZLE_9_17;
- }
- break;
- }
- /* check for L-shaped memory aka modified enhanced addressing */
- if (IS_GEN4(dev) &&
- !(I915_READ(DCC2) & DCC2_MODIFIED_ENHANCED_DISABLE)) {
- swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- }
- if (dcc == 0xffffffff) {
- DRM_ERROR("Couldn't read from MCHBAR. "
- "Disabling tiling.\n");
- swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN;
- swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN;
- }
- } else {
- /* The 965, G33, and newer, have a very flexible memory
- * configuration. It will enable dual-channel mode
- * (interleaving) on as much memory as it can, and the GPU
- * will additionally sometimes enable different bit 6
- * swizzling for tiled objects from the CPU.
- *
- * Here's what I found on the G965:
- * slot fill memory size swizzling
- * 0A 0B 1A 1B 1-ch 2-ch
- * 512 0 0 0 512 0 O
- * 512 0 512 0 16 1008 X
- * 512 0 0 512 16 1008 X
- * 0 512 0 512 16 1008 X
- * 1024 1024 1024 0 2048 1024 O
- *
- * We could probably detect this based on either the DRB
- * matching, which was the case for the swizzling required in
- * the table above, or from the 1-ch value being less than
- * the minimum size of a rank.
- *
- * Reports indicate that the swizzling actually
- * varies depending upon page placement inside the
- * channels, i.e. we see swizzled pages where the
- * banks of memory are paired and unswizzled on the
- * uneven portion, so leave that as unknown.
- */
- if (I915_READ16(C0DRB3) == I915_READ16(C1DRB3)) {
- swizzle_x = I915_BIT_6_SWIZZLE_9_10;
- swizzle_y = I915_BIT_6_SWIZZLE_9;
- }
- }
- if (swizzle_x == I915_BIT_6_SWIZZLE_UNKNOWN ||
- swizzle_y == I915_BIT_6_SWIZZLE_UNKNOWN) {
- /* Userspace likes to explode if it sees unknown swizzling,
- * so lie. We will finish the lie when reporting through
- * the get-tiling-ioctl by reporting the physical swizzle
- * mode as unknown instead.
- *
- * As we don't strictly know what the swizzling is, it may be
- * bit17 dependent, and so we need to also prevent the pages
- * from being moved.
- */
- dev_priv->quirks |= QUIRK_PIN_SWIZZLED_PAGES;
- swizzle_x = I915_BIT_6_SWIZZLE_NONE;
- swizzle_y = I915_BIT_6_SWIZZLE_NONE;
- }
- dev_priv->mm.bit_6_swizzle_x = swizzle_x;
- dev_priv->mm.bit_6_swizzle_y = swizzle_y;
- }
- /*
- * Swap every 64 bytes of this page around, to account for it having a new
- * bit 17 of its physical address and therefore being interpreted differently
- * by the GPU.
- */
- static void
- i915_gem_swizzle_page(struct page *page)
- {
- char temp[64];
- char *vaddr;
- int i;
- vaddr = kmap(page);
- for (i = 0; i < PAGE_SIZE; i += 128) {
- memcpy(temp, &vaddr[i], 64);
- memcpy(&vaddr[i], &vaddr[i + 64], 64);
- memcpy(&vaddr[i + 64], temp, 64);
- }
- kunmap(page);
- }
- /**
- * i915_gem_object_do_bit_17_swizzle - fixup bit 17 swizzling
- * @obj: i915 GEM buffer object
- *
- * This function fixes up the swizzling in case any page frame number for this
- * object has changed in bit 17 since that state has been saved with
- * i915_gem_object_save_bit_17_swizzle().
- *
- * This is called when pinning backing storage again, since the kernel is free
- * to move unpinned backing storage around (either by directly moving pages or
- * by swapping them out and back in again).
- */
- void
- i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj)
- {
- struct sg_page_iter sg_iter;
- int i;
- if (obj->bit_17 == NULL)
- return;
- i = 0;
- for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
- struct page *page = sg_page_iter_page(&sg_iter);
- char new_bit_17 = page_to_phys(page) >> 17;
- if ((new_bit_17 & 0x1) !=
- (test_bit(i, obj->bit_17) != 0)) {
- i915_gem_swizzle_page(page);
- set_page_dirty(page);
- }
- i++;
- }
- }
- /**
- * i915_gem_object_save_bit_17_swizzle - save bit 17 swizzling
- * @obj: i915 GEM buffer object
- *
- * This function saves the bit 17 of each page frame number so that swizzling
- * can be fixed up later on with i915_gem_object_do_bit_17_swizzle(). This must
- * be called before the backing storage can be unpinned.
- */
- void
- i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj)
- {
- struct sg_page_iter sg_iter;
- int page_count = obj->base.size >> PAGE_SHIFT;
- int i;
- if (obj->bit_17 == NULL) {
- obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count),
- sizeof(long), GFP_KERNEL);
- if (obj->bit_17 == NULL) {
- DRM_ERROR("Failed to allocate memory for bit 17 "
- "record\n");
- return;
- }
- }
- i = 0;
- for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) {
- if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17))
- __set_bit(i, obj->bit_17);
- else
- __clear_bit(i, obj->bit_17);
- i++;
- }
- }
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