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- /**************************************************************************
- *
- * Copyright © 2008-2015 VMware, Inc., Palo Alto, CA., USA
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- #ifdef __KERNEL__
- #include <drm/vmwgfx_drm.h>
- #define surf_size_struct struct drm_vmw_size
- #else /* __KERNEL__ */
- #ifndef ARRAY_SIZE
- #define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0]))
- #endif /* ARRAY_SIZE */
- #define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y))
- #define max_t(type, x, y) ((x) > (y) ? (x) : (y))
- #define surf_size_struct SVGA3dSize
- #define u32 uint32
- #endif /* __KERNEL__ */
- #include "svga3d_reg.h"
- /*
- * enum svga3d_block_desc describes the active data channels in a block.
- *
- * There can be at-most four active channels in a block:
- * 1. Red, bump W, luminance and depth are stored in the first channel.
- * 2. Green, bump V and stencil are stored in the second channel.
- * 3. Blue and bump U are stored in the third channel.
- * 4. Alpha and bump Q are stored in the fourth channel.
- *
- * Block channels can be used to store compressed and buffer data:
- * 1. For compressed formats, only the data channel is used and its size
- * is equal to that of a singular block in the compression scheme.
- * 2. For buffer formats, only the data channel is used and its size is
- * exactly one byte in length.
- * 3. In each case the bit depth represent the size of a singular block.
- *
- * Note: Compressed and IEEE formats do not use the bitMask structure.
- */
- enum svga3d_block_desc {
- SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */
- SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel
- data */
- SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel
- data */
- SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video
- U and V */
- SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel
- data */
- SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel
- data */
- SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil
- channel */
- SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel
- data */
- SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel
- data */
- SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel
- data */
- SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance
- data */
- SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */
- SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha
- channel */
- SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel
- data */
- SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of
- data */
- SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of
- data depending on the
- compression method used */
- SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE
- floating point
- representation in
- all channels */
- SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store
- data. */
- SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */
- SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */
- SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */
- SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */
- SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV,
- e.g., NV12. */
- SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate
- Y, U, V, e.g., YV12. */
- SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED |
- SVGA3DBLOCKDESC_GREEN,
- SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG |
- SVGA3DBLOCKDESC_BLUE,
- SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_SRGB,
- SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA |
- SVGA3DBLOCKDESC_SRGB,
- SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U |
- SVGA3DBLOCKDESC_V,
- SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV |
- SVGA3DBLOCKDESC_LUMINANCE,
- SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV |
- SVGA3DBLOCKDESC_W,
- SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U |
- SVGA3DBLOCKDESC_V |
- SVGA3DBLOCKDESC_W |
- SVGA3DBLOCKDESC_Q,
- SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED |
- SVGA3DBLOCKDESC_IEEE_FP,
- SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP |
- SVGA3DBLOCKDESC_GREEN,
- SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP |
- SVGA3DBLOCKDESC_BLUE,
- SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP |
- SVGA3DBLOCKDESC_ALPHA,
- SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH |
- SVGA3DBLOCKDESC_STENCIL,
- SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO |
- SVGA3DBLOCKDESC_Y,
- SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA |
- SVGA3DBLOCKDESC_Y |
- SVGA3DBLOCKDESC_U_VIDEO |
- SVGA3DBLOCKDESC_V_VIDEO,
- SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB |
- SVGA3DBLOCKDESC_EXP,
- SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED |
- SVGA3DBLOCKDESC_SRGB,
- SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
- SVGA3DBLOCKDESC_2PLANAR_YUV,
- SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV |
- SVGA3DBLOCKDESC_3PLANAR_YUV,
- };
- /*
- * SVGA3dSurfaceDesc describes the actual pixel data.
- *
- * This structure provides the following information:
- * 1. Block description.
- * 2. Dimensions of a block in the surface.
- * 3. Size of block in bytes.
- * 4. Bit depth of the pixel data.
- * 5. Channel bit depths and masks (if applicable).
- */
- struct svga3d_channel_def {
- union {
- u8 blue;
- u8 u;
- u8 uv_video;
- u8 u_video;
- };
- union {
- u8 green;
- u8 v;
- u8 stencil;
- u8 v_video;
- };
- union {
- u8 red;
- u8 w;
- u8 luminance;
- u8 y;
- u8 depth;
- u8 data;
- };
- union {
- u8 alpha;
- u8 q;
- u8 exp;
- };
- };
- struct svga3d_surface_desc {
- SVGA3dSurfaceFormat format;
- enum svga3d_block_desc block_desc;
- surf_size_struct block_size;
- u32 bytes_per_block;
- u32 pitch_bytes_per_block;
- u32 total_bit_depth;
- struct svga3d_channel_def bit_depth;
- struct svga3d_channel_def bit_offset;
- };
- static const struct svga3d_surface_desc svga3d_surface_descs[] = {
- {SVGA3D_FORMAT_INVALID, SVGA3DBLOCKDESC_NONE,
- {1, 1, 1}, 0, 0,
- 0, {{0}, {0}, {0}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_X8R8G8B8, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_A8R8G8B8, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_R5G6B5, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 2, 2,
- 16, {{5}, {6}, {5}, {0}},
- {{0}, {5}, {11}, {0}}},
- {SVGA3D_X1R5G5B5, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 2, 2,
- 15, {{5}, {5}, {5}, {0}},
- {{0}, {5}, {10}, {0}}},
- {SVGA3D_A1R5G5B5, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {5}, {1}},
- {{0}, {5}, {10}, {15}}},
- {SVGA3D_A4R4G4B4, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 2, 2,
- 16, {{4}, {4}, {4}, {4}},
- {{0}, {4}, {8}, {12}}},
- {SVGA3D_Z_D32, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D16, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D24S8, SVGA3DBLOCKDESC_DS,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_Z_D15S1, SVGA3DBLOCKDESC_DS,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {1}, {15}, {0}},
- {{0}, {15}, {0}, {0}}},
- {SVGA3D_LUMINANCE8, SVGA3DBLOCKDESC_LUMINANCE,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_LUMINANCE4_ALPHA4, SVGA3DBLOCKDESC_LA,
- {1 , 1, 1}, 1, 1,
- 8, {{0}, {0}, {4}, {4}},
- {{0}, {0}, {0}, {4}}},
- {SVGA3D_LUMINANCE16, SVGA3DBLOCKDESC_LUMINANCE,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_LUMINANCE8_ALPHA8, SVGA3DBLOCKDESC_LA,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {8}, {8}},
- {{0}, {0}, {0}, {8}}},
- {SVGA3D_DXT1, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT2, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT3, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT4, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_DXT5, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BUMPU8V8, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {8}, {8}},
- {{0}, {0}, {0}, {8}}},
- {SVGA3D_BUMPL6V5U5, SVGA3DBLOCKDESC_UVL,
- {1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {6}, {0}},
- {{11}, {6}, {0}, {0}}},
- {SVGA3D_BUMPX8L8V8U8, SVGA3DBLOCKDESC_UVL,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {0}},
- {{16}, {8}, {0}, {0}}},
- {SVGA3D_BUMPL8V8U8, SVGA3DBLOCKDESC_UVL,
- {1, 1, 1}, 3, 3,
- 24, {{8}, {8}, {8}, {0}},
- {{16}, {8}, {0}, {0}}},
- {SVGA3D_ARGB_S10E5, SVGA3DBLOCKDESC_RGBA_FP,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_ARGB_S23E8, SVGA3DBLOCKDESC_RGBA_FP,
- {1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
- {{64}, {32}, {0}, {96}}},
- {SVGA3D_A2R10G10B10, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_V8U8, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
- {SVGA3D_Q8W8V8U8, SVGA3DBLOCKDESC_UVWQ,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{24}, {16}, {8}, {0}}},
- {SVGA3D_CxV8U8, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
- {SVGA3D_X8L8V8U8, SVGA3DBLOCKDESC_UVL,
- {1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
- {{16}, {8}, {0}, {0}}},
- {SVGA3D_A2W10V10U10, SVGA3DBLOCKDESC_UVWA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_ALPHA8, SVGA3DBLOCKDESC_ALPHA,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {0}, {8}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R_S10E5, SVGA3DBLOCKDESC_R_FP,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R_S23E8, SVGA3DBLOCKDESC_R_FP,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_RG_S10E5, SVGA3DBLOCKDESC_RG_FP,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {16}, {0}, {0}}},
- {SVGA3D_RG_S23E8, SVGA3DBLOCKDESC_RG_FP,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_BUFFER, SVGA3DBLOCKDESC_BUFFER,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_D24X8, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_V16U16, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 4, 4,
- 32, {{16}, {16}, {0}, {0}},
- {{16}, {0}, {0}, {0}}},
- {SVGA3D_G16R16, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {0}, {16}, {0}}},
- {SVGA3D_A16B16G16R16, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_UYVY, SVGA3DBLOCKDESC_YUV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {0}, {8}, {0}},
- {{0}, {0}, {8}, {0}}},
- {SVGA3D_YUY2, SVGA3DBLOCKDESC_YUV,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {0}, {8}, {0}},
- {{8}, {0}, {0}, {0}}},
- {SVGA3D_NV12, SVGA3DBLOCKDESC_NV12,
- {2, 2, 1}, 6, 2,
- 48, {{0}, {0}, {48}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_AYUV, SVGA3DBLOCKDESC_AYUV,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_R32G32B32A32_TYPELESS, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
- {{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32A32_UINT, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
- {{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32A32_SINT, SVGA3DBLOCKDESC_UVWQ,
- {1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
- {{64}, {32}, {0}, {96}}},
- {SVGA3D_R32G32B32_TYPELESS, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
- {{64}, {32}, {0}, {0}}},
- {SVGA3D_R32G32B32_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
- {1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
- {{64}, {32}, {0}, {0}}},
- {SVGA3D_R32G32B32_UINT, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
- {{64}, {32}, {0}, {0}}},
- {SVGA3D_R32G32B32_SINT, SVGA3DBLOCKDESC_UVW,
- {1, 1, 1}, 12, 12,
- 96, {{32}, {32}, {32}, {0}},
- {{64}, {32}, {0}, {0}}},
- {SVGA3D_R16G16B16A16_TYPELESS, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_UINT, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_SNORM, SVGA3DBLOCKDESC_UVWQ,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_SINT, SVGA3DBLOCKDESC_UVWQ,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R32G32_TYPELESS, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G32_UINT, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G32_SINT, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R32G8X24_TYPELESS, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3DBLOCKDESC_DS,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R32_FLOAT_X8X24_TYPELESS, SVGA3DBLOCKDESC_R_FP,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_X32_TYPELESS_G8X24_UINT, SVGA3DBLOCKDESC_GREEN,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {8}, {0}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R10G10B10A2_TYPELESS, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_R10G10B10A2_UINT, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_R11G11B10_FLOAT, SVGA3DBLOCKDESC_RGB_FP,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {11}, {11}, {0}},
- {{0}, {10}, {21}, {0}}},
- {SVGA3D_R8G8B8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_UINT, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{16}, {8}, {0}, {24}}},
- {SVGA3D_R8G8B8A8_SINT, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{16}, {8}, {0}, {24}}},
- {SVGA3D_R16G16_TYPELESS, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_UINT, SVGA3DBLOCKDESC_RG_FP,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_SINT, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {16}, {0}, {0}}},
- {SVGA3D_R32_TYPELESS, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_D32_FLOAT, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R32_UINT, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R32_SINT, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R24G8_TYPELESS, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_D24_UNORM_S8_UINT, SVGA3DBLOCKDESC_DS,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_R24_UNORM_X8_TYPELESS, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {24}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_X24_TYPELESS_G8_UINT, SVGA3DBLOCKDESC_GREEN,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {0}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_R8G8_TYPELESS, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_UINT, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_R8G8_SINT, SVGA3DBLOCKDESC_UV,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_R16_TYPELESS, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_UNORM, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_UINT, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_SNORM, SVGA3DBLOCKDESC_U,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R16_SINT, SVGA3DBLOCKDESC_U,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_TYPELESS, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_UNORM, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_UINT, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_SNORM, SVGA3DBLOCKDESC_U,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8_SINT, SVGA3DBLOCKDESC_U,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_P8, SVGA3DBLOCKDESC_RED,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {8}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3DBLOCKDESC_RGBE,
- {1, 1, 1}, 4, 4,
- 32, {{9}, {9}, {9}, {5}},
- {{18}, {9}, {0}, {27}}},
- {SVGA3D_R8G8_B8G8_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_G8R8_G8B8_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {8}, {8}, {0}},
- {{0}, {8}, {0}, {0}}},
- {SVGA3D_BC1_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC1_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_UNORM_SRGB, SVGA3DBLOCKDESC_COMPRESSED_SRGB,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC4_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_ATI1, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC4_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_TYPELESS, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_ATI2, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_SNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_B8G8R8A8_TYPELESS, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3DBLOCKDESC_RGBA_SRGB,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_TYPELESS, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3DBLOCKDESC_RGB_SRGB,
- {1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_Z_DF16, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_Z_DF24, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_Z_D24S8_INT, SVGA3DBLOCKDESC_DS,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {8}, {24}, {0}},
- {{0}, {24}, {0}, {0}}},
- {SVGA3D_YV12, SVGA3DBLOCKDESC_YV12,
- {2, 2, 1}, 6, 2,
- 48, {{0}, {0}, {48}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R32G32B32A32_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
- {1, 1, 1}, 16, 16,
- 128, {{32}, {32}, {32}, {32}},
- {{64}, {32}, {0}, {96}}},
- {SVGA3D_R16G16B16A16_FLOAT, SVGA3DBLOCKDESC_RGBA_FP,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R16G16B16A16_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 8, 8,
- 64, {{16}, {16}, {16}, {16}},
- {{32}, {16}, {0}, {48}}},
- {SVGA3D_R32G32_FLOAT, SVGA3DBLOCKDESC_RG_FP,
- {1, 1, 1}, 8, 8,
- 64, {{0}, {32}, {32}, {0}},
- {{0}, {32}, {0}, {0}}},
- {SVGA3D_R10G10B10A2_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{10}, {10}, {10}, {2}},
- {{0}, {10}, {20}, {30}}},
- {SVGA3D_R8G8B8A8_SNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{24}, {16}, {8}, {0}}},
- {SVGA3D_R16G16_FLOAT, SVGA3DBLOCKDESC_RG_FP,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {16}, {0}, {0}}},
- {SVGA3D_R16G16_UNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {16}, {16}, {0}},
- {{0}, {0}, {16}, {0}}},
- {SVGA3D_R16G16_SNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 4, 4,
- 32, {{16}, {16}, {0}, {0}},
- {{16}, {0}, {0}, {0}}},
- {SVGA3D_R32_FLOAT, SVGA3DBLOCKDESC_R_FP,
- {1, 1, 1}, 4, 4,
- 32, {{0}, {0}, {32}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_R8G8_SNORM, SVGA3DBLOCKDESC_RG,
- {1, 1, 1}, 2, 2,
- 16, {{8}, {8}, {0}, {0}},
- {{8}, {0}, {0}, {0}}},
- {SVGA3D_R16_FLOAT, SVGA3DBLOCKDESC_R_FP,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_D16_UNORM, SVGA3DBLOCKDESC_DEPTH,
- {1, 1, 1}, 2, 2,
- 16, {{0}, {0}, {16}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_A8_UNORM, SVGA3DBLOCKDESC_ALPHA,
- {1, 1, 1}, 1, 1,
- 8, {{0}, {0}, {0}, {8}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC1_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC2_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC3_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_B5G6R5_UNORM, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 2, 2,
- 16, {{5}, {6}, {5}, {0}},
- {{0}, {5}, {11}, {0}}},
- {SVGA3D_B5G5R5A1_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 2, 2,
- 16, {{5}, {5}, {5}, {1}},
- {{0}, {5}, {10}, {15}}},
- {SVGA3D_B8G8R8A8_UNORM, SVGA3DBLOCKDESC_RGBA,
- {1, 1, 1}, 4, 4,
- 32, {{8}, {8}, {8}, {8}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_B8G8R8X8_UNORM, SVGA3DBLOCKDESC_RGB,
- {1, 1, 1}, 4, 4,
- 24, {{8}, {8}, {8}, {0}},
- {{0}, {8}, {16}, {24}}},
- {SVGA3D_BC4_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 8, 8,
- 64, {{0}, {0}, {64}, {0}},
- {{0}, {0}, {0}, {0}}},
- {SVGA3D_BC5_UNORM, SVGA3DBLOCKDESC_COMPRESSED,
- {4, 4, 1}, 16, 16,
- 128, {{0}, {0}, {128}, {0}},
- {{0}, {0}, {0}, {0}}},
- };
- static inline u32 clamped_umul32(u32 a, u32 b)
- {
- uint64_t tmp = (uint64_t) a*b;
- return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
- }
- static inline const struct svga3d_surface_desc *
- svga3dsurface_get_desc(SVGA3dSurfaceFormat format)
- {
- if (format < ARRAY_SIZE(svga3d_surface_descs))
- return &svga3d_surface_descs[format];
- return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID];
- }
- /*
- *----------------------------------------------------------------------
- *
- * svga3dsurface_get_mip_size --
- *
- * Given a base level size and the mip level, compute the size of
- * the mip level.
- *
- * Results:
- * See above.
- *
- * Side effects:
- * None.
- *
- *----------------------------------------------------------------------
- */
- static inline surf_size_struct
- svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level)
- {
- surf_size_struct size;
- size.width = max_t(u32, base_level.width >> mip_level, 1);
- size.height = max_t(u32, base_level.height >> mip_level, 1);
- size.depth = max_t(u32, base_level.depth >> mip_level, 1);
- return size;
- }
- static inline void
- svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
- const surf_size_struct *pixel_size,
- surf_size_struct *block_size)
- {
- block_size->width = DIV_ROUND_UP(pixel_size->width,
- desc->block_size.width);
- block_size->height = DIV_ROUND_UP(pixel_size->height,
- desc->block_size.height);
- block_size->depth = DIV_ROUND_UP(pixel_size->depth,
- desc->block_size.depth);
- }
- static inline bool
- svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc)
- {
- return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0;
- }
- static inline u32
- svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc,
- const surf_size_struct *size)
- {
- u32 pitch;
- surf_size_struct blocks;
- svga3dsurface_get_size_in_blocks(desc, size, &blocks);
- pitch = blocks.width * desc->pitch_bytes_per_block;
- return pitch;
- }
- /*
- *-----------------------------------------------------------------------------
- *
- * svga3dsurface_get_image_buffer_size --
- *
- * Return the number of bytes of buffer space required to store
- * one image of a surface, optionally using the specified pitch.
- *
- * If pitch is zero, it is assumed that rows are tightly packed.
- *
- * This function is overflow-safe. If the result would have
- * overflowed, instead we return MAX_UINT32.
- *
- * Results:
- * Byte count.
- *
- * Side effects:
- * None.
- *
- *-----------------------------------------------------------------------------
- */
- static inline u32
- svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc,
- const surf_size_struct *size,
- u32 pitch)
- {
- surf_size_struct image_blocks;
- u32 slice_size, total_size;
- svga3dsurface_get_size_in_blocks(desc, size, &image_blocks);
- if (svga3dsurface_is_planar_surface(desc)) {
- total_size = clamped_umul32(image_blocks.width,
- image_blocks.height);
- total_size = clamped_umul32(total_size, image_blocks.depth);
- total_size = clamped_umul32(total_size, desc->bytes_per_block);
- return total_size;
- }
- if (pitch == 0)
- pitch = svga3dsurface_calculate_pitch(desc, size);
- slice_size = clamped_umul32(image_blocks.height, pitch);
- total_size = clamped_umul32(slice_size, image_blocks.depth);
- return total_size;
- }
- static inline u32
- svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format,
- surf_size_struct base_level_size,
- u32 num_mip_levels,
- u32 num_layers)
- {
- const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
- u32 total_size = 0;
- u32 mip;
- for (mip = 0; mip < num_mip_levels; mip++) {
- surf_size_struct size =
- svga3dsurface_get_mip_size(base_level_size, mip);
- total_size += svga3dsurface_get_image_buffer_size(desc,
- &size, 0);
- }
- return total_size * num_layers;
- }
- /**
- * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel
- * in an image (or volume).
- *
- * @width: The image width in pixels.
- * @height: The image height in pixels
- */
- static inline u32
- svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
- u32 width, u32 height,
- u32 x, u32 y, u32 z)
- {
- const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
- const u32 bw = desc->block_size.width, bh = desc->block_size.height;
- const u32 bd = desc->block_size.depth;
- const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block;
- const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride;
- const u32 offset = (z / bd * imgstride +
- y / bh * rowstride +
- x / bw * desc->bytes_per_block);
- return offset;
- }
- static inline u32
- svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format,
- surf_size_struct baseLevelSize,
- u32 numMipLevels,
- u32 face,
- u32 mip)
- {
- u32 offset;
- u32 mipChainBytes;
- u32 mipChainBytesToLevel;
- u32 i;
- const struct svga3d_surface_desc *desc;
- surf_size_struct mipSize;
- u32 bytes;
- desc = svga3dsurface_get_desc(format);
- mipChainBytes = 0;
- mipChainBytesToLevel = 0;
- for (i = 0; i < numMipLevels; i++) {
- mipSize = svga3dsurface_get_mip_size(baseLevelSize, i);
- bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0);
- mipChainBytes += bytes;
- if (i < mip)
- mipChainBytesToLevel += bytes;
- }
- offset = mipChainBytes * face + mipChainBytesToLevel;
- return offset;
- }
- /**
- * svga3dsurface_is_gb_screen_target_format - Is the specified format usable as
- * a ScreenTarget?
- * (with just the GBObjects cap-bit
- * set)
- * @format: format to queried
- *
- * RETURNS:
- * true if queried format is valid for screen targets
- */
- static inline bool
- svga3dsurface_is_gb_screen_target_format(SVGA3dSurfaceFormat format)
- {
- return (format == SVGA3D_X8R8G8B8 ||
- format == SVGA3D_A8R8G8B8 ||
- format == SVGA3D_R5G6B5 ||
- format == SVGA3D_X1R5G5B5 ||
- format == SVGA3D_A1R5G5B5 ||
- format == SVGA3D_P8);
- }
- /**
- * svga3dsurface_is_dx_screen_target_format - Is the specified format usable as
- * a ScreenTarget?
- * (with DX10 enabled)
- *
- * @format: format to queried
- *
- * Results:
- * true if queried format is valid for screen targets
- */
- static inline bool
- svga3dsurface_is_dx_screen_target_format(SVGA3dSurfaceFormat format)
- {
- return (format == SVGA3D_R8G8B8A8_UNORM ||
- format == SVGA3D_B8G8R8A8_UNORM ||
- format == SVGA3D_B8G8R8X8_UNORM);
- }
- /**
- * svga3dsurface_is_screen_target_format - Is the specified format usable as a
- * ScreenTarget?
- * (for some combination of caps)
- *
- * @format: format to queried
- *
- * Results:
- * true if queried format is valid for screen targets
- */
- static inline bool
- svga3dsurface_is_screen_target_format(SVGA3dSurfaceFormat format)
- {
- if (svga3dsurface_is_gb_screen_target_format(format)) {
- return true;
- }
- return svga3dsurface_is_dx_screen_target_format(format);
- }
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