v4l2-event.h 5.2 KB

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  1. /*
  2. * v4l2-event.h
  3. *
  4. * V4L2 events.
  5. *
  6. * Copyright (C) 2009--2010 Nokia Corporation.
  7. *
  8. * Contact: Sakari Ailus <sakari.ailus@iki.fi>
  9. *
  10. * This program is free software; you can redistribute it and/or
  11. * modify it under the terms of the GNU General Public License
  12. * version 2 as published by the Free Software Foundation.
  13. *
  14. * This program is distributed in the hope that it will be useful, but
  15. * WITHOUT ANY WARRANTY; without even the implied warranty of
  16. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  17. * General Public License for more details.
  18. *
  19. * You should have received a copy of the GNU General Public License
  20. * along with this program; if not, write to the Free Software
  21. * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
  22. * 02110-1301 USA
  23. */
  24. #ifndef V4L2_EVENT_H
  25. #define V4L2_EVENT_H
  26. #include <linux/types.h>
  27. #include <linux/videodev2.h>
  28. #include <linux/wait.h>
  29. /*
  30. * Overview:
  31. *
  32. * Events are subscribed per-filehandle. An event specification consists of a
  33. * type and is optionally associated with an object identified through the
  34. * 'id' field. So an event is uniquely identified by the (type, id) tuple.
  35. *
  36. * The v4l2-fh struct has a list of subscribed events. The v4l2_subscribed_event
  37. * struct is added to that list, one for every subscribed event.
  38. *
  39. * Each v4l2_subscribed_event struct ends with an array of v4l2_kevent structs.
  40. * This array (ringbuffer, really) is used to store any events raised by the
  41. * driver. The v4l2_kevent struct links into the 'available' list of the
  42. * v4l2_fh struct so VIDIOC_DQEVENT will know which event to dequeue first.
  43. *
  44. * Finally, if the event subscription is associated with a particular object
  45. * such as a V4L2 control, then that object needs to know about that as well
  46. * so that an event can be raised by that object. So the 'node' field can
  47. * be used to link the v4l2_subscribed_event struct into a list of that
  48. * object.
  49. *
  50. * So to summarize:
  51. *
  52. * struct v4l2_fh has two lists: one of the subscribed events, and one of the
  53. * pending events.
  54. *
  55. * struct v4l2_subscribed_event has a ringbuffer of raised (pending) events of
  56. * that particular type.
  57. *
  58. * If struct v4l2_subscribed_event is associated with a specific object, then
  59. * that object will have an internal list of struct v4l2_subscribed_event so
  60. * it knows who subscribed an event to that object.
  61. */
  62. struct v4l2_fh;
  63. struct v4l2_subdev;
  64. struct v4l2_subscribed_event;
  65. struct video_device;
  66. /**
  67. * struct v4l2_kevent - Internal kernel event struct.
  68. * @list: List node for the v4l2_fh->available list.
  69. * @sev: Pointer to parent v4l2_subscribed_event.
  70. * @event: The event itself.
  71. */
  72. struct v4l2_kevent {
  73. struct list_head list;
  74. struct v4l2_subscribed_event *sev;
  75. struct v4l2_event event;
  76. };
  77. /** struct v4l2_subscribed_event_ops - Subscribed event operations.
  78. *
  79. * @add: Optional callback, called when a new listener is added
  80. * @del: Optional callback, called when a listener stops listening
  81. * @replace: Optional callback that can replace event 'old' with event 'new'.
  82. * @merge: Optional callback that can merge event 'old' into event 'new'.
  83. */
  84. struct v4l2_subscribed_event_ops {
  85. int (*add)(struct v4l2_subscribed_event *sev, unsigned elems);
  86. void (*del)(struct v4l2_subscribed_event *sev);
  87. void (*replace)(struct v4l2_event *old, const struct v4l2_event *new);
  88. void (*merge)(const struct v4l2_event *old, struct v4l2_event *new);
  89. };
  90. /**
  91. * struct v4l2_subscribed_event - Internal struct representing a subscribed event.
  92. * @list: List node for the v4l2_fh->subscribed list.
  93. * @type: Event type.
  94. * @id: Associated object ID (e.g. control ID). 0 if there isn't any.
  95. * @flags: Copy of v4l2_event_subscription->flags.
  96. * @fh: Filehandle that subscribed to this event.
  97. * @node: List node that hooks into the object's event list (if there is one).
  98. * @ops: v4l2_subscribed_event_ops
  99. * @elems: The number of elements in the events array.
  100. * @first: The index of the events containing the oldest available event.
  101. * @in_use: The number of queued events.
  102. * @events: An array of @elems events.
  103. */
  104. struct v4l2_subscribed_event {
  105. struct list_head list;
  106. u32 type;
  107. u32 id;
  108. u32 flags;
  109. struct v4l2_fh *fh;
  110. struct list_head node;
  111. const struct v4l2_subscribed_event_ops *ops;
  112. unsigned elems;
  113. unsigned first;
  114. unsigned in_use;
  115. struct v4l2_kevent events[];
  116. };
  117. int v4l2_event_dequeue(struct v4l2_fh *fh, struct v4l2_event *event,
  118. int nonblocking);
  119. void v4l2_event_queue(struct video_device *vdev, const struct v4l2_event *ev);
  120. void v4l2_event_queue_fh(struct v4l2_fh *fh, const struct v4l2_event *ev);
  121. int v4l2_event_pending(struct v4l2_fh *fh);
  122. int v4l2_event_subscribe(struct v4l2_fh *fh,
  123. const struct v4l2_event_subscription *sub, unsigned elems,
  124. const struct v4l2_subscribed_event_ops *ops);
  125. int v4l2_event_unsubscribe(struct v4l2_fh *fh,
  126. const struct v4l2_event_subscription *sub);
  127. void v4l2_event_unsubscribe_all(struct v4l2_fh *fh);
  128. int v4l2_event_subdev_unsubscribe(struct v4l2_subdev *sd, struct v4l2_fh *fh,
  129. struct v4l2_event_subscription *sub);
  130. int v4l2_src_change_event_subscribe(struct v4l2_fh *fh,
  131. const struct v4l2_event_subscription *sub);
  132. int v4l2_src_change_event_subdev_subscribe(struct v4l2_subdev *sd,
  133. struct v4l2_fh *fh, struct v4l2_event_subscription *sub);
  134. #endif /* V4L2_EVENT_H */